Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kurhea
Fenrir
Level 119
God Stats
14W - 12L
1,588 SR
Queue Stats
655W - 586L
1,545 Elo+
Party 1
Hachiman
Hachiman
TheMyrchik
Hachiman
Level 65
God Stats
17W - 21L
1,504 SR
Queue Stats
151W - 172L
1,387 Elo+
Solo
Bellona
Bellona
Yotakario
Bellona
Level 41
God Stats
1W - 2L
1,306 SR
Queue Stats
153W - 75L
1,542 Elo+
Party 1
Athena
Athena
gaobwyn
Athena
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,384 Elo+
Solo
Team Averages
Level 61
1,480 SR
1,472 Elo+

VS

Team Averages
Level 110
1,473 SR
1,464 Elo+
Atlas
Atlas
BRAVO1234567890
Atlas
Level 109
God Stats
11W - 12L
1,477 SR
Queue Stats
188W - 179L
1,452 Elo+
Solo
Hercules
Hercules
MarioToast
Hercules
Level 88
God Stats
1W - 1L
1,235 SR
Queue Stats
32W - 20L
1,398 Elo+
Solo
Vulcan
Vulcan
Muhhamed
Vulcan
Level 108
God Stats
7W - 3L
1,635 SR
Queue Stats
74W - 82L
1,382 Elo+
Solo
Neith
Neith
Sokullu
Neith
Level 158
God Stats
17W - 15L
1,518 SR
Queue Stats
195W - 205L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
UserOFF
Ao Kuang
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 2
6,465
539
3,582
5,127
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kurhea
Fenrir
10
2 / 2 / 0
6,091
508
4,471
7,320
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
TheMyrchik
Hachiman
11
1 / 4 / 1
6,058
505
4,233
8,958
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Yotakario
Bellona
11
2 / 3 / 1
6,429
536
7,810
10,029
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
gaobwyn
Athena
9
1 / 1 / 3
5,998
500
2,931
6,635
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,010
501
4,218
6,155
4,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
MarioToast
Hercules
11
1 / 2 / 2
6,271
523
4,144
10,828
6,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Muhhamed
Vulcan
11
0 / 2 / 2
6,149
512
1,419
4,128
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sokullu
Neith
12
3 / 1 / 4
6,977
581
6,895
5,752
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
UserOFF
Ao Kuang
12
6 / 0 / 2
6,811
568
8,366
9,331
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
12
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
2
0.5
W
2
1
4
4
L
Fenrir
Kurhea
Fenrir
2
2
0
1
W
Hercules
MarioToast
Hercules
1
2
2
1
W
Vulcan
Muhhamed
Vulcan
0
2
2
0.5
W
Neith
Sokullu
Neith
3
1
4
5
L
Hachiman
TheMyrchik
Hachiman
1
4
1
0.38
W
Ao Kuang
UserOFF
Ao Kuang
6
0
2
7
L
Bellona
Yotakario
Bellona
2
3
1
0.83
L
Athena
gaobwyn
Athena
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
25,042
38,069
Taken
36,194
15,434
Mitigated
16,322
12,757
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,582
232
0
280
5,127
1,619
366
3,562
1,283
40,680
0
W
4,218
1,882
174
1,350
6,155
4,057
0
1,112
5,043
15,813
0
L
Fenrir
Kurhea
Fenrir
4,471
1,906
0
3,411
7,320
2,478
0
3,070
4,132
0
32,708
W
Hercules
MarioToast
Hercules
4,144
1,616
0
3,325
10,828
6,893
0
1,094
9,734
428
27,492
W
Vulcan
Muhhamed
Vulcan
1,419
410
0
1,438
4,128
1,186
688
1,512
2,616
35,822
0
W
Neith
Sokullu
Neith
6,895
2,863
0
2,096
5,752
1,425
192
1,018
4,734
0
38,472
L
Hachiman
TheMyrchik
Hachiman
4,233
2,628
0
2,563
8,958
1,913
0
1,629
7,255
0
38,998
W
Ao Kuang
UserOFF
Ao Kuang
8,366
1,242
91
3,264
9,331
2,761
0
1,777
7,554
26,757
0
L
Bellona
Yotakario
Bellona
7,810
2,600
118
4,076
10,029
6,123
0
2,429
7,516
0
36,601
L
Athena
gaobwyn
Athena
2,931
1,124
349
1,960
6,635
3,301
0
2,712
3,849
14,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
32,218
353
Minions Killed
304
0
Camps Cleared
0
1,120,902
Distance Traveled
1,066,438
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,465
539
100
8
0
221,737
7
W
Atlas
6,010
501
21
2
0
238,388
3
L
Fenrir
6,091
508
66
6
0
230,346
2
W
Hercules
6,271
523
72
6
0
179,912
0
W
Vulcan
6,149
512
74
6
0
208,627
8
W
Neith
6,977
581
89
7
0
212,052
4
L
Hachiman
6,058
505
85
7
0
179,088
0
W
Ao Kuang
6,811
568
48
4
0
227,459
1
L
Bellona
6,429
536
71
6
0
238,699
4
L
Athena
5,998
500
31
3
0
251,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role