Player Matchup

Ganesha
Ganesha
Flymak98
Ganesha
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
InvasiveSpeaker
Medusa
Level 48
God Stats
1W - 1L
1,678 SR
Queue Stats
8W - 3L
1,768 Elo+
Party 2
Bastet
Bastet
NinjaKidd7
Bastet
Level 49
God Stats
2W - 0L
1,754 SR
Queue Stats
78W - 94L
1,405 Elo+
Party 3
Mulan
Mulan
mad hunter05
Mulan
Level 106
God Stats
1W - 0L
1,240 SR
Queue Stats
79W - 88L
1,448 Elo+
Party 3
Zeus
Zeus
xMrMiyagix1
Zeus
Level 115
God Stats
13W - 5L
1,693 SR
Queue Stats
41W - 24L
1,699 Elo+
Party 2
Team Averages
Level 64
1,573 SR
1,564 Elo+

VS

Team Averages
Level 67
1,460 SR
1,455 Elo+
Loki
Loki
Alpha6226
Loki
Level 41
God Stats
1W - 5L
1,322 SR
Queue Stats
38W - 63L
1,296 Elo+
Solo
Chronos
Chronos
Justlonzo71
Chronos
Level 89
God Stats
0W - 1L
1,458 SR
Queue Stats
84W - 98L
1,457 Elo+
Party 1
Odin
Odin
Matthus-_-
Odin
Level 48
God Stats
3W - 3L
1,510 SR
Queue Stats
29W - 28L
1,497 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SadSkater
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,531 SR
Queue Stats
7W - 6L
1,546 Elo+
Party 1
Ymir
Ymir
chopyooup
Ymir
Level 32
God Stats
1W - 1L
1,478 SR
Queue Stats
16W - 18L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Flymak98
Ganesha
9
0 / 2 / 5
5,341
534
1,795
6,476
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
4 / 1 / 1
5,495
550
4,253
5,998
1,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
NinjaKidd7
Bastet
10
4 / 0 / 2
5,885
589
4,042
8,083
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
5,940
594
2,880
7,420
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 1 / 1
6,283
628
4,989
3,515
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 4 / 1
5,347
535
2,834
6,590
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Justlonzo71
Chronos
9
2 / 2 / 0
5,334
533
3,611
4,036
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 0
5,575
558
2,792
4,802
2,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
SadSkater
Ah Muzen Cab
7
0 / 3 / 0
4,719
472
2,843
5,797
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
1 / 3 / 2
5,189
519
4,173
10,218
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
1
4
1
0.38
W
Ganesha
Flymak98
Ganesha
0
2
5
1.25
W
4
1
1
4.5
L
Chronos
Justlonzo71
Chronos
2
2
0
1
L
1
1
0
1
W
Bastet
NinjaKidd7
Bastet
4
0
2
5
L
Ah Muzen Cab
SadSkater
Ah Muzen Cab
0
3
0
0
L
Ymir
1
3
2
0.67
W
1
1
2
2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,959
Damage
16,253
31,492
Taken
31,443
14,015
Mitigated
12,454
11,971
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,834
374
17
1,186
6,590
1,662
0
1,745
4,700
0
27,371
W
Ganesha
Flymak98
Ganesha
1,795
836
146
1,413
6,476
3,534
0
4,002
2,474
8,800
0
W
4,253
2,197
0
2,026
5,998
1,735
0
3,141
2,857
0
22,325
L
Chronos
Justlonzo71
Chronos
3,611
1,687
364
703
4,036
1,297
1,046
187
3,847
18,393
4,089
L
2,792
976
0
700
4,802
2,230
0
747
3,721
0
20,835
W
Bastet
NinjaKidd7
Bastet
4,042
468
0
4,704
8,083
2,292
99
0
8,083
0
26,441
L
Ah Muzen Cab
SadSkater
Ah Muzen Cab
2,843
678
106
1,408
5,797
1,745
190
1,800
3,784
0
20,596
L
Ymir
4,173
1,327
284
2,944
10,218
5,520
0
2,148
8,002
14,851
0
W
2,880
553
0
2,770
7,420
5,397
73
0
7,420
3,151
22,923
W
4,989
245
0
912
3,515
1,057
135
181
3,334
32,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
26,164
251
Minions Killed
223
0
Camps Cleared
0
964,916
Distance Traveled
921,332
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,347
535
51
5
0
226,015
2
W
Ganesha
5,341
534
4
0
0
180,776
2
W
Medusa
5,495
550
44
4
0
190,728
0
L
Chronos
5,334
533
42
4
0
169,844
2
L
Odin
5,575
558
61
6
0
195,883
1
W
Bastet
5,885
589
58
6
0
212,541
7
L
Ah Muzen Cab
4,719
472
43
4
0
150,508
0
L
Ymir
5,189
519
26
3
0
179,082
2
W
Mulan
5,940
594
56
6
0
191,809
3
W
Zeus
6,283
628
89
9
0
189,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role