Player Matchup

Sol
Sol
DapMinBork
Sol
Level 88
God Stats
5W - 8L
1,523 SR
Queue Stats
8W - 12L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
IH8Blue55
Cernunnos
Level 141
God Stats
4W - 3L
1,718 SR
Queue Stats
35W - 24L
1,695 Elo+
Solo
Odin
Odin
snogbrok
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,409 Elo+
Party 1
Team Averages
Level 110
1,581 SR
1,513 Elo+

VS

Team Averages
Level 63
1,683 SR
1,676 Elo+
Scylla
Scylla
Genistia
Scylla
Level 67
God Stats
16W - 8L
1,742 SR
Queue Stats
112W - 78L
1,698 Elo+
Party 2
Tyr
Tyr
JustXD27
Tyr
Level 26
God Stats
28W - 14L
1,731 SR
Queue Stats
75W - 46L
1,692 Elo+
Party 2
Hachiman
Hachiman
MonkeyLoveGANKS
Hachiman
Level 95
God Stats
12W - 12L
1,575 SR
Queue Stats
322W - 299L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 6
9,616
687
7,743
8,696
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
IH8Blue55
Cernunnos
13
3 / 4 / 6
9,006
643
10,902
12,008
4,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
13
3 / 3 / 7
9,135
653
4,600
13,731
11,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Genistia
Scylla
15
5 / 2 / 5
9,897
707
9,861
7,001
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 9
9,295
664
9,480
12,541
12,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
14
4 / 5 / 5
9,358
668
9,692
10,208
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
11
Kills
11
11
Deaths
11
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
Scylla
Genistia
Scylla
5
2
5
3.75
L
Cernunnos
IH8Blue55
Cernunnos
3
4
6
1.5
W
2
4
9
1.63
W
Hachiman
4
5
5
1.3
L
Odin
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
29,033
34,435
Taken
29,750
18,120
Mitigated
18,078
9,756
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,743
1,628
0
2,554
8,696
2,744
372
3,619
4,869
31,434
0
W
Scylla
Genistia
Scylla
9,861
1,426
0
1,004
7,001
2,203
304
1,918
5,015
40,562
0
L
Cernunnos
IH8Blue55
Cernunnos
10,902
4,621
0
2,322
12,008
4,089
803
2,580
9,038
0
36,616
W
9,480
918
0
2,383
12,541
12,039
206
2,871
9,440
2,969
16,281
W
Hachiman
9,692
4,160
0
942
10,208
3,836
585
3,385
6,547
0
31,402
L
Odin
4,600
937
0
4,880
13,731
11,287
178
4,353
8,636
502
11,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
28,550
144
Minions Killed
158
4
Camps Cleared
9
720,407
Distance Traveled
723,181
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,616
687
71
5
3
226,474
1
W
Scylla
9,897
707
83
6
5
251,807
5
L
Cernunnos
9,006
643
56
4
0
231,150
5
W
Tyr
9,295
664
20
1
0
274,259
2
W
Hachiman
9,358
668
55
4
4
197,115
0
L
Odin
9,135
653
17
1
1
262,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role