Player Matchup

Heimdallr
Heimdallr
Masters
AgentZ101
Heimdallr
Masters
Level 145
God Stats
3W - 4L
1,494 SR
Queue Stats
132W - 99L
2,763 MMR
Party 1
Chang'e
Chang'e
Masters
AlecaiX
Chang'e
Masters
Level 129
God Stats
4W - 3L
1,515 SR
Queue Stats
414W - 415L
2,552 MMR
Solo
Fafnir
Fafnir
Masters
King RDRG
Fafnir
Masters
Level 160
God Stats
6W - 7L
1,551 SR
Queue Stats
617W - 603L
2,496 MMR
Solo
Medusa
Medusa
Masters
TheBigstFigNewt
Medusa
Masters
Level 153
God Stats
19W - 6L
1,840 SR
Queue Stats
119W - 85L
3,001 MMR
Party 1
Kali
Kali
Diamond V
TheBuccaneer98
Kali
Diamond V
Level 158
God Stats
8W - 4L
1,753 SR
Queue Stats
79W - 55L
2,531 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,631 SR
2,669 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,695 SR
2,669 MMR
Izanami
Izanami
Masters
CoultersLaw
Izanami
Masters
Level 89
God Stats
6W - 5L
1,689 SR
Queue Stats
125W - 103L
2,687 MMR
Solo
Achilles
Achilles
Masters
KoSRaeNMaN1276
Achilles
Masters
Level 145
God Stats
6W - 6L
1,580 SR
Queue Stats
143W - 121L
2,501 MMR
Solo
Ares
Ares
Diamond I
LilGuppies
Ares
Diamond I
Level 143
God Stats
56W - 38L
1,702 SR
Queue Stats
516W - 491L
2,610 MMR
Solo
Poseidon
Poseidon
Masters
Solymania
Poseidon
Masters
Level 156
God Stats
5W - 3L
1,764 SR
Queue Stats
191W - 142L
3,286 MMR
Solo
Nemesis
Nemesis
Diamond II
junglemonstar
Nemesis
Diamond II
Level 158
God Stats
1W - 1L
1,740 SR
Queue Stats
53W - 41L
2,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AgentZ101
Heimdallr
20
3 / 3 / 12
14,180
567
16,904
19,270
8,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
AlecaiX
Chang'e
20
1 / 4 / 7
14,760
590
9,819
21,358
9,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
King RDRG
Fafnir
18
2 / 1 / 12
14,389
576
8,275
25,446
41,895
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 2 / 8
15,241
610
25,771
18,525
7,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 0 / 8
17,149
686
24,571
24,094
13,740
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
SusanoCliodhnaLoki

VS

Bans
BastetGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoultersLaw
Izanami
20
1 / 6 / 3
13,789
552
13,378
24,577
8,631
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
18
3 / 6 / 3
12,351
494
14,443
33,021
44,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 7 / 4
10,690
428
7,386
26,125
24,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Solymania
Poseidon
18
2 / 5 / 2
11,961
478
15,940
14,266
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
20
3 / 4 / 2
12,458
498
9,575
16,098
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
28
Kills
10
10
Deaths
28
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AgentZ101
Heimdallr
3
3
12
3
W
Chang'e
AlecaiX
Chang'e
1
4
7
1.13
L
Izanami
CoultersLaw
Izanami
1
6
3
0.42
W
Fafnir
King RDRG
Fafnir
2
1
12
8
L
Achilles
3
6
3
0.75
L
1
7
4
0.43
L
Poseidon
Solymania
Poseidon
2
5
2
0.6
W
7
2
8
5.5
W
15
0
8
19
L
Nemesis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,340
Damage
60,722
108,693
Taken
114,087
82,098
Mitigated
88,209
54,063
Healing
28,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AgentZ101
Heimdallr
16,904
9,316
0
9,091
19,270
8,712
7,145
5,786
13,387
0
97,010
W
Chang'e
AlecaiX
Chang'e
9,819
1,435
3,058
13,253
21,358
9,983
846
2,220
17,985
97,165
0
L
Izanami
CoultersLaw
Izanami
13,378
7,227
0
8,693
24,577
8,631
2,599
2,360
22,217
0
157,771
W
Fafnir
King RDRG
Fafnir
8,275
1,184
961
10,475
25,446
41,895
519
5,273
20,024
30,538
0
L
Achilles
14,443
2,861
0
6,251
33,021
44,698
0
7,631
25,390
0
78,210
L
7,386
289
3,859
4,017
26,125
24,835
0
4,110
22,015
26,693
0
L
Poseidon
Solymania
Poseidon
15,940
1,171
0
365
14,266
4,061
0
2,951
11,315
122,058
0
W
25,771
13,406
0
4,888
18,525
7,768
9,493
5,292
13,133
0
123,136
W
24,571
12,237
0
12,337
24,094
13,740
3,061
6,808
17,075
0
113,129
L
Nemesis
9,575
2,493
0
5,294
16,098
5,984
0
1,416
14,682
0
99,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,719
Gold Earned
61,249
639
Minions Killed
800
0
Camps Cleared
0
2,501,323
Distance Traveled
2,398,949
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,180
567
140
6
0
476,182
7
W
Chang'e
14,760
590
158
6
0
473,632
4
L
Izanami
13,789
552
250
10
0
462,224
1
W
Fafnir
14,389
576
24
1
0
480,735
9
L
Achilles
12,351
494
149
6
0
445,324
5
L
Ares
10,690
428
31
1
0
472,557
4
L
Poseidon
11,961
478
199
8
0
459,712
6
W
Medusa
15,241
610
161
6
0
506,434
6
W
Kali
17,149
686
156
6
0
564,340
3
L
Nemesis
12,458
498
171
7
0
559,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role