Player Matchup

Hera
Hera
HittingJH
Hera
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,239 Elo+
Party 1
Chaac
Chaac
HoneyBunBun94
Chaac
Level 115
God Stats
2W - 1L
1,792 SR
Queue Stats
35W - 30L
1,419 Elo+
Solo
The Morrigan
The Morrigan
OBxMONEY
The Morrigan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,140 Elo+
Party 1
Anubis
Anubis
Tee Leaph
Anubis
Level 83
God Stats
7W - 6L
1,560 SR
Queue Stats
261W - 333L
1,278 Elo+
Solo
Danzaburou
Danzaburou
xFreyjaChanx
Danzaburou
Level 43
God Stats
0W - 3L
1,170 SR
Queue Stats
29W - 39L
1,340 Elo+
Party 1
Team Averages
Level 68
1,504 SR
1,283 Elo+

VS

Team Averages
Level 79
1,509 SR
1,286 Elo+
Thor
Thor
Civicokid
Thor
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,123 Elo+
Solo
Chiron
Chiron
Hayl3n51
Chiron
Level 82
God Stats
4W - 4L
1,402 SR
Queue Stats
158W - 187L
1,251 Elo+
Solo
Pele
Pele
Zues4457
Pele
Level 67
God Stats
1W - 1L
1,393 SR
Queue Stats
215W - 233L
1,364 Elo+
Solo
Bastet
Bastet
big_Delta32
Bastet
Level 45
God Stats
3W - 0L
1,793 SR
Queue Stats
123W - 148L
1,343 Elo+
Solo
Athena
Athena
padronbal360
Athena
Level 149
God Stats
9W - 10L
1,455 SR
Queue Stats
430W - 474L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
8 / 7 / 12
12,349
772
19,080
12,588
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 5 / 14
12,960
810
25,589
27,189
28,165
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
OBxMONEY
The Morrigan
17
2 / 9 / 12
10,990
687
11,277
14,393
4,790
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Tee Leaph
Anubis
18
2 / 8 / 11
11,124
695
9,139
22,443
10,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
xFreyjaChanx
Danzaburou
19
7 / 4 / 12
12,444
778
15,782
17,185
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
6 / 8 / 14
12,362
773
13,060
21,587
10,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Hayl3n51
Chiron
20
4 / 2 / 17
12,556
785
13,671
14,545
6,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
20
11 / 6 / 13
12,541
784
30,310
24,162
10,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
20
9 / 5 / 11
13,177
824
18,651
16,954
7,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
16
3 / 8 / 13
11,513
720
9,806
19,847
12,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
101
28
Kills
33
33
Deaths
29
61
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thor
6
8
14
1.63
W
Chiron
Hayl3n51
Chiron
4
2
17
6.25
L
Hera
8
7
12
2
L
9
5
14
3.2
L
The Morrigan
OBxMONEY
The Morrigan
2
9
12
0.89
L
Anubis
Tee Leaph
Anubis
2
8
11
0.94
W
Pele
11
6
13
2.92
W
Bastet
9
5
11
2.9
W
Athena
3
8
13
1.19
L
Danzaburou
xFreyjaChanx
Danzaburou
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,867
Damage
85,498
93,798
Taken
97,095
54,566
Mitigated
47,500
30,822
Healing
35,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,060
2,778
1,107
2,164
21,587
10,960
883
10,541
10,880
0
29,215
W
Chiron
Hayl3n51
Chiron
13,671
2,816
4,769
5,822
14,545
6,460
1,847
6,004
8,351
0
40,879
L
Hera
19,080
5,681
402
2,116
12,588
4,314
414
642
11,946
27,292
0
L
25,589
1,531
1,923
9,264
27,189
28,165
763
4,008
23,181
8,963
30,233
L
The Morrigan
OBxMONEY
The Morrigan
11,277
1,683
1,115
740
14,393
4,790
0
931
13,462
24,123
549
L
Anubis
Tee Leaph
Anubis
9,139
990
2,412
5,374
22,443
10,009
260
3,070
19,373
22,672
0
W
Pele
30,310
5,108
1,969
9,198
24,162
10,353
1,494
12,134
11,864
0
46,482
W
Bastet
18,651
4,697
3,572
4,353
16,954
7,707
779
6,115
10,729
0
38,349
W
Athena
9,806
1,545
244
2,209
19,847
12,020
415
8,322
11,383
21,139
0
L
Danzaburou
xFreyjaChanx
Danzaburou
15,782
7,876
1,478
5,998
17,185
7,288
1,681
1,155
16,030
0
35,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,867
Gold Earned
62,149
168
Minions Killed
165
0
Camps Cleared
0
1,216,640
Distance Traveled
1,473,288
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,362
773
39
2
0
246,867
0
W
Chiron
12,556
785
49
3
0
288,175
1
L
Hera
12,349
772
21
1
0
231,583
1
L
Chaac
12,960
810
35
2
0
285,842
1
L
The Morrigan
10,990
687
32
2
0
231,442
0
L
Anubis
11,124
695
28
2
0
217,503
0
W
Pele
12,541
784
21
1
0
305,062
0
W
Bastet
13,177
824
37
2
0
328,126
1
W
Athena
11,513
720
19
1
0
305,058
2
L
Danzaburou
12,444
778
52
3
0
250,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role