Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ChrisNotCaleb
Heimdallr
Level 119
God Stats
3W - 2L
1,470 SR
Queue Stats
120W - 110L
1,477 Elo+
Party 1
Ra
Ra
CrunchBerres19
Ra
Level 119
God Stats
3W - 0L
1,557 SR
Queue Stats
110W - 143L
1,383 Elo+
Party 1
Athena
Athena
Lorsa
Athena
Level 126
God Stats
12W - 4L
1,514 SR
Queue Stats
303W - 294L
1,520 Elo+
Solo
Poseidon
Poseidon
TheHeatMerchant
Poseidon
Level 149
God Stats
5W - 3L
1,373 SR
Queue Stats
476W - 470L
1,425 Elo+
Party 1
Team Averages
Level 132
1,483 SR
1,461 Elo+

VS

Team Averages
Level 104
1,424 SR
1,435 Elo+
Horus
Horus
DeAtH_MaKeR_1887
Horus
Level 124
God Stats
2W - 3L
1,260 SR
Queue Stats
60W - 67L
1,400 Elo+
Party 2
Artio
Artio
Sherifff Woody
Artio
Level 90
God Stats
3W - 3L
1,565 SR
Queue Stats
91W - 95L
1,535 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
aDrinkCup
Ah Muzen Cab
Level 69
God Stats
1W - 3L
1,325 SR
Queue Stats
177W - 206L
1,417 Elo+
Party 3
Cu Chulainn
Cu Chulainn
uWATm824
Cu Chulainn
Level 120
God Stats
5W - 6L
1,469 SR
Queue Stats
435W - 447L
1,455 Elo+
Solo
Ah Puch
Ah Puch
vDnA_VENOMv
Ah Puch
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 3 / 12
12,651
744
13,147
19,321
16,315
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
ChrisNotCaleb
Heimdallr
20
11 / 5 / 7
14,288
840
24,561
14,895
7,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 4 / 15
10,851
638
8,784
12,148
5,772
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Lorsa
Athena
20
4 / 2 / 15
13,129
772
8,923
21,120
27,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
20
7 / 4 / 14
13,004
765
25,256
15,249
10,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 6
10,537
620
7,780
24,801
32,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
2 / 6 / 12
12,176
716
9,707
33,862
46,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
aDrinkCup
Ah Muzen Cab
19
4 / 9 / 8
11,677
687
11,697
20,800
9,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
uWATm824
Cu Chulainn
5
0 / 2 / 3
5,377
316
0
1,182
480
Ah Puch
vDnA_VENOMv
Ah Puch
20
11 / 3 / 6
13,631
802
33,151
13,842
7,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
26
Kills
18
18
Deaths
26
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
3
12
3.33
W
Heimdallr
ChrisNotCaleb
Heimdallr
11
5
7
2.9
W
0
4
15
1.88
L
1
6
6
0.67
W
Athena
Lorsa
Athena
4
2
15
5.75
L
2
6
12
1.33
W
Poseidon
7
4
14
3.5
L
Ah Muzen Cab
aDrinkCup
Ah Muzen Cab
4
9
8
0.89
L
Cu Chulainn
uWATm824
Cu Chulainn
0
2
3
0.75
L
Ah Puch
vDnA_VENOMv
Ah Puch
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,671
Damage
62,335
82,733
Taken
94,487
68,164
Mitigated
97,105
33,834
Healing
40,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,147
2,468
1,414
2,020
19,321
16,315
62
6,762
10,534
26,387
0
W
Heimdallr
ChrisNotCaleb
Heimdallr
24,561
10,225
840
1,006
14,895
7,588
2,047
10,718
3,994
0
49,030
W
8,784
3,207
8,479
2,165
12,148
5,772
2,619
6,922
5,050
18,318
0
L
7,780
3,310
7,558
7,740
24,801
32,823
405
17,251
7,370
0
15,062
W
Athena
Lorsa
Athena
8,923
1,961
4,081
5,793
21,120
27,845
36
10,329
10,222
18,991
0
L
9,707
1,030
4,988
10,923
33,862
46,165
516
17,650
16,212
23,872
0
W
Poseidon
25,256
6,569
3,644
4,392
15,249
10,644
1,053
6,636
8,410
57,834
0
L
Ah Muzen Cab
aDrinkCup
Ah Muzen Cab
11,697
4,649
754
4,211
20,800
9,986
1,999
11,131
9,669
0
27,260
L
Cu Chulainn
uWATm824
Cu Chulainn
0
0
0
0
1,182
480
0
1,182
0
0
0
L
Ah Puch
vDnA_VENOMv
Ah Puch
33,151
981
1,308
2,956
13,842
7,651
752
8,716
5,126
69,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,923
Gold Earned
53,398
246
Minions Killed
155
0
Camps Cleared
0
1,439,437
Distance Traveled
1,227,723
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,651
744
30
2
0
315,416
0
W
Heimdallr
14,288
840
77
5
0
253,015
2
W
Ra
10,851
638
28
2
0
290,955
0
L
Horus
10,537
620
14
1
0
323,368
0
W
Athena
13,129
772
20
1
0
290,388
3
L
Artio
12,176
716
22
1
0
334,738
3
W
Poseidon
13,004
765
91
5
0
289,663
0
L
Ah Muzen Cab
11,677
687
34
2
0
196,111
0
L
Cu Chulainn
5,377
316
0
0
0
586
0
L
Ah Puch
13,631
802
85
5
0
372,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role