Player Matchup

Danzaburou
Danzaburou
AMATERASU_419
Danzaburou
Level 88
God Stats
2W - 0L
1,449 SR
Queue Stats
41W - 49L
1,390 Elo+
Solo
Anubis
Anubis
Pike1099
Anubis
Level 67
God Stats
6W - 7L
1,552 SR
Queue Stats
163W - 187L
1,398 Elo+
Party 2
Agni
Agni
Spartan69869
Agni
Level 109
God Stats
25W - 27L
1,531 SR
Queue Stats
540W - 649L
1,468 Elo+
Party 2
Team Averages
Level 88
1,511 SR
1,418 Elo+

VS

Team Averages
Level 71
1,269 SR
1,370 Elo+
Nemesis
Nemesis
Big Ol Bubba745
Nemesis
Level 84
God Stats
0W - 2L
1,199 SR
Queue Stats
97W - 111L
1,422 Elo+
Solo
Anubis
Anubis
NicksReality
Anubis
Level 31
God Stats
0W - 2L
1,122 SR
Queue Stats
57W - 63L
1,286 Elo+
Party 1
Terra
Terra
SickReality
Terra
Level 98
God Stats
93W - 78L
1,486 SR
Queue Stats
113W - 120L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AMATERASU_419
Danzaburou
15
5 / 8 / 11
12,214
718
16,101
17,112
4,820
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Pike1099
Anubis
17
9 / 1 / 9
12,888
758
12,168
9,491
3,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 0 / 13
12,136
714
20,257
6,596
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
10,536
620
8,533
22,605
7,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
13
2 / 10 / 5
10,078
593
4,008
18,089
7,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 5 / 5
11,329
666
12,718
19,700
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
18
Kills
9
9
Deaths
18
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AMATERASU_419
Danzaburou
5
8
11
1.31
L
3
3
6
2
L
Anubis
2
10
5
0.45
W
Anubis
Pike1099
Anubis
9
1
9
13.5
L
4
5
5
1.3
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,526
Damage
25,259
33,199
Taken
60,394
10,130
Mitigated
26,454
11,491
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AMATERASU_419
Danzaburou
16,101
6,525
329
3,336
17,112
4,820
1,538
6,644
10,468
0
46,263
L
8,533
1,969
676
7,619
22,605
7,873
0
13,714
8,891
0
42,204
L
Anubis
4,008
272
533
3,333
18,089
7,283
0
9,572
8,517
18,685
0
W
Anubis
Pike1099
Anubis
12,168
893
1,247
4,504
9,491
3,269
720
6,958
2,533
36,920
0
L
12,718
476
1,889
5,726
19,700
11,298
0
9,846
9,854
41,582
0
W
20,257
850
0
2,075
6,596
2,041
759
3,685
2,911
55,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
31,943
203
Minions Killed
163
8
Camps Cleared
6
906,051
Distance Traveled
893,516
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,214
718
57
3
3
263,494
0
L
Nemesis
10,536
620
58
3
3
351,763
3
L
Anubis
10,078
593
34
2
0
212,076
1
W
Anubis
12,888
758
53
3
0
305,570
3
L
Terra
11,329
666
71
4
3
329,677
4
W
Agni
12,136
714
93
5
5
336,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role