Player Matchup

Fenrir
Fenrir
ForeignHeart
Fenrir
Level 85
God Stats
2W - 0L
1,677 SR
Queue Stats
155W - 117L
1,693 Elo+
Party 1
Apollo
Apollo
Leeenk
Apollo
Level 102
God Stats
42W - 35L
1,709 SR
Queue Stats
196W - 149L
1,675 Elo+
Party 1
Ullr
Ullr
MrContradict
Ullr
Level 117
God Stats
12W - 6L
1,661 SR
Queue Stats
209W - 181L
1,680 Elo+
Party 1
Chang'e
Chang'e
Suphin
Chang'e
Level 97
God Stats
12W - 4L
1,789 SR
Queue Stats
218W - 183L
1,686 Elo+
Party 1
Zeus
Zeus
zGodOfLightning
Zeus
Level 21
God Stats
24W - 7L
1,818 SR
Queue Stats
25W - 8L
1,772 Elo+
Party 1
Team Averages
Level 84
1,731 SR
1,701 Elo+

VS

Team Averages
Level 42
1,483 SR
1,527 Elo+
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlackMusic46
Baron Samedi
Level 18
God Stats
18W - 10L
1,686 SR
Queue Stats
27W - 22L
1,561 Elo+
Solo
Bellona
Bellona
Deathkiller4911
Bellona
Level 17
God Stats
0W - 2L
1,374 SR
Queue Stats
11W - 10L
1,575 Elo+
Solo
Yemoja
Yemoja
sendinvpls
Yemoja
Level 27
God Stats
0W - 2L
1,357 SR
Queue Stats
41W - 49L
1,487 Elo+
Solo
Thanatos
Thanatos
xbEsTofThEbRoS
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 3 / 13
8,916
892
3,403
7,368
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Leeenk
Apollo
16
6 / 1 / 6
9,160
916
4,626
7,156
3,266
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 17
8,725
873
10,384
8,691
3,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Suphin
Chang'e
14
5 / 2 / 14
9,162
916
11,276
8,971
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 0 / 11
9,088
909
12,209
4,302
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 5 / 5
7,485
749
5,758
8,473
2,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BlackMusic46
Baron Samedi
13
3 / 4 / 4
7,466
747
6,470
8,841
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 3
6,558
656
4,662
13,269
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
sendinvpls
Yemoja
11
0 / 4 / 3
6,417
642
1,988
11,472
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
1 / 4 / 4
6,377
638
3,081
6,531
2,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
23
Kills
7
7
Deaths
23
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
5
0.9
L
Baron Samedi
BlackMusic46
Baron Samedi
3
4
4
1.25
L
1
6
3
0.42
W
Fenrir
3
3
13
3.17
W
Apollo
Leeenk
Apollo
6
1
6
9
W
2
1
17
10.5
W
Chang'e
Suphin
Chang'e
5
2
14
6
L
Yemoja
sendinvpls
Yemoja
0
4
3
0.38
L
Thanatos
1
4
4
0.75
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
21,959
36,488
Taken
48,586
21,065
Mitigated
29,421
9,821
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,758
2,011
327
891
8,473
2,713
1
4,609
3,626
0
23,359
L
Baron Samedi
BlackMusic46
Baron Samedi
6,470
493
1,272
2,142
8,841
5,389
0
4,881
3,671
25,040
0
L
4,662
1,057
0
1,701
13,269
12,554
0
5,122
7,590
0
18,032
W
Fenrir
3,403
778
0
1,129
7,368
8,059
0
2,748
4,582
525
10,383
W
Apollo
Leeenk
Apollo
4,626
2,374
0
1,762
7,156
3,266
2,316
1,552
5,524
0
29,668
W
10,384
3,983
0
1,312
8,691
3,896
1,453
1,335
7,220
0
37,669
W
Chang'e
Suphin
Chang'e
11,276
989
1,881
3,481
8,971
4,274
1,119
1,438
7,411
22,144
0
L
Yemoja
sendinvpls
Yemoja
1,988
294
1,645
2,333
11,472
6,611
0
6,618
4,365
7,898
0
L
Thanatos
3,081
246
0
2,761
6,531
2,154
0
1,351
5,036
0
6,082
W
12,209
500
0
256
4,302
1,570
520
1,870
2,390
22,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,051
Gold Earned
34,303
228
Minions Killed
154
12
Camps Cleared
4
978,004
Distance Traveled
818,532
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,485
749
59
6
1
168,662
1
L
Baron Samedi
7,466
747
43
4
1
155,680
0
L
Bellona
6,558
656
33
3
2
175,622
0
W
Fenrir
8,916
892
14
1
2
190,271
0
W
Apollo
9,160
916
75
8
5
193,446
1
W
Ullr
8,725
873
87
9
3
192,014
0
W
Chang'e
9,162
916
26
3
1
206,475
0
L
Yemoja
6,417
642
12
1
0
171,917
4
L
Thanatos
6,377
638
7
1
0
146,651
1
W
Zeus
9,088
909
26
3
1
195,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role