Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Ekacadnap
Gilgamesh
Level 28
God Stats
1W - 1L
1,333 SR
Queue Stats
30W - 24L
1,577 Elo+
Party 3
Izanami
Izanami
KhrissyUwU
Izanami
Level 34
God Stats
17W - 9L
1,597 SR
Queue Stats
48W - 47L
1,525 Elo+
Party 1
Hercules
Hercules
SirIonicus
Hercules
Level 77
God Stats
3W - 2L
1,730 SR
Queue Stats
314W - 257L
1,605 Elo+
Party 1
Chang'e
Chang'e
Yandexx
Chang'e
Level 61
God Stats
2W - 0L
1,403 SR
Queue Stats
66W - 68L
1,525 Elo+
Party 1
Team Averages
Level 71
1,513 SR
1,546 Elo+

VS

Team Averages
Level 61
1,512 SR
1,498 Elo+
Izanami
Izanami
Beastella88
Izanami
Level 90
God Stats
16W - 13L
1,615 SR
Queue Stats
335W - 356L
1,445 Elo+
Party 2
Chaac
Chaac
Hihonew
Chaac
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,649 Elo+
Party 2
Ganesha
Ganesha
LockLaNok
Ganesha
Level 93
God Stats
12W - 14L
1,522 SR
Queue Stats
287W - 310L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iDrXpy
Tsukuyomi
Level 29
God Stats
2W - 4L
1,440 SR
Queue Stats
74W - 90L
1,452 Elo+
Party 4
Zeus
Zeus
onlyxtra
Zeus
Level 85
God Stats
1W - 2L
1,484 SR
Queue Stats
414W - 421L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
9 / 2 / 2
7,572
757
6,574
7,243
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ekacadnap
Gilgamesh
11
3 / 0 / 2
6,567
657
4,290
5,006
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
KhrissyUwU
Izanami
9
2 / 5 / 0
5,966
597
3,358
7,568
1,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SirIonicus
Hercules
9
2 / 4 / 5
6,080
608
4,873
9,583
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Yandexx
Chang'e
9
1 / 4 / 6
5,546
555
2,793
6,342
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beastella88
Izanami
11
6 / 3 / 0
6,580
658
5,528
7,050
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Hihonew
Chaac
8
0 / 3 / 0
5,028
503
2,186
5,097
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
LockLaNok
Ganesha
9
1 / 0 / 6
5,998
600
2,043
6,235
3,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
iDrXpy
Tsukuyomi
8
0 / 5 / 4
4,992
499
4,057
7,558
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zeus
10
7 / 6 / 1
6,296
630
8,038
6,931
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
17
Kills
14
15
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
2
2
5
L
Izanami
Beastella88
Izanami
6
3
0
2
W
Gilgamesh
Ekacadnap
Gilgamesh
3
0
2
4
L
Chaac
Hihonew
Chaac
0
3
0
0
W
Izanami
KhrissyUwU
Izanami
2
5
0
0.4
L
Ganesha
LockLaNok
Ganesha
1
0
6
4
W
Hercules
SirIonicus
Hercules
2
4
5
1.13
W
Chang'e
Yandexx
Chang'e
1
4
6
1
L
Tsukuyomi
iDrXpy
Tsukuyomi
0
5
4
0.4
L
Zeus
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
21,852
35,742
Taken
32,871
13,576
Mitigated
11,534
12,399
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,574
2,818
0
1,991
7,243
3,178
747
2,235
4,769
0
36,142
L
Izanami
Beastella88
Izanami
5,528
3,922
0
2,483
7,050
1,344
0
0
7,050
0
46,564
W
Gilgamesh
Ekacadnap
Gilgamesh
4,290
1,001
0
2,868
5,006
2,437
123
0
4,786
0
25,223
L
Chaac
Hihonew
Chaac
2,186
372
0
1,278
5,097
3,300
0
46
4,686
0
21,745
W
Izanami
KhrissyUwU
Izanami
3,358
2,212
79
1,703
7,568
1,482
0
674
6,894
0
30,434
L
Ganesha
LockLaNok
Ganesha
2,043
309
1,107
2,670
6,235
3,087
0
1,022
5,213
14,700
0
W
Hercules
SirIonicus
Hercules
4,873
1,950
109
2,589
9,583
4,614
123
3,244
6,187
0
17,738
W
Chang'e
Yandexx
Chang'e
2,793
390
698
2,362
6,342
1,865
481
3,603
2,496
21,768
0
L
Tsukuyomi
iDrXpy
Tsukuyomi
4,057
1,196
0
1,593
7,558
2,017
0
782
6,711
0
18,435
L
Zeus
8,038
1,466
0
550
6,931
1,786
176
943
5,988
28,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
28,894
251
Minions Killed
244
0
Camps Cleared
0
1,060,222
Distance Traveled
949,036
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,572
757
77
8
0
224,411
1
L
Izanami
6,580
658
95
10
0
183,047
4
W
Gilgamesh
6,567
657
60
6
0
227,073
2
L
Chaac
5,028
503
39
4
0
183,642
4
W
Izanami
5,966
597
47
5
0
201,566
1
L
Ganesha
5,998
600
10
1
0
220,029
2
W
Hercules
6,080
608
27
3
0
215,762
3
W
Chang'e
5,546
555
40
4
0
191,410
1
L
Tsukuyomi
4,992
499
37
4
0
193,944
1
L
Zeus
6,296
630
63
6
0
168,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role