Player Matchup

Aphrodite
Aphrodite
Ecliipsxx
Aphrodite
Level 28
God Stats
23W - 18L
1,529 SR
Queue Stats
69W - 81L
1,403 Elo+
Party 1
Ao Kuang
Ao Kuang
Franceotron3000
Ao Kuang
Level 81
God Stats
7W - 13L
1,315 SR
Queue Stats
135W - 153L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
Gamershot15
Nu Wa
Level 86
God Stats
18W - 21L
1,476 SR
Queue Stats
148W - 167L
1,489 Elo+
Party 1
Hercules
Hercules
HeeHooo
Hercules
Level 74
God Stats
26W - 24L
1,472 SR
Queue Stats
103W - 137L
1,408 Elo+
Party 1
Neith
Neith
TywubChan
Neith
Level 101
God Stats
123W - 126L
1,532 SR
Queue Stats
202W - 212L
1,451 Elo+
Party 1
Team Averages
Level 74
1,465 SR
1,436 Elo+

VS

Team Averages
Level 58
1,611 SR
1,461 Elo+
Skadi
Skadi
JosuJLE17
Skadi
Level 103
God Stats
251W - 323L
1,492 SR
Queue Stats
512W - 624L
1,421 Elo+
Solo
Agni
Agni
Shloppy454
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,395 Elo+
Party 2
Mulan
Mulan
Yeniker123
Mulan
Level 16
God Stats
9W - 8L
1,637 SR
Queue Stats
16W - 24L
1,440 Elo+
Party 2
Geb
Geb
ayeron
Geb
Level 28
God Stats
2W - 1L
1,829 SR
Queue Stats
71W - 72L
1,471 Elo+
Party 2
Pele
Pele
richiej18
Pele
Level 127
God Stats
5W - 6L
1,596 SR
Queue Stats
328W - 302L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ecliipsxx
Aphrodite
12
3 / 2 / 4
7,004
500
4,262
6,346
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
14
8 / 1 / 2
8,426
602
10,238
9,679
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 3 / 10
8,482
606
13,526
7,942
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
HeeHooo
Hercules
13
4 / 2 / 3
7,677
548
8,456
11,911
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
TywubChan
Neith
12
0 / 2 / 5
6,588
471
5,681
8,045
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JosuJLE17
Skadi
10
1 / 4 / 0
5,979
427
5,065
8,519
2,262
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
6,607
472
4,052
8,350
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
9
0 / 5 / 2
6,050
432
6,857
14,505
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
ayeron
Geb
10
0 / 3 / 5
6,463
462
3,929
12,793
6,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
13
8 / 6 / 1
8,432
602
10,869
12,895
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
23
Kills
10
10
Deaths
23
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ecliipsxx
Aphrodite
3
2
4
2.5
W
Ao Kuang
8
1
2
9
W
8
3
10
4.33
W
Hercules
HeeHooo
Hercules
4
2
3
2.75
L
Skadi
JosuJLE17
Skadi
1
4
0
0.25
L
1
5
3
0.5
W
Neith
TywubChan
Neith
0
2
5
1.25
L
Mulan
0
5
2
0.2
L
Geb
ayeron
Geb
0
3
5
0.83
L
Pele
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,163
Damage
30,772
43,923
Taken
57,062
17,981
Mitigated
21,411
17,352
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ecliipsxx
Aphrodite
4,262
1,304
2,704
2,989
6,346
1,924
384
1,410
4,838
29,904
0
W
Ao Kuang
10,238
3,515
0
3,789
9,679
4,027
616
2,191
7,257
40,006
9,381
W
13,526
2,728
63
1,422
7,942
1,814
78
2,590
5,065
43,130
0
W
Hercules
HeeHooo
Hercules
8,456
3,590
0
3,398
11,911
8,195
534
893
10,392
0
36,271
L
Skadi
JosuJLE17
Skadi
5,065
1,913
0
1,295
8,519
2,262
0
3,873
4,516
0
35,967
L
4,052
121
0
2,347
8,350
2,231
266
5,413
2,655
28,549
0
W
Neith
TywubChan
Neith
5,681
1,649
0
2,987
8,045
2,021
1,606
730
7,315
0
43,409
L
Mulan
6,857
1,626
0
1,963
14,505
7,135
0
3,859
9,916
1,152
26,021
L
Geb
ayeron
Geb
3,929
447
1,602
3,138
12,793
6,065
75
6,215
6,288
17,146
0
L
Pele
10,869
3,254
0
3,161
12,895
3,718
0
6,767
5,887
0
48,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
33,531
361
Minions Killed
291
0
Camps Cleared
0
1,291,039
Distance Traveled
1,244,024
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,004
500
70
5
0
234,269
0
W
Ao Kuang
8,426
602
81
6
0
299,437
1
W
Nu Wa
8,482
606
69
5
0
262,212
6
W
Hercules
7,677
548
70
5
0
276,114
3
L
Skadi
5,979
427
63
5
0
229,904
0
L
Agni
6,607
472
67
5
0
251,541
1
W
Neith
6,588
471
71
5
0
219,007
0
L
Mulan
6,050
432
57
4
0
219,839
3
L
Geb
6,463
462
17
1
0
259,624
2
L
Pele
8,432
602
87
6
0
283,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role