Player Matchup

Chaac
Chaac
DamageClick
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,519 Elo+
Party 1
Nemesis
Nemesis
MrPato10
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 1
Chang'e
Chang'e
Red_DevilXI
Chang'e
Level 87
God Stats
21W - 14L
1,583 SR
Queue Stats
125W - 105L
1,500 Elo+
Party 1
Bacchus
Bacchus
Rubenvp11
Bacchus
Level 21
God Stats
2W - 1L
1,523 SR
Queue Stats
9W - 4L
1,585 Elo+
Party 1
Ravana
Ravana
oTheSazcuash
Ravana
Level 128
God Stats
0W - 1L
1,415 SR
Queue Stats
8W - 3L
1,708 Elo+
Party 1
Team Averages
Level 73
1,504 SR
1,553 Elo+

VS

Team Averages
Level 36
1,520 SR
1,286 Elo+
Apollo
Apollo
Ethylone
Apollo
Level 29
God Stats
8W - 4L
1,895 SR
Queue Stats
21W - 34L
1,341 Elo+
Party 2
Bellona
Bellona
Lhovr
Bellona
Level 41
God Stats
8W - 12L
1,414 SR
Queue Stats
25W - 52L
1,288 Elo+
Party 2
Nemesis
Nemesis
LuvNun
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 53L
1,265 Elo+
Party 2
Serqet
Serqet
oBxxy
Serqet
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 97L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
rhPyro
Kukulkan
Level 26
God Stats
14W - 34L
1,292 SR
Queue Stats
14W - 40L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,601
543
3,998
7,659
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
MrPato10
Nemesis
9
0 / 2 / 5
5,525
395
833
4,916
1,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Red_DevilXI
Chang'e
15
10 / 0 / 8
8,976
641
11,650
10,691
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Rubenvp11
Bacchus
10
2 / 0 / 10
7,041
503
2,037
4,812
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
16
13 / 0 / 9
9,581
684
13,831
7,060
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ethylone
Apollo
6
0 / 6 / 0
4,796
343
2,261
6,557
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Lhovr
Bellona
8
0 / 6 / 0
5,418
387
3,826
9,543
6,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
LuvNun
Nemesis
8
1 / 7 / 0
5,691
407
4,441
11,853
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
oBxxy
Serqet
8
1 / 4 / 0
5,869
419
2,792
10,164
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
rhPyro
Kukulkan
10
0 / 6 / 1
5,922
423
6,182
6,443
2,219
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
29
Kills
2
2
Deaths
29
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
4
0
2
5
W
Apollo
Ethylone
Apollo
0
6
0
0
W
Bellona
Lhovr
Bellona
0
6
0
0
W
Nemesis
LuvNun
Nemesis
1
7
0
0.14
L
Nemesis
MrPato10
Nemesis
0
2
5
1.25
L
Chang'e
Red_DevilXI
Chang'e
10
0
8
14
L
Bacchus
Rubenvp11
Bacchus
2
0
10
7
W
Serqet
oBxxy
Serqet
1
4
0
0.25
L
Ravana
13
0
9
17.5
W
Kukulkan
rhPyro
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,349
Damage
19,502
35,138
Taken
44,560
19,125
Mitigated
17,741
15,914
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,998
387
0
2,990
7,659
5,779
60
709
6,902
5,133
37,698
W
Apollo
Ethylone
Apollo
2,261
1,244
0
1,001
6,557
1,608
0
1,918
4,510
0
14,179
W
Bellona
Lhovr
Bellona
3,826
1,252
0
638
9,543
6,601
0
3,399
5,618
0
17,990
W
Nemesis
LuvNun
Nemesis
4,441
1,289
0
4,078
11,853
3,405
0
3,433
8,150
0
27,518
L
Nemesis
MrPato10
Nemesis
833
33
0
160
4,916
1,737
990
676
4,186
0
9,891
L
Chang'e
Red_DevilXI
Chang'e
11,650
1,104
1,735
6,275
10,691
3,996
604
2,368
7,985
58,808
0
L
Bacchus
Rubenvp11
Bacchus
2,037
140
300
775
4,812
4,559
325
673
4,121
14,401
0
W
Serqet
oBxxy
Serqet
2,792
701
0
1,370
10,164
3,908
0
2,452
7,543
0
20,568
L
Ravana
13,831
4,403
0
3,679
7,060
3,054
0
1,348
5,310
0
62,378
W
Kukulkan
rhPyro
Kukulkan
6,182
630
0
0
6,443
2,219
0
2,593
3,762
34,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
27,696
379
Minions Killed
230
0
Camps Cleared
0
1,325,020
Distance Traveled
1,111,581
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,601
543
101
7
0
247,027
0
W
Apollo
4,796
343
24
2
0
173,849
1
W
Bellona
5,418
387
36
3
0
211,925
2
W
Nemesis
5,691
407
57
4
0
268,560
4
L
Nemesis
5,525
395
24
2
0
217,760
0
L
Chang'e
8,976
641
110
8
0
291,877
3
L
Bacchus
7,041
503
36
3
0
253,954
2
W
Serqet
5,869
419
45
3
0
235,584
4
L
Ravana
9,581
684
108
8
0
314,402
4
W
Kukulkan
5,922
423
68
5
0
221,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role