Player Matchup

Nu Wa
Nu Wa
JessEntertainMe
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Maethoriel
Sun Wukong
Level 127
God Stats
2W - 1L
1,820 SR
Queue Stats
264W - 253L
1,597 Elo+
Party 2
Mercury
Mercury
Prock
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Simonator69err
Kumbhakarna
Level 129
God Stats
0W - 2L
1,239 SR
Queue Stats
75W - 73L
1,538 Elo+
Party 2
Scylla
Scylla
shesaid69
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,688 Elo+
Party 2
Team Averages
Level 75
1,512 SR
1,565 Elo+

VS

Team Averages
Level 75
1,529 SR
1,499 Elo+
Ares
Ares
AngelsSword
Ares
Level 89
God Stats
5W - 2L
1,632 SR
Queue Stats
57W - 54L
1,499 Elo+
Party 1
Chernobog
Chernobog
AshunDayne
Chernobog
Level 129
God Stats
3W - 4L
1,373 SR
Queue Stats
115W - 119L
1,508 Elo+
Party 1
Tiamat
Tiamat
FlyOnHisPeeps
Tiamat
Level 22
God Stats
2W - 1L
1,249 SR
Queue Stats
44W - 30L
1,539 Elo+
Party 1
The Morrigan
The Morrigan
LiviaGoldenHeart
The Morrigan
Level 88
God Stats
5W - 2L
1,609 SR
Queue Stats
167W - 169L
1,465 Elo+
Party 1
Anubis
Anubis
TriscuitFlavor
Anubis
Level 49
God Stats
3W - 0L
1,780 SR
Queue Stats
43W - 49L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 6
8,144
582
7,504
15,104
4,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Maethoriel
Sun Wukong
17
5 / 5 / 4
9,540
681
14,429
21,127
20,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Prock
Mercury
13
2 / 11 / 7
8,573
612
4,250
13,311
4,422
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Simonator69err
Kumbhakarna
18
2 / 5 / 9
10,077
720
6,827
17,479
20,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
shesaid69
Scylla
17
2 / 5 / 7
8,967
641
10,207
10,066
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 23
11,506
822
10,420
15,824
20,746
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
AshunDayne
Chernobog
20
16 / 2 / 16
12,812
915
25,340
10,900
6,577
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 1 / 26
10,880
777
15,581
15,321
13,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
LiviaGoldenHeart
The Morrigan
15
5 / 5 / 20
10,333
738
6,550
6,751
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 3 / 18
10,598
757
11,607
11,444
7,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
138
11
Kills
35
36
Deaths
15
33
Assists
103
Player
Kills
Deaths
Assists
KDA
W
5
4
23
4.13
W
Chernobog
AshunDayne
Chernobog
16
2
16
12
W
5
1
26
18
L
0
10
6
0.3
W
The Morrigan
LiviaGoldenHeart
The Morrigan
5
5
20
3
L
Sun Wukong
Maethoriel
Sun Wukong
5
5
4
1.4
L
Mercury
Prock
Mercury
2
11
7
0.5
L
Kumbhakarna
Simonator69err
Kumbhakarna
2
5
9
1.3
W
4
3
18
4.33
L
Scylla
shesaid69
Scylla
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,217
Damage
69,498
77,087
Taken
60,240
56,156
Mitigated
50,937
18,957
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,420
398
1,171
3,278
15,824
20,746
348
5,774
9,534
17,628
0
W
Chernobog
AshunDayne
Chernobog
25,340
19,095
232
3,995
10,900
6,577
3,040
4,535
6,163
0
51,748
W
15,581
821
2,157
5,223
15,321
13,151
1,520
5,498
9,553
32,166
0
L
7,504
2,059
413
1,843
15,104
4,588
0
9,147
5,957
19,505
0
W
The Morrigan
LiviaGoldenHeart
The Morrigan
6,550
523
360
666
6,751
3,363
799
2,891
3,819
12,982
1,206
L
Sun Wukong
Maethoriel
Sun Wukong
14,429
1,793
194
7,357
21,127
20,903
0
12,826
8,253
0
28,915
L
Mercury
Prock
Mercury
4,250
1,741
0
0
13,311
4,422
0
7,193
6,118
0
8,361
L
Kumbhakarna
Simonator69err
Kumbhakarna
6,827
679
1,577
4,951
17,479
20,448
0
10,057
7,422
17,583
0
W
11,607
1,201
1,445
5,142
11,444
7,100
304
5,840
5,417
36,958
0
L
Scylla
shesaid69
Scylla
10,207
849
955
1,667
10,066
5,795
0
4,710
5,356
27,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
56,129
100
Minions Killed
162
0
Camps Cleared
0
1,078,092
Distance Traveled
1,269,192
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,506
822
13
1
0
240,106
1
W
Chernobog
12,812
915
61
4
0
268,219
1
W
Tiamat
10,880
777
28
2
0
310,150
0
L
Nu Wa
8,144
582
20
1
0
162,060
0
W
The Morrigan
10,333
738
18
1
0
228,688
1
L
Sun Wukong
9,540
681
28
2
0
245,512
0
L
Mercury
8,573
612
10
1
0
221,010
1
L
Kumbhakarna
10,077
720
13
1
0
241,353
2
W
Anubis
10,598
757
42
3
0
222,029
1
L
Scylla
8,967
641
29
2
0
208,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role