Player Matchup

Artio
Artio
 
Artio
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KingOfGamez100
Sol
Level 103
God Stats
26W - 31L
1,484 SR
Queue Stats
102W - 160L
1,334 Elo+
Solo
Charybdis
Charybdis
Tres_Patas-PR_02
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 148L
1,323 Elo+
Solo
Team Averages
Level 87
1,495 SR
1,386 Elo+

VS

Team Averages
Level 102
1,478 SR
1,345 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DeeJoe19
Bacchus
Level 99
God Stats
3W - 3L
1,571 SR
Queue Stats
151W - 232L
1,298 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
Level 67
God Stats
44W - 86L
1,362 SR
Queue Stats
83W - 160L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 6 / 3
8,171
584
5,297
14,384
5,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 2 / 1
8,615
615
6,479
5,843
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
11
1 / 8 / 2
8,220
587
5,344
12,645
4,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
7 / 1 / 9
10,430
745
8,510
9,536
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
DeeJoe19
Bacchus
12
2 / 2 / 9
9,686
692
6,134
12,759
13,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
14
7 / 2 / 5
10,035
717
9,948
10,222
3,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
16
16
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
3
0.42
W
Aphrodite
 
Aphrodite
7
1
9
11.5
W
Bacchus
DeeJoe19
Bacchus
2
2
9
3.25
L
3
2
1
1.75
L
Charybdis
1
8
2
0.25
W
Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
24,592
32,872
Taken
32,517
12,358
Mitigated
21,949
7,403
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,297
419
619
4,118
14,384
5,706
0
6,788
7,596
18,780
0
W
Aphrodite
 
Aphrodite
8,510
829
6,805
7,084
9,536
4,328
621
5,078
4,458
33,396
0
W
Bacchus
DeeJoe19
Bacchus
6,134
692
0
1,164
12,759
13,710
243
4,056
8,703
30,272
0
L
6,479
1,113
105
1,789
5,843
1,928
1,120
3,105
2,738
22,382
0
L
Charybdis
5,344
1,639
146
626
12,645
4,724
0
5,565
7,080
0
23,684
W
Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
9,948
5,172
0
3,075
10,222
3,911
1,870
3,241
6,981
0
31,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
30,151
121
Minions Killed
157
3
Camps Cleared
9
519,164
Distance Traveled
675,076
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,171
584
28
2
0
160,230
0
W
Aphrodite
10,430
745
83
6
3
238,703
1
W
Bacchus
9,686
692
34
2
6
247,301
5
L
Sol
8,615
615
48
3
3
164,758
4
L
Charybdis
8,220
587
45
3
0
194,176
0
W
Ah Muzen Cab
10,035
717
40
3
0
189,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role