Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
DaddyGabe
Chiron
Level 27
God Stats
4W - 0L
1,899 SR
Queue Stats
29W - 7L
1,828 Elo+
Party 2
Khepri
Khepri
Ryvsaur
Khepri
Level 154
God Stats
3W - 1L
1,802 SR
Queue Stats
89W - 53L
1,754 Elo+
Party 2
Bastet
Bastet
Starkzy
Bastet
Level 109
God Stats
14W - 9L
1,628 SR
Queue Stats
176W - 196L
1,506 Elo+
Party 2
Arachne
Arachne
captndan
Arachne
Level 63
God Stats
8W - 5L
1,575 SR
Queue Stats
80W - 95L
1,499 Elo+
Party 2
Team Averages
Level 99
1,681 SR
1,617 Elo+

VS

Team Averages
Level 32
1,516 SR
1,447 Elo+
Pele
Pele
KanaKare48
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 3
Apollo
Apollo
Nieoh
Apollo
Level 32
God Stats
0W - 5L
1,331 SR
Queue Stats
5W - 10L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
ZedCara
Kukulkan
Level 17
God Stats
0W - 3L
1,413 SR
Queue Stats
2W - 7L
1,301 Elo+
Party 1
King Arthur
King Arthur
aigis22
King Arthur
Level 40
God Stats
2W - 1L
1,840 SR
Queue Stats
8W - 8L
1,494 Elo+
Party 3
Ymir
Ymir
redswan9
Ymir
Level 49
God Stats
2W - 6L
1,494 SR
Queue Stats
3W - 10L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 0 / 2
7,737
595
7,446
6,223
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
DaddyGabe
Chiron
15
8 / 0 / 0
8,970
690
8,842
5,097
2,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Ryvsaur
Khepri
12
1 / 0 / 15
7,751
596
3,543
8,513
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Starkzy
Bastet
14
8 / 0 / 3
8,750
673
9,209
8,083
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
captndan
Arachne
13
5 / 0 / 4
8,005
616
4,835
7,242
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 0
4,852
373
1,146
10,182
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Apollo
Nieoh
Apollo
11
0 / 2 / 0
6,154
473
2,623
6,060
1,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
ZedCara
Kukulkan
10
0 / 4 / 0
5,712
439
2,330
6,039
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
aigis22
King Arthur
8
0 / 7 / 0
5,100
392
2,575
11,403
3,816
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
0 / 6 / 0
5,255
404
1,336
12,219
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
28
Kills
0
0
Deaths
28
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
2
7
W
Chiron
DaddyGabe
Chiron
8
0
0
8
L
0
9
0
0
L
Apollo
Nieoh
Apollo
0
2
0
0
W
Khepri
Ryvsaur
Khepri
1
0
15
8.5
W
Bastet
Starkzy
Bastet
8
0
3
9.5
L
Kukulkan
ZedCara
Kukulkan
0
4
0
0
L
King Arthur
aigis22
King Arthur
0
7
0
0
W
Arachne
captndan
Arachne
5
0
4
7
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,875
Damage
10,010
35,158
Taken
45,903
18,275
Mitigated
16,362
18,660
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,446
4,229
0
4,135
6,223
1,988
822
1,314
4,909
45,896
0
W
Chiron
DaddyGabe
Chiron
8,842
5,523
492
1,955
5,097
2,015
1,064
625
4,472
0
70,801
L
1,146
328
0
1,212
10,182
1,902
0
1,251
8,858
0
11,657
L
Apollo
Nieoh
Apollo
2,623
2,424
0
1,841
6,060
1,562
893
2,072
3,988
0
40,661
W
Khepri
Ryvsaur
Khepri
3,543
704
0
2,434
8,513
7,892
0
1,323
7,190
17,480
0
W
Bastet
Starkzy
Bastet
9,209
2,011
276
4,797
8,083
4,098
1,374
337
7,746
0
53,165
L
Kukulkan
ZedCara
Kukulkan
2,330
0
0
434
6,039
1,615
0
1,192
4,749
29,711
0
L
King Arthur
aigis22
King Arthur
2,575
376
0
710
11,403
3,816
0
205
10,716
0
16,573
W
Arachne
captndan
Arachne
4,835
3,455
0
4,571
7,242
2,282
0
67
7,175
0
44,583
L
Ymir
1,336
243
0
2,299
12,219
7,467
0
6,269
5,950
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,213
Gold Earned
27,073
425
Minions Killed
257
0
Camps Cleared
0
1,390,092
Distance Traveled
1,140,406
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,737
595
85
7
0
241,041
4
W
Chiron
8,970
690
128
10
0
287,032
4
L
Pele
4,852
373
34
3
0
236,071
0
L
Apollo
6,154
473
86
7
0
231,702
0
W
Khepri
7,751
596
20
2
0
276,789
7
W
Bastet
8,750
673
109
8
0
287,727
0
L
Kukulkan
5,712
439
67
5
0
206,596
2
L
King Arthur
5,100
392
43
3
0
242,461
3
W
Arachne
8,005
616
83
6
0
297,503
4
L
Ymir
5,255
404
27
2
0
223,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role