Player Matchup

Neith
Neith
HalfTerror36326
Neith
Level 86
God Stats
1W - 0L
1,483 SR
Queue Stats
11W - 13L
1,453 Elo+
Solo
Hercules
Hercules
Monster XIX
Hercules
Level 66
God Stats
9W - 18L
1,295 SR
Queue Stats
150W - 205L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
XxjobaxX
Baron Samedi
Level 87
God Stats
8W - 8L
1,463 SR
Queue Stats
201W - 279L
1,395 Elo+
Party 2
Team Averages
Level 80
1,414 SR
1,418 Elo+

VS

Team Averages
Level 77
1,349 SR
1,425 Elo+
Hercules
Hercules
Ephidemic
Hercules
Level 129
God Stats
3W - 4L
1,369 SR
Queue Stats
85W - 71L
1,519 Elo+
Party 1
Cupid
Cupid
itmeruben33
Cupid
Level 75
God Stats
0W - 4L
1,250 SR
Queue Stats
207W - 397L
1,341 Elo+
Solo
Zeus
Zeus
xOG BtNt1vEz
Zeus
Level 26
God Stats
3W - 6L
1,427 SR
Queue Stats
13W - 15L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 9
12,024
707
17,131
14,300
5,021
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Monster XIX
Hercules
16
10 / 1 / 10
12,626
743
15,481
23,083
17,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
XxjobaxX
Baron Samedi
15
1 / 5 / 16
11,091
652
14,168
15,757
6,993
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ephidemic
Hercules
15
7 / 6 / 4
11,566
680
15,083
26,339
18,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 7 / 5
10,413
613
9,735
16,185
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 7 / 3
10,208
600
12,089
13,988
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
20
Kills
12
12
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ephidemic
Hercules
7
6
4
1.5
W
9
6
9
2.25
W
Hercules
Monster XIX
Hercules
10
1
10
15
W
Baron Samedi
XxjobaxX
Baron Samedi
1
5
16
1.8
L
2
7
5
0.64
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,780
Damage
36,907
53,140
Taken
56,512
29,971
Mitigated
28,427
25,554
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ephidemic
Hercules
15,083
1,746
0
6,442
26,339
18,937
0
7,033
18,632
4,277
29,074
W
17,131
7,582
1,500
2,877
14,300
5,021
2,106
2,484
11,473
0
38,091
W
Hercules
Monster XIX
Hercules
15,481
3,728
1,081
10,466
23,083
17,957
568
5,703
16,785
386
32,864
W
Baron Samedi
XxjobaxX
Baron Samedi
14,168
852
2,784
6,846
15,757
6,993
443
5,626
9,900
52,028
0
L
9,735
3,718
1,684
2,928
16,185
5,116
120
3,034
12,826
0
28,388
L
12,089
1,377
0
50
13,988
4,374
267
4,469
9,358
39,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
32,187
159
Minions Killed
140
8
Camps Cleared
4
868,461
Distance Traveled
863,089
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,566
680
37
2
0
309,076
5
W
Neith
12,024
707
37
2
0
251,655
2
W
Hercules
12,626
743
41
2
1
339,230
0
W
Baron Samedi
11,091
652
81
5
7
277,576
4
L
Cupid
10,413
613
40
2
1
296,669
3
L
Zeus
10,208
600
63
4
3
257,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role