Player Matchup

Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HEY Senpai3003
Chaac
Level 18
God Stats
1W - 0L
1,463 SR
Queue Stats
11W - 14L
1,537 Elo+
Party 3
Artio
Artio
K247 Kin9 Leo
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,574 Elo+
Party 3
Janus
Janus
NomadicApe
Janus
Level 27
God Stats
1W - 0L
1,852 SR
Queue Stats
92W - 41L
1,643 Elo+
Party 1
Team Averages
Level 83
1,563 SR
1,551 Elo+

VS

Team Averages
Level 62
1,490 SR
1,511 Elo+
Hun Batz
Hun Batz
Conman0014
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,488 Elo+
Party 2
Izanami
Izanami
LoudMaster420
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
SugarSkullarrow
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,259 Elo+
Solo
Agni
Agni
jjvh99
Agni
Level 125
God Stats
0W - 1L
1,450 SR
Queue Stats
7W - 11L
1,468 Elo+
Party 2
Pele
Pele
littlehat
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
9 / 2 / 16
11,795
983
10,905
28,098
15,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
 
Persephone
15
3 / 3 / 16
9,836
820
8,271
8,952
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 2 / 21
11,670
973
18,610
16,175
23,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 24
9,755
813
5,127
16,413
18,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
19
13 / 3 / 14
12,141
1,012
13,294
11,671
4,342
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Conman0014
Hun Batz
15
4 / 9 / 4
9,335
778
12,882
13,771
5,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
13
1 / 9 / 7
8,466
706
5,254
12,614
4,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 7
8,328
694
8,199
10,891
5,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
jjvh99
Agni
17
4 / 5 / 5
9,534
795
23,561
11,532
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
3 / 8 / 2
8,785
732
7,962
12,786
4,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
38
36
Kills
13
13
Deaths
36
91
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
2
16
8.5
W
Persephone
 
Persephone
3
3
16
3.67
L
Hun Batz
Conman0014
Hun Batz
4
9
4
0.67
W
9
2
21
9.75
W
2
3
24
4.67
L
Izanami
1
9
7
0.5
W
Janus
13
3
14
6.67
L
1
5
7
0.9
L
Agni
jjvh99
Agni
4
5
5
1.3
L
Pele
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,207
Damage
57,858
81,309
Taken
61,594
66,034
Mitigated
24,356
44,568
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,905
2,764
4,057
15,319
28,098
15,963
745
9,646
18,230
0
16,198
W
Persephone
 
Persephone
8,271
539
2,044
2,366
8,952
3,366
1,905
4,340
4,609
18,004
0
L
Hun Batz
Conman0014
Hun Batz
12,882
2,297
1,285
1,046
13,771
5,290
0
6,050
7,450
0
25,827
W
18,610
1,656
2,117
5,872
16,175
23,716
849
5,729
10,446
7,153
30,994
W
5,127
267
1,750
5,110
16,413
18,647
818
6,891
9,522
11,821
0
L
Izanami
5,254
3,019
84
738
12,614
4,006
0
7,047
5,411
0
10,716
W
Janus
13,294
832
2,739
3,194
11,671
4,342
1,313
5,152
6,519
32,097
0
L
8,199
884
1,778
3,005
10,891
5,982
0
4,947
5,717
14,744
0
L
Agni
jjvh99
Agni
23,561
1,935
416
3,605
11,532
4,446
0
4,590
6,779
41,950
0
L
Pele
7,962
1,669
856
854
12,786
4,632
0
6,423
6,363
0
18,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,197
Gold Earned
44,448
132
Minions Killed
109
0
Camps Cleared
0
1,244,098
Distance Traveled
969,785
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,795
983
11
1
0
263,754
1
W
Persephone
9,836
820
24
2
0
226,351
2
L
Hun Batz
9,335
778
29
2
0
203,671
1
W
Chaac
11,670
973
35
3
0
253,624
2
W
Artio
9,755
813
13
1
0
258,108
0
L
Izanami
8,466
706
11
1
0
154,840
0
W
Janus
12,141
1,012
49
4
0
242,261
0
L
Tiamat
8,328
694
13
1
0
204,708
0
L
Agni
9,534
795
35
3
0
192,611
0
L
Pele
8,785
732
21
2
0
213,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role