Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Colzen
Tyr
Level 125
God Stats
58W - 19L
1,803 SR
Queue Stats
319W - 153L
1,816 Elo+
Party 1
Merlin
Merlin
KUSHKUSHED
Merlin
Level 127
God Stats
15W - 5L
1,846 SR
Queue Stats
243W - 93L
1,855 Elo+
Party 1
Medusa
Medusa
TruLuBu
Medusa
Level 40
God Stats
14W - 0L
1,827 SR
Queue Stats
87W - 19L
1,877 Elo+
Party 1
Ymir
Ymir
patyoyo
Ymir
Level 121
God Stats
14W - 10L
1,665 SR
Queue Stats
231W - 85L
1,857 Elo+
Party 1
Team Averages
Level 99
1,728 SR
1,781 Elo+

VS

Team Averages
Level 44
1,449 SR
1,394 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CiliceTFC
Izanami
Level 64
God Stats
3W - 9L
1,361 SR
Queue Stats
94W - 117L
1,441 Elo+
Party 2
Ymir
Ymir
DingyPage6
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 2
Olorun
Olorun
SorrowsFall
Olorun
Level 40
God Stats
2W - 9L
1,309 SR
Queue Stats
59W - 82L
1,365 Elo+
Party 2
Raijin
Raijin
XxCheekSlayerxX
Raijin
Level 49
God Stats
7W - 7L
1,573 SR
Queue Stats
129W - 143L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
14 / 0 / 24
10,522
1,315
20,499
4,296
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Colzen
Tyr
17
4 / 0 / 36
9,392
1,174
7,765
8,169
9,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
KUSHKUSHED
Merlin
17
15 / 0 / 27
10,661
1,333
26,070
5,253
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
TruLuBu
Medusa
16
9 / 1 / 28
9,726
1,216
16,065
9,517
3,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
patyoyo
Ymir
16
3 / 0 / 35
9,668
1,209
7,060
8,752
8,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Team 1 Tickets

373

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 7 / 0
6,973
872
7,423
18,622
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
CiliceTFC
Izanami
13
0 / 8 / 0
7,066
883
5,730
12,535
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 1
7,247
906
3,948
18,782
7,684
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
13
1 / 13 / 0
7,556
945
2,939
16,745
5,798
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 10 / 1
7,322
915
9,788
13,874
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

195
Kill Participation
3
45
Kills
1
1
Deaths
45
150
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
14
0
24
26
L
Gilgamesh
 
Gilgamesh
0
7
0
0
L
Izanami
CiliceTFC
Izanami
0
8
0
0
W
Tyr
Colzen
Tyr
4
0
36
22
L
0
7
1
0.07
W
Merlin
KUSHKUSHED
Merlin
15
0
27
28.5
L
Olorun
1
13
0
0.08
W
Medusa
TruLuBu
Medusa
9
1
28
23
L
0
10
1
0.05
W
Ymir
patyoyo
Ymir
3
0
35
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,459
Damage
29,828
35,987
Taken
80,558
25,748
Mitigated
31,861
9,453
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
20,499
2,613
0
854
4,296
1,566
0
2,138
1,943
38,939
0
L
Gilgamesh
 
Gilgamesh
7,423
826
0
710
18,622
10,007
0
11,511
6,921
670
13,384
L
Izanami
CiliceTFC
Izanami
5,730
4,158
0
1,082
12,535
3,792
0
7,559
4,808
0
22,933
W
Tyr
Colzen
Tyr
7,765
1,152
480
2,426
8,169
9,708
0
4,283
3,324
0
12,720
L
3,948
702
0
406
18,782
7,684
0
13,006
5,505
14,668
0
W
Merlin
KUSHKUSHED
Merlin
26,070
2,154
0
1,091
5,253
2,008
0
2,609
2,427
45,549
0
L
Olorun
2,939
1,349
701
1,219
16,745
5,798
0
11,086
5,431
8,760
0
W
Medusa
TruLuBu
Medusa
16,065
6,858
0
1,961
9,517
3,775
0
3,912
5,271
0
30,849
L
9,788
1,093
0
18
13,874
4,580
0
9,471
4,264
19,913
0
W
Ymir
patyoyo
Ymir
7,060
1,288
1,614
1,027
8,752
8,691
0
3,566
4,981
17,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,969
Gold Earned
36,164
176
Minions Killed
116
5
Camps Cleared
4
887,409
Distance Traveled
678,029
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,522
1,315
58
7
1
160,238
2
L
Gilgamesh
6,973
872
14
2
0
151,559
2
L
Izanami
7,066
883
38
5
1
143,572
1
W
Tyr
9,392
1,174
4
1
1
193,791
0
L
Ymir
7,247
906
27
3
1
145,546
0
W
Merlin
10,661
1,333
58
7
1
174,387
1
L
Olorun
7,556
945
11
1
2
110,512
0
W
Medusa
9,726
1,216
36
5
1
176,907
1
L
Raijin
7,322
915
26
3
0
126,840
0
W
Ymir
9,668
1,209
20
3
1
182,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role