Player Matchup

Apollo
Apollo
Blackxflashlight
Apollo
Level 155
God Stats
4W - 1L
1,598 SR
Queue Stats
178W - 157L
1,563 Elo+
Party 1
Medusa
Medusa
El Pianista 22
Medusa
Level 83
God Stats
1W - 0L
1,825 SR
Queue Stats
5W - 0L
1,852 Elo+
Solo
Atlas
Atlas
ObeseTonKenobi
Atlas
Level 147
God Stats
1W - 2L
1,163 SR
Queue Stats
113W - 99L
1,537 Elo+
Party 1
Janus
Janus
freddesko
Janus
Level 84
God Stats
7W - 15L
1,340 SR
Queue Stats
367W - 344L
1,555 Elo+
Solo
Hercules
Hercules
ooxAntiheroxoo
Hercules
Level 114
God Stats
9W - 8L
1,524 SR
Queue Stats
495W - 487L
1,511 Elo+
Solo
Team Averages
Level 117
1,490 SR
1,604 Elo+

VS

Team Averages
Level 131
1,673 SR
1,546 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Frostzilla9000
Cthulhu
Level 155
God Stats
2W - 2L
1,731 SR
Queue Stats
77W - 78L
1,550 Elo+
Party 2
Ganesha
Ganesha
OdinFdz17
Ganesha
Level 124
God Stats
11W - 10L
1,621 SR
Queue Stats
677W - 608L
1,560 Elo+
Solo
Ra
Ra
Shadow4306
Ra
Level 125
God Stats
1W - 1L
1,697 SR
Queue Stats
89W - 76L
1,573 Elo+
Party 2
Erlang Shen
Erlang Shen
Vzxip
Erlang Shen
Level 105
God Stats
5W - 4L
1,815 SR
Queue Stats
71W - 86L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
10,035
590
5,845
10,164
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 0 / 2
11,295
664
10,046
10,211
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 4
8,494
500
6,443
11,397
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
freddesko
Janus
14
1 / 1 / 4
8,681
511
9,752
5,652
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
3 / 1 / 7
9,250
544
6,334
11,095
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 5 / 0
7,544
444
7,103
11,790
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 1
8,327
490
5,725
9,524
8,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
OdinFdz17
Ganesha
12
0 / 1 / 3
7,697
453
3,672
12,181
7,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 1
7,391
435
5,962
10,114
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Vzxip
Erlang Shen
16
2 / 2 / 2
8,704
512
3,977
11,058
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
5
5
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
0
0.2
W
6
0
3
7.5
W
5
0
2
6
L
1
2
1
0.75
W
1
3
4
1
L
Ganesha
OdinFdz17
Ganesha
0
1
3
1.5
L
1
6
1
0.25
L
Erlang Shen
Vzxip
Erlang Shen
2
2
2
1.5
W
Janus
freddesko
Janus
1
1
4
3
W
Hercules
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
26,439
48,519
Taken
54,667
27,205
Mitigated
27,468
15,561
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,103
3,129
0
1,472
11,790
2,442
0
1,555
10,189
0
56,723
W
5,845
2,922
0
476
10,164
3,523
0
2,957
7,135
0
81,164
W
10,046
3,520
0
5,225
10,211
3,302
2,415
698
9,513
0
103,550
L
5,725
181
190
1,554
9,524
8,279
467
4,193
4,636
47,456
0
W
6,443
2,409
0
2,769
11,397
7,665
1,238
3,294
8,059
41,431
0
L
Ganesha
OdinFdz17
Ganesha
3,672
370
2,626
5,073
12,181
7,533
0
5,261
6,481
25,645
0
L
5,962
196
908
2,885
10,114
3,710
0
2,689
7,283
44,169
0
L
Erlang Shen
Vzxip
Erlang Shen
3,977
903
0
5,372
11,058
5,504
0
1,045
9,883
0
66,652
W
Janus
freddesko
Janus
9,752
1,318
0
1,317
5,652
1,760
352
2,370
3,126
63,750
0
W
Hercules
6,334
1,458
930
4,844
11,095
10,955
0
5,624
5,162
0
22,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,755
Gold Earned
39,663
550
Minions Killed
473
0
Camps Cleared
0
1,669,391
Distance Traveled
1,642,070
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,544
444
120
7
0
325,728
9
W
Apollo
10,035
590
130
8
0
376,003
8
W
Medusa
11,295
664
178
10
0
307,062
8
L
Cthulhu
8,327
490
98
6
0
322,336
6
W
Atlas
8,494
500
77
5
0
295,921
2
L
Ganesha
7,697
453
32
2
0
336,486
9
L
Ra
7,391
435
104
6
0
296,767
5
L
Erlang Shen
8,704
512
119
7
0
360,753
2
W
Janus
8,681
511
130
8
0
334,062
9
W
Hercules
9,250
544
35
2
0
356,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role