Player Matchup

Kuzenbo
Kuzenbo
BigBoa135
Kuzenbo
Level 27
God Stats
9W - 11L
1,508 SR
Queue Stats
63W - 90L
1,401 Elo+
Party 1
Janus
Janus
GramuluxTheMean
Janus
Level 64
God Stats
1W - 3L
1,467 SR
Queue Stats
116W - 153L
1,415 Elo+
Party 1
Artemis
Artemis
Uncivil
Artemis
Level 87
God Stats
15W - 8L
1,666 SR
Queue Stats
99W - 125L
1,451 Elo+
Party 1
Team Averages
Level 59
1,547 SR
1,422 Elo+

VS

Team Averages
Level 97
1,473 SR
1,480 Elo+
Hel
Hel
ZanXacato
Hel
Level 102
God Stats
2W - 5L
1,423 SR
Queue Stats
101W - 125L
1,487 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
b3atnut301
Ah Muzen Cab
Level 105
God Stats
8W - 4L
1,675 SR
Queue Stats
114W - 120L
1,508 Elo+
Party 2
Yemoja
Yemoja
jte_Pump
Yemoja
Level 85
God Stats
2W - 7L
1,321 SR
Queue Stats
178W - 171L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigBoa135
Kuzenbo
13
2 / 3 / 0
9,166
573
8,144
15,221
20,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 1 / 3
8,765
548
7,942
6,318
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Uncivil
Artemis
13
1 / 2 / 2
9,113
570
19,970
13,356
5,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
10,559
660
9,740
15,807
6,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
b3atnut301
Ah Muzen Cab
16
4 / 0 / 2
10,940
684
14,139
13,459
5,221
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
jte_Pump
Yemoja
13
0 / 2 / 6
10,750
672
7,587
19,845
23,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
6
6
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigBoa135
Kuzenbo
2
3
0
0.67
L
0
1
3
1.5
L
Artemis
Uncivil
Artemis
1
2
2
1
W
2
1
4
4
W
Ah Muzen Cab
b3atnut301
Ah Muzen Cab
4
0
2
5
W
Yemoja
jte_Pump
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
31,466
34,895
Taken
49,111
27,878
Mitigated
34,994
3,508
Healing
35,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigBoa135
Kuzenbo
8,144
3,970
0
0
15,221
20,302
0
6,865
8,104
14,415
0
L
7,942
201
0
673
6,318
2,283
0
2,456
3,752
29,891
0
L
Artemis
Uncivil
Artemis
19,970
7,515
0
2,835
13,356
5,293
0
7,412
5,658
0
52,698
W
9,740
803
12,639
11,509
15,807
6,737
283
6,271
9,260
40,909
0
W
Ah Muzen Cab
b3atnut301
Ah Muzen Cab
14,139
5,553
0
4,324
13,459
5,221
1,953
3,658
9,529
0
87,453
W
Yemoja
jte_Pump
Yemoja
7,587
684
2,074
4,721
19,845
23,036
499
5,727
13,624
23,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
32,249
146
Minions Killed
240
3
Camps Cleared
12
902,874
Distance Traveled
937,246
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,166
573
14
1
0
320,806
5
L
Janus
8,765
548
44
3
1
287,799
7
L
Artemis
9,113
570
88
6
2
294,269
3
W
Hel
10,559
660
78
5
7
336,518
1
W
Ah Muzen Cab
10,940
684
139
9
5
333,833
0
W
Yemoja
10,750
672
23
1
0
266,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role