Player Matchup

Yemoja
Yemoja
MAICONIGHT89
Yemoja
Level 156
God Stats
15W - 15L
1,530 SR
Queue Stats
1,604W - 1,604L
1,433 Elo+
Solo
Cliodhna
Cliodhna
SEYVANHEL
Cliodhna
Level 143
God Stats
11W - 14L
1,426 SR
Queue Stats
1,805W - 2,003L
1,443 Elo+
Solo
Ra
Ra
TeamAvatar99
Ra
Level 99
God Stats
6W - 5L
1,574 SR
Queue Stats
472W - 442L
1,625 Elo+
Party 2
Izanami
Izanami
TwoLoliGFs
Izanami
Level 68
God Stats
8W - 5L
1,655 SR
Queue Stats
292W - 306L
1,529 Elo+
Party 2
Olorun
Olorun
UltimateMughal0
Olorun
Level 127
God Stats
9W - 13L
1,523 SR
Queue Stats
295W - 341L
1,466 Elo+
Solo
Team Averages
Level 119
1,542 SR
1,499 Elo+

VS

Team Averages
Level 98
1,445 SR
1,509 Elo+
Zeus
Zeus
Mvrfortune
Zeus
Level 110
God Stats
1W - 1L
1,550 SR
Queue Stats
211W - 210L
1,509 Elo+
Solo
Izanami
Izanami
SHadYx-Z
Izanami
Level 104
God Stats
4W - 4L
1,375 SR
Queue Stats
415W - 384L
1,513 Elo+
Party 1
Loki
Loki
chuglyfe187
Loki
Level 84
God Stats
7W - 5L
1,504 SR
Queue Stats
72W - 66L
1,479 Elo+
Solo
Cernunnos
Cernunnos
paitynnkm
Cernunnos
Level 64
God Stats
2W - 0L
1,181 SR
Queue Stats
145W - 155L
1,527 Elo+
Solo
Ares
Ares
slaad17
Ares
Level 129
God Stats
16W - 14L
1,612 SR
Queue Stats
526W - 468L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 3
6,727
448
3,247
11,005
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
SEYVANHEL
Cliodhna
11
0 / 4 / 2
6,697
446
5,986
10,383
2,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 0
6,891
459
8,555
10,621
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TwoLoliGFs
Izanami
12
0 / 5 / 0
6,897
460
4,198
8,759
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 0
8,050
537
5,494
12,200
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,358
491
9,284
7,274
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SHadYx-Z
Izanami
15
8 / 0 / 4
9,163
611
8,792
7,562
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 1 / 2
9,375
625
6,129
9,873
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
paitynnkm
Cernunnos
14
4 / 0 / 7
8,841
589
8,755
10,296
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ares
slaad17
Ares
12
1 / 1 / 8
7,834
522
8,641
15,461
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
20
20
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
3
0.75
W
1
2
3
1.25
L
Cliodhna
SEYVANHEL
Cliodhna
0
4
2
0.25
W
Izanami
SHadYx-Z
Izanami
8
0
4
10
L
3
4
0
0.75
L
Izanami
TwoLoliGFs
Izanami
0
5
0
0
L
1
5
0
0.2
W
6
1
2
7
W
Cernunnos
paitynnkm
Cernunnos
4
0
7
7.5
W
Ares
slaad17
Ares
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,480
Damage
41,601
52,968
Taken
50,466
22,810
Mitigated
29,294
15,747
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,247
588
1,170
3,062
11,005
9,331
0
5,864
4,861
10,738
0
W
9,284
512
0
1,404
7,274
3,136
356
4,112
2,944
57,400
0
L
Cliodhna
SEYVANHEL
Cliodhna
5,986
260
0
677
10,383
2,982
0
2,308
7,985
0
40,589
W
Izanami
SHadYx-Z
Izanami
8,792
5,845
0
3,209
7,562
2,821
2,159
1,282
6,250
0
68,440
L
8,555
610
1,229
2,652
10,621
3,359
72
6,727
3,594
47,959
0
L
Izanami
TwoLoliGFs
Izanami
4,198
2,579
0
1,952
8,759
2,046
0
1,797
6,962
0
43,354
L
5,494
2,809
41
4,964
12,200
5,092
245
559
11,641
49,891
5,526
W
6,129
700
333
5,701
9,873
3,868
280
1,887
7,954
0
63,709
W
Cernunnos
paitynnkm
Cernunnos
8,755
4,770
642
4,297
10,296
4,452
309
2,871
7,415
0
46,988
W
Ares
slaad17
Ares
8,641
443
0
3,597
15,461
15,017
30
5,596
9,411
19,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
42,571
384
Minions Killed
468
0
Camps Cleared
0
1,330,715
Distance Traveled
1,466,919
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,727
448
16
1
0
255,196
7
W
Zeus
7,358
491
100
7
0
280,469
1
L
Cliodhna
6,697
446
73
5
0
329,982
1
W
Izanami
9,163
611
119
8
0
269,737
2
L
Ra
6,891
459
101
7
0
266,862
4
L
Izanami
6,897
460
94
6
0
264,311
6
L
Olorun
8,050
537
100
7
0
214,364
4
W
Loki
9,375
625
130
9
0
336,223
0
W
Cernunnos
8,841
589
99
7
0
262,990
2
W
Ares
7,834
522
20
1
0
317,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role