Player Matchup

Bastet
Bastet
Brokenisis
Bastet
Level 102
God Stats
25W - 21L
1,520 SR
Queue Stats
118W - 106L
1,492 Elo+
Party 3
Merlin
Merlin
FVJsama
Merlin
Level 49
God Stats
12W - 5L
1,652 SR
Queue Stats
56W - 39L
1,511 Elo+
Party 3
Bacchus
Bacchus
JamTheRealtor
Bacchus
Level 17
God Stats
9W - 3L
1,454 SR
Queue Stats
35W - 37L
1,440 Elo+
Party 1
Neith
Neith
bbyfacenlsn
Neith
Level 23
God Stats
56W - 52L
1,467 SR
Queue Stats
57W - 58L
1,440 Elo+
Party 3
Baron Samedi
Baron Samedi
prettyricky4u
Baron Samedi
Level 68
God Stats
14W - 7L
1,490 SR
Queue Stats
253W - 240L
1,511 Elo+
Party 1
Team Averages
Level 52
1,517 SR
1,479 Elo+

VS

Team Averages
Level 53
1,553 SR
1,416 Elo+
Poseidon
Poseidon
B-Titan
Poseidon
Level 91
God Stats
18W - 12L
1,636 SR
Queue Stats
343W - 377L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
BearByCloudcroft
Kukulkan
Level 20
God Stats
2W - 11L
1,280 SR
Queue Stats
10W - 19L
1,373 Elo+
Party 2
Xing Tian
Xing Tian
BloodyChum03
Xing Tian
Level 14
God Stats
1W - 2L
1,610 SR
Queue Stats
10W - 16L
1,376 Elo+
Party 2
Zeus
Zeus
Salty_Savage69
Zeus
Level 84
God Stats
43W - 22L
1,668 SR
Queue Stats
148W - 167L
1,448 Elo+
Party 2
Achilles
Achilles
kunfuguy
Achilles
Level 56
God Stats
12W - 11L
1,572 SR
Queue Stats
123W - 125L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Brokenisis
Bastet
18
10 / 1 / 9
12,020
1,093
14,981
8,611
2,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
FVJsama
Merlin
19
11 / 2 / 15
13,460
1,224
30,667
10,391
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
19
0 / 2 / 23
11,019
1,002
7,337
14,071
20,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 0 / 10
12,160
1,105
11,877
7,240
2,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
prettyricky4u
Baron Samedi
19
4 / 3 / 20
11,905
1,082
16,868
9,101
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

232

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B-Titan
Poseidon
17
1 / 9 / 6
10,469
952
10,185
17,812
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 3
9,956
905
6,053
11,370
3,885
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
BloodyChum03
Xing Tian
17
0 / 5 / 5
10,772
979
4,786
20,734
21,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 9 / 3
10,996
1,000
15,244
17,080
5,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
kunfuguy
Achilles
16
2 / 4 / 3
10,302
937
8,199
19,628
12,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
32
Kills
8
8
Deaths
32
77
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
B-Titan
Poseidon
1
9
6
0.44
L
1
5
3
0.5
L
Xing Tian
BloodyChum03
Xing Tian
0
5
5
0.5
W
Bastet
Brokenisis
Bastet
10
1
9
14.5
W
Merlin
FVJsama
Merlin
11
2
15
9.25
W
Bacchus
0
2
23
5.75
L
4
9
3
0.61
W
7
0
10
12
L
Achilles
kunfuguy
Achilles
2
4
3
0.88
W
Baron Samedi
prettyricky4u
Baron Samedi
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,730
Damage
44,467
49,414
Taken
86,624
33,991
Mitigated
48,798
10,549
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
B-Titan
Poseidon
10,185
1,011
0
0
17,812
5,199
0
9,959
7,853
34,394
0
L
6,053
368
182
345
11,370
3,885
0
9,348
2,022
25,952
0
L
Xing Tian
BloodyChum03
Xing Tian
4,786
295
0
1,388
20,734
21,686
0
12,103
8,631
15,922
0
W
Bastet
Brokenisis
Bastet
14,981
3,512
0
933
8,611
2,858
0
6,263
2,348
0
25,300
W
Merlin
FVJsama
Merlin
30,667
1,177
0
1,954
10,391
3,641
0
6,756
3,635
59,437
0
W
Bacchus
7,337
647
0
0
14,071
20,876
0
10,332
3,739
12,472
0
L
15,244
1,017
358
654
17,080
5,250
0
11,205
5,875
34,464
0
W
11,877
3,646
0
1,583
7,240
2,729
0
5,998
1,242
0
34,288
L
Achilles
kunfuguy
Achilles
8,199
2,071
0
109
19,628
12,778
0
12,257
7,371
0
24,557
W
Baron Samedi
prettyricky4u
Baron Samedi
16,868
1,063
3,463
2,616
9,101
3,887
0
6,919
2,182
46,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,564
Gold Earned
52,495
214
Minions Killed
220
13
Camps Cleared
5
1,162,933
Distance Traveled
1,059,671
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,469
952
68
6
1
206,526
0
L
Kukulkan
9,956
905
49
4
0
203,032
0
L
Xing Tian
10,772
979
19
2
1
214,446
2
W
Bastet
12,020
1,093
22
2
5
254,840
1
W
Merlin
13,460
1,224
72
7
2
229,960
1
W
Bacchus
11,019
1,002
14
1
0
244,593
0
L
Zeus
10,996
1,000
35
3
1
195,765
2
W
Neith
12,160
1,105
42
4
6
220,638
0
L
Achilles
10,302
937
49
4
2
239,902
3
W
Baron Samedi
11,905
1,082
64
6
0
212,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role