Player Matchup

Khepri
Khepri
LittleCity1918
Khepri
Level 69
God Stats
64W - 52L
1,584 SR
Queue Stats
569W - 523L
1,521 Elo+
Party 2
Hercules
Hercules
Manzilla619
Hercules
Level 158
God Stats
6W - 7L
1,556 SR
Queue Stats
253W - 290L
1,507 Elo+
Solo
Scylla
Scylla
XxJrcityxX
Scylla
Level 89
God Stats
194W - 164L
1,563 SR
Queue Stats
200W - 181L
1,541 Elo+
Party 2
Team Averages
Level 105
1,568 SR
1,523 Elo+

VS

Team Averages
Level 91
1,468 SR
1,603 Elo+
Scylla
Scylla
PenguinJLT
Scylla
Level 46
God Stats
27W - 17L
1,619 SR
Queue Stats
32W - 20L
1,559 Elo+
Solo
Odin
Odin
l MIGGIE l
Odin
Level 100
God Stats
2W - 2L
1,445 SR
Queue Stats
18W - 10L
1,629 Elo+
Party 1
Cliodhna
Cliodhna
wvka v
Cliodhna
Level 126
God Stats
1W - 1L
1,341 SR
Queue Stats
32W - 19L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 14
20,877
633
18,471
38,859
81,525
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
Manzilla619
Hercules
7
0 / 0 / 1
14,372
436
1,449
1,010
353
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
XxJrcityxX
Scylla
20
14 / 3 / 5
20,361
617
50,196
32,595
12,604
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PenguinJLT
Scylla
20
5 / 2 / 1
20,153
611
32,941
27,157
14,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
1 / 8 / 2
17,543
532
17,500
25,579
19,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
wvka v
Cliodhna
17
0 / 10 / 4
16,704
506
14,454
33,687
18,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
6
6
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
3
14
4.33
L
Hercules
Manzilla619
Hercules
0
0
1
0.5
W
Scylla
PenguinJLT
Scylla
5
2
1
2.75
L
Scylla
XxJrcityxX
Scylla
14
3
5
5.5
W
1
8
2
0.25
W
Cliodhna
wvka v
Cliodhna
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,116
Damage
64,895
72,464
Taken
86,423
94,482
Mitigated
53,440
24,888
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,471
1,121
673
10,878
38,859
81,525
388
15,476
22,192
70,608
0
L
Hercules
Manzilla619
Hercules
1,449
140
0
129
1,010
353
0
403
505
0
3,658
W
Scylla
PenguinJLT
Scylla
32,941
1,580
0
9,600
27,157
14,954
858
21,311
5,336
120,848
0
L
Scylla
XxJrcityxX
Scylla
50,196
1,774
2,100
11,108
32,595
12,604
1,347
15,601
16,444
153,990
0
W
17,500
3,365
919
2,025
25,579
19,837
1,056
18,994
6,083
0
63,691
W
Cliodhna
wvka v
Cliodhna
14,454
2,779
825
6,371
33,687
18,649
934
27,913
5,148
0
71,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,610
Gold Earned
54,400
324
Minions Killed
344
8
Camps Cleared
16
1,338,466
Distance Traveled
1,751,988
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
20,877
633
93
3
5
631,116
1
L
Hercules
14,372
436
8
0
0
61,875
1
W
Scylla
20,153
611
169
5
8
649,578
2
L
Scylla
20,361
617
223
7
3
645,475
5
W
Odin
17,543
532
90
3
3
573,975
2
W
Cliodhna
16,704
506
85
3
5
528,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role