Player Matchup

Cliodhna
Cliodhna
Papalloryo
Cliodhna
Level 86
God Stats
17W - 30L
1,365 SR
Queue Stats
409W - 502L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Rxlical
Baron Samedi
Level 20
God Stats
13W - 7L
1,568 SR
Queue Stats
19W - 32L
1,361 Elo+
Party 1
Zhong Kui
Zhong Kui
ScrubHunter32
Zhong Kui
Level 75
God Stats
8W - 14L
1,306 SR
Queue Stats
191W - 368L
1,325 Elo+
Party 1
Eset
Eset
Tigers357
Eset
Level 100
God Stats
1W - 2L
1,203 SR
Queue Stats
302W - 491L
1,396 Elo+
Party 1
Izanami
Izanami
Wolfdefender223
Izanami
Level 89
God Stats
8W - 10L
1,360 SR
Queue Stats
252W - 417L
1,394 Elo+
Party 1
Team Averages
Level 74
1,360 SR
1,371 Elo+

VS

Team Averages
Level 43
1,404 SR
1,341 Elo+
Hercules
Hercules
EFRAELP
Hercules
Level 22
God Stats
0W - 2L
1,209 SR
Queue Stats
17W - 26L
1,319 Elo+
Party 3
Skadi
Skadi
Jovepa
Skadi
Level 29
God Stats
2W - 1L
1,761 SR
Queue Stats
57W - 79L
1,367 Elo+
Party 2
Sol
Sol
Liacan
Sol
Level 83
God Stats
4W - 11L
1,274 SR
Queue Stats
354W - 448L
1,340 Elo+
Party 3
Set
Set
VonDefianr
Set
Level 17
God Stats
4W - 6L
1,364 SR
Queue Stats
16W - 26L
1,313 Elo+
Party 3
Atlas
Atlas
nekozum
Atlas
Level 65
God Stats
7W - 7L
1,410 SR
Queue Stats
67W - 91L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Papalloryo
Cliodhna
20
11 / 5 / 10
13,573
590
20,256
20,296
8,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Rxlical
Baron Samedi
18
6 / 5 / 8
12,254
533
16,991
18,304
9,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ScrubHunter32
Zhong Kui
18
6 / 1 / 10
12,156
529
15,092
16,070
19,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
16
1 / 2 / 13
11,254
489
8,548
19,625
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 4 / 3
11,700
509
13,503
14,391
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EFRAELP
Hercules
15
0 / 5 / 5
8,725
379
5,728
19,061
16,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Jovepa
Skadi
16
3 / 7 / 6
10,569
460
13,776
19,083
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Liacan
Sol
17
5 / 10 / 5
11,470
499
15,624
18,965
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 8 / 2
11,132
484
6,286
18,038
7,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
nekozum
Atlas
15
4 / 2 / 5
10,425
453
13,200
21,120
23,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
32
Kills
16
17
Deaths
32
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
EFRAELP
Hercules
0
5
5
0.5
L
Skadi
Jovepa
Skadi
3
7
6
0.86
L
Sol
Liacan
Sol
5
10
5
0.75
W
Cliodhna
Papalloryo
Cliodhna
11
5
10
3.2
W
Baron Samedi
Rxlical
Baron Samedi
6
5
8
2
W
Zhong Kui
ScrubHunter32
Zhong Kui
6
1
10
11
W
Eset
1
2
13
3.75
L
4
8
2
0.63
W
8
4
3
2.38
L
Atlas
nekozum
Atlas
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,390
Damage
54,614
88,686
Taken
96,267
63,929
Mitigated
57,518
30,395
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EFRAELP
Hercules
5,728
1,802
0
3,204
19,061
16,076
308
8,194
10,274
0
26,592
L
Skadi
Jovepa
Skadi
13,776
7,302
0
3,595
19,083
4,699
959
6,548
12,392
0
71,177
L
Sol
Liacan
Sol
15,624
4,317
0
3,465
18,965
5,247
0
10,155
8,668
67,431
0
W
Cliodhna
Papalloryo
Cliodhna
20,256
2,685
0
6,775
20,296
8,481
1,377
4,662
15,229
0
111,996
W
Baron Samedi
Rxlical
Baron Samedi
16,991
1,989
1,596
6,974
18,304
9,494
259
8,070
9,886
83,086
0
W
Zhong Kui
ScrubHunter32
Zhong Kui
15,092
1,524
0
4,514
16,070
19,678
1,444
3,503
12,075
65,138
0
W
Eset
8,548
1,429
2,024
4,750
19,625
20,729
184
9,530
9,878
39,219
0
L
6,286
2,092
0
2,797
18,038
7,643
0
5,751
12,172
0
82,654
W
13,503
9,621
0
3,762
14,391
5,547
640
7,412
6,884
0
79,965
L
Atlas
nekozum
Atlas
13,200
4,328
1,123
3,676
21,120
23,853
0
8,853
12,130
37,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,937
Gold Earned
52,321
592
Minions Killed
465
0
Camps Cleared
0
2,064,186
Distance Traveled
1,979,569
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,725
379
72
3
0
419,131
2
L
Skadi
10,569
460
120
5
0
374,244
3
L
Sol
11,470
499
120
5
0
377,883
0
W
Cliodhna
13,573
590
168
7
0
492,994
0
W
Baron Samedi
12,254
533
122
5
0
389,818
5
W
Zhong Kui
12,156
529
116
5
0
391,484
0
W
Eset
11,254
489
72
3
0
401,182
2
L
Set
11,132
484
115
5
0
393,432
4
W
Izanami
11,700
509
114
5
0
388,708
4
L
Atlas
10,425
453
38
2
0
414,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role