Player Matchup

Camazotz
Camazotz
Chargras
Camazotz
Level 70
God Stats
2W - 4L
1,410 SR
Queue Stats
54W - 50L
1,378 Elo+
Solo
Hun Batz
Hun Batz
GhostFaceIII23
Hun Batz
Level 35
God Stats
1W - 3L
1,296 SR
Queue Stats
72W - 66L
1,332 Elo+
Solo
Neith
Neith
JustOwen22
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,218 Elo+
Party 2
Discordia
Discordia
Lokidaa
Discordia
Level 87
God Stats
14W - 16L
1,533 SR
Queue Stats
424W - 444L
1,339 Elo+
Solo
Sylvanus
Sylvanus
LolfZMind
Sylvanus
Level 47
God Stats
28W - 36L
1,413 SR
Queue Stats
150W - 214L
1,267 Elo+
Party 2
Team Averages
Level 49
1,430 SR
1,307 Elo+

VS

Team Averages
Level 67
1,509 SR
1,323 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ExpandedMoss
Hera
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 276L
1,274 Elo+
Party 1
Ymir
Ymir
FerociousG00SE
Ymir
Level 26
God Stats
2W - 0L
1,692 SR
Queue Stats
18W - 33L
1,221 Elo+
Party 1
Horus
Horus
SpawnOfHades13
Horus
Level 107
God Stats
1W - 2L
1,553 SR
Queue Stats
149W - 170L
1,333 Elo+
Solo
Nemesis
Nemesis
TheGreatMoka
Nemesis
Level 50
God Stats
4W - 9L
1,298 SR
Queue Stats
90W - 96L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chargras
Camazotz
9
1 / 1 / 1
4,990
554
805
4,962
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
2
0 / 1 / 0
3,380
376
0
804
129
Mace

Mace

+10
Physical Power

Neith
8
2 / 1 / 0
4,726
525
5,415
3,355
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Lokidaa
Discordia
9
1 / 3 / 1
4,995
555
1,894
3,810
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
LolfZMind
Sylvanus
7
0 / 2 / 1
4,158
462
3,139
5,568
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 0 / 3
4,779
531
2,267
4,363
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 2 / 1
5,228
581
3,705
3,778
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 3
4,909
545
1,745
7,040
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 0 / 2
5,109
568
1,879
4,679
3,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
TheGreatMoka
Nemesis
10
2 / 1 / 1
5,514
613
1,556
5,568
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
8
8
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
L
Camazotz
Chargras
Camazotz
1
1
1
1.5
W
2
2
1
1.25
W
1
1
3
2.5
L
Hun Batz
0
1
0
0
L
Neith
2
1
0
2
L
Discordia
Lokidaa
Discordia
1
3
1
0.5
L
Sylvanus
LolfZMind
Sylvanus
0
2
1
0.25
W
2
0
2
3
W
Nemesis
TheGreatMoka
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,253
Damage
11,152
18,499
Taken
25,428
5,444
Mitigated
9,846
6,975
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,267
407
0
2,256
4,363
1,069
186
791
3,572
24,167
3,014
L
Camazotz
Chargras
Camazotz
805
150
0
2,904
4,962
1,275
0
1,181
3,714
0
19,330
W
3,705
1,245
0
407
3,778
878
216
1,689
2,089
20,632
0
W
1,745
234
252
2,574
7,040
3,294
26
1,017
6,023
6,384
0
L
Hun Batz
0
0
0
0
804
129
0
0
747
0
2,200
L
Neith
5,415
2,162
0
1,214
3,355
887
140
1,775
1,544
0
22,254
L
Discordia
Lokidaa
Discordia
1,894
86
0
773
3,810
1,118
255
2,524
1,080
23,579
0
L
Sylvanus
LolfZMind
Sylvanus
3,139
999
348
1,736
5,568
2,035
62
2,425
3,107
13,699
4,213
W
1,879
900
0
1,882
4,679
3,022
674
205
4,474
1,742
14,568
W
Nemesis
TheGreatMoka
Nemesis
1,556
704
0
446
5,568
1,583
461
954
4,614
0
30,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,249
Gold Earned
25,539
186
Minions Killed
208
0
Camps Cleared
0
643,573
Distance Traveled
872,207
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,779
531
56
6
0
172,920
1
L
Camazotz
4,990
554
54
6
0
177,418
2
W
Hera
5,228
581
42
5
0
162,001
2
W
Ymir
4,909
545
16
2
0
173,359
0
L
Hun Batz
3,380
376
6
1
0
24,184
0
L
Neith
4,726
525
38
4
0
146,718
3
L
Discordia
4,995
555
47
5
0
158,345
0
L
Sylvanus
4,158
462
41
5
0
136,908
0
W
Horus
5,109
568
34
4
0
167,631
2
W
Nemesis
5,514
613
60
7
0
196,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role