Player Matchup

Hera
Hera
Dierdra420
Hera
Level 34
God Stats
1W - 1L
1,323 SR
Queue Stats
23W - 36L
1,344 Elo+
Party 2
Bellona
Bellona
THAT DUDE TOM83
Bellona
Level 157
God Stats
1W - 0L
1,431 SR
Queue Stats
28W - 40L
1,308 Elo+
Solo
Camazotz
Camazotz
Wiknub
Camazotz
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 33L
1,268 Elo+
Solo
Horus
Horus
elusorygem
Horus
Level 143
God Stats
2W - 1L
1,474 SR
Queue Stats
63W - 82L
1,319 Elo+
Solo
Ah Puch
Ah Puch
x6ft_under
Ah Puch
Level 125
God Stats
4W - 2L
1,564 SR
Queue Stats
103W - 112L
1,440 Elo+
Party 2
Team Averages
Level 101
1,458 SR
1,336 Elo+

VS

Team Averages
Level 104
1,529 SR
1,366 Elo+
Atlas
Atlas
Don_key_PP
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,363 Elo+
Party 1
Anhur
Anhur
FluidCrawdad167
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 355L
1,372 Elo+
Party 1
Chang'e
Chang'e
GreenBaySteve84
Chang'e
Level 159
God Stats
17W - 10L
1,610 SR
Queue Stats
669W - 692L
1,404 Elo+
Party 1
Mulan
Mulan
Purple_Mango87
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,313 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tkaber
Ah Muzen Cab
Level 145
God Stats
17W - 14L
1,537 SR
Queue Stats
1,184W - 1,243L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
10,987
646
19,689
11,255
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 7 / 17
12,702
747
11,505
20,925
14,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
Wiknub
Camazotz
20
9 / 2 / 13
12,749
750
18,745
21,092
21,052
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
18
1 / 5 / 21
11,065
651
8,868
24,325
25,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
x6ft_under
Ah Puch
20
8 / 1 / 14
13,149
773
35,973
12,557
5,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
1 / 3 / 13
10,158
598
10,917
22,357
20,024
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 6 / 13
11,654
686
11,756
20,895
8,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
4 / 5 / 13
11,411
671
13,735
19,800
8,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 14
9,667
569
6,268
23,307
13,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
tkaber
Ah Muzen Cab
20
10 / 6 / 8
13,718
807
26,040
18,949
7,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
81
27
Kills
20
20
Deaths
27
73
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
Atlas
1
3
13
2.5
L
5
6
13
1.92
L
4
5
13
2.1
L
0
7
14
1
W
6
7
17
2.07
W
Camazotz
Wiknub
Camazotz
9
2
13
7.75
W
Horus
1
5
21
2.3
L
Ah Muzen Cab
tkaber
Ah Muzen Cab
10
6
8
2.33
W
Ah Puch
x6ft_under
Ah Puch
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,780
Damage
68,716
90,154
Taken
105,308
69,956
Mitigated
57,546
46,193
Healing
48,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,689
4,628
663
557
11,255
3,469
965
3,161
8,094
26,914
0
L
Atlas
10,917
2,764
4,184
3,557
22,357
20,024
239
11,421
10,155
20,900
0
L
11,756
4,004
1,916
4,366
20,895
8,139
1,516
8,798
11,571
0
18,051
L
13,735
2,716
13,647
8,038
19,800
8,306
250
10,862
8,404
33,711
0
L
6,268
1,472
1,700
3,764
23,307
13,222
0
14,134
8,528
0
16,891
W
11,505
2,166
875
4,440
20,925
14,281
479
4,717
16,208
0
22,821
W
Camazotz
Wiknub
Camazotz
18,745
2,529
3,218
10,299
21,092
21,052
1,874
6,098
14,994
0
41,596
W
Horus
8,868
6,107
9,808
9,769
24,325
25,677
1,141
7,666
16,659
0
15,271
L
Ah Muzen Cab
tkaber
Ah Muzen Cab
26,040
12,559
2,681
4,629
18,949
7,855
1,651
9,315
9,267
0
56,210
W
Ah Puch
x6ft_under
Ah Puch
35,973
2,404
3,135
3,429
12,557
5,477
901
3,010
9,547
73,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,652
Gold Earned
56,608
214
Minions Killed
199
0
Camps Cleared
0
1,592,616
Distance Traveled
1,366,038
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,987
646
37
2
0
281,454
0
L
Atlas
10,158
598
27
2
0
292,025
1
L
Anhur
11,654
686
15
1
0
276,194
0
L
Chang'e
11,411
671
65
4
0
266,248
1
L
Mulan
9,667
569
20
1
0
268,465
0
W
Bellona
12,702
747
21
1
0
320,856
2
W
Camazotz
12,749
750
43
3
0
332,612
3
W
Horus
11,065
651
24
1
0
327,217
0
L
Ah Muzen Cab
13,718
807
72
4
0
263,106
2
W
Ah Puch
13,149
773
89
5
0
330,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role