Player Matchup

Sylvanus
Sylvanus
A1MBOTT
Sylvanus
Level 26
God Stats
1W - 1L
1,608 SR
Queue Stats
8W - 2L
1,921 Elo+
Party 3
Ao Kuang
Ao Kuang
DrDoοfenshmirtz
Ao Kuang
Level 126
God Stats
3W - 6L
1,483 SR
Queue Stats
123W - 112L
1,632 Elo+
Party 3
Loki
Loki
Hankot
Loki
Level 147
God Stats
1W - 1L
1,889 SR
Queue Stats
16W - 18L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
KevintheKing101
Gilgamesh
Level 67
God Stats
1W - 1L
1,702 SR
Queue Stats
8W - 2L
1,921 Elo+
Party 3
Xbalanque
Xbalanque
MadRabioso
Xbalanque
Level 49
God Stats
7W - 5L
1,656 SR
Queue Stats
103W - 109L
1,504 Elo+
Party 2
Team Averages
Level 83
1,667 SR
1,706 Elo+

VS

Team Averages
Level 99
1,741 SR
1,569 Elo+
Ne Zha
Ne Zha
Emersionz
Ne Zha
Level 126
God Stats
19W - 10L
1,706 SR
Queue Stats
210W - 151L
1,622 Elo+
Party 1
Horus
Horus
Rearendil
Horus
Level 49
God Stats
8W - 1L
1,889 SR
Queue Stats
146W - 92L
1,639 Elo+
Party 1
Terra
Terra
RoosterTitan938
Terra
Level 128
God Stats
2W - 0L
1,777 SR
Queue Stats
91W - 92L
1,607 Elo+
Party 1
Izanami
Izanami
SmiteIsLife10
Izanami
Level 42
God Stats
1W - 0L
1,760 SR
Queue Stats
46W - 56L
1,421 Elo+
Solo
Olorun
Olorun
xPlayful
Olorun
Level 148
God Stats
11W - 9L
1,574 SR
Queue Stats
406W - 375L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A1MBOTT
Sylvanus
8
1 / 3 / 3
5,305
442
3,569
6,910
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 2 / 1
6,536
545
5,107
9,774
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Loki
Hankot
Loki
11
2 / 4 / 1
6,470
539
4,079
7,306
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
KevintheKing101
Gilgamesh
10
0 / 2 / 2
5,881
490
4,624
9,891
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
MadRabioso
Xbalanque
11
4 / 3 / 1
6,631
553
6,582
7,330
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Emersionz
Ne Zha
12
4 / 2 / 7
7,517
626
7,002
7,083
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Rearendil
Horus
11
3 / 0 / 6
6,814
568
5,224
6,846
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 1 / 2
6,763
564
6,182
9,200
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
11
3 / 4 / 1
6,996
583
3,101
7,600
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
xPlayful
Olorun
12
3 / 2 / 2
7,203
600
5,007
8,200
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
14
14
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
A1MBOTT
Sylvanus
1
3
3
0.83
L
2
2
1
1.25
W
Ne Zha
Emersionz
Ne Zha
4
2
7
3.75
L
Loki
Hankot
Loki
2
4
1
0.63
L
Gilgamesh
KevintheKing101
Gilgamesh
0
2
2
0.5
L
Xbalanque
MadRabioso
Xbalanque
4
3
1
1.5
W
Horus
Rearendil
Horus
3
0
6
6
W
1
1
2
2
W
Izanami
3
4
1
0.88
W
Olorun
xPlayful
Olorun
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,961
Damage
26,516
41,211
Taken
38,929
14,057
Mitigated
17,166
14,014
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
A1MBOTT
Sylvanus
3,569
1,118
208
772
6,910
3,309
235
785
6,125
12,418
3,497
L
5,107
1,632
0
5,097
9,774
2,747
0
2,658
6,963
39,849
0
W
Ne Zha
Emersionz
Ne Zha
7,002
1,834
0
2,798
7,083
2,112
432
1,506
5,515
0
43,161
L
Loki
Hankot
Loki
4,079
1,458
0
2,134
7,306
1,864
0
2,475
4,831
0
34,411
L
Gilgamesh
KevintheKing101
Gilgamesh
4,624
1,773
36
3,361
9,891
4,343
0
3,656
5,548
0
25,552
L
Xbalanque
MadRabioso
Xbalanque
6,582
2,451
0
2,406
7,330
1,794
703
0
7,330
0
38,870
W
Horus
Rearendil
Horus
5,224
2,166
509
2,538
6,846
4,058
29
1,189
5,623
0
15,289
W
6,182
820
573
5,284
9,200
5,684
57
2,092
6,585
33,618
0
W
Izanami
3,101
1,855
0
1,330
7,600
1,930
0
1,492
6,108
0
39,750
W
Olorun
xPlayful
Olorun
5,007
2,988
136
4,324
8,200
3,382
814
2,184
6,016
38,978
7,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
35,293
321
Minions Killed
347
0
Camps Cleared
0
1,171,848
Distance Traveled
1,211,363
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,305
442
38
3
0
222,627
2
L
Ao Kuang
6,536
545
89
7
0
241,189
0
W
Ne Zha
7,517
626
89
7
0
289,918
0
L
Loki
6,470
539
57
5
0
251,976
2
L
Gilgamesh
5,881
490
68
6
0
232,518
3
L
Xbalanque
6,631
553
69
6
0
223,538
4
W
Horus
6,814
568
25
2
0
251,260
2
W
Terra
6,763
564
74
6
0
242,362
2
W
Izanami
6,996
583
78
7
0
214,344
0
W
Olorun
7,203
600
81
7
0
213,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role