Player Matchup

Kali
Kali
Bnero1257
Kali
Level 105
God Stats
13W - 8L
1,654 SR
Queue Stats
442W - 406L
1,517 Elo+
Solo
Arachne
Arachne
CaptainDaddy_69_
Arachne
Level 115
God Stats
99W - 54L
1,658 SR
Queue Stats
246W - 235L
1,567 Elo+
Party 1
Janus
Janus
Im_A_Quacker69
Janus
Level 121
God Stats
1W - 4L
1,419 SR
Queue Stats
239W - 221L
1,561 Elo+
Party 1
Charybdis
Charybdis
Jak Twist
Charybdis
Level 85
God Stats
4W - 3L
1,638 SR
Queue Stats
436W - 378L
1,538 Elo+
Solo
Terra
Terra
dken4159
Terra
Level 120
God Stats
12W - 8L
1,684 SR
Queue Stats
867W - 839L
1,526 Elo+
Solo
Team Averages
Level 109
1,611 SR
1,542 Elo+

VS

Team Averages
Level 106
1,674 SR
1,541 Elo+
Khepri
Khepri
JoseVetoz
Khepri
Level 66
God Stats
26W - 10L
1,664 SR
Queue Stats
255W - 188L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
PabloZamo
Gilgamesh
Level 153
God Stats
24W - 11L
1,731 SR
Queue Stats
365W - 297L
1,565 Elo+
Party 2
Hera
Hera
Xx_MANHUNT_xX-4D
Hera
Level 67
God Stats
12W - 6L
1,605 SR
Queue Stats
49W - 39L
1,540 Elo+
Party 2
Bellona
Bellona
dark_angel6975
Bellona
Level 122
God Stats
62W - 32L
1,722 SR
Queue Stats
488W - 456L
1,490 Elo+
Solo
Odin
Odin
sorensherwood
Odin
Level 122
God Stats
11W - 8L
1,648 SR
Queue Stats
402W - 311L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
7
1 / 4 / 0
5,545
427
2,510
7,058
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 3 / 2
7,667
590
6,494
9,338
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 2 / 3
7,444
573
3,997
4,291
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Jak Twist
Charybdis
12
3 / 3 / 2
7,427
571
6,352
9,271
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
dken4159
Terra
9
0 / 1 / 7
6,258
481
2,540
10,829
5,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JoseVetoz
Khepri
11
1 / 2 / 1
6,158
474
2,249
8,061
4,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PabloZamo
Gilgamesh
13
5 / 1 / 1
7,554
581
4,899
7,790
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,948
458
780
4,014
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 0
6,805
523
8,722
10,366
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 3
8,076
621
5,914
9,348
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
13
13
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
1
4
0
0.25
L
5
3
2
2
L
2
2
3
1.75
L
Charybdis
Jak Twist
Charybdis
3
3
2
1.33
W
Khepri
JoseVetoz
Khepri
1
2
1
0.75
W
Gilgamesh
PabloZamo
Gilgamesh
5
1
1
5.5
W
1
3
0
0.33
W
3
4
0
0.75
L
Terra
dken4159
Terra
0
1
7
3.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
22,564
40,787
Taken
39,579
16,200
Mitigated
21,370
15,353
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
2,510
1,519
0
3,045
7,058
2,690
0
0
6,601
0
15,624
L
6,494
3,896
0
3,637
9,338
3,995
113
503
8,520
0
46,443
L
3,997
41
0
872
4,291
1,148
118
0
4,201
46,063
0
L
Charybdis
Jak Twist
Charybdis
6,352
4,063
0
3,422
9,271
2,460
0
973
8,298
0
49,516
W
Khepri
JoseVetoz
Khepri
2,249
262
569
2,239
8,061
4,202
126
1,680
6,341
22,470
0
W
Gilgamesh
PabloZamo
Gilgamesh
4,899
989
0
3,340
7,790
2,977
1,090
691
7,035
0
48,776
W
780
196
0
173
4,014
1,217
0
1,220
2,654
28,223
0
W
8,722
3,788
0
3,192
10,366
7,331
0
1,759
8,546
0
43,721
L
Terra
dken4159
Terra
2,540
780
1,808
2,569
10,829
5,907
25
1,483
9,302
7,173
0
W
5,914
1,807
94
4,365
9,348
5,643
0
766
8,466
0
44,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
34,541
363
Minions Killed
362
0
Camps Cleared
0
1,249,853
Distance Traveled
1,262,179
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,545
427
34
3
0
168,867
0
L
Arachne
7,667
590
97
7
0
294,593
5
L
Janus
7,444
573
111
9
0
278,663
4
L
Charybdis
7,427
571
108
8
0
233,224
2
W
Khepri
6,158
474
37
3
0
259,259
3
W
Gilgamesh
7,554
581
82
6
0
287,730
1
W
Hera
5,948
458
61
5
0
236,215
0
W
Bellona
6,805
523
70
5
0
208,689
1
L
Terra
6,258
481
13
1
0
274,506
5
W
Odin
8,076
621
112
9
0
270,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role