Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
BalzakkUnchained
Athena
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,512 Elo+
Party 3
Thanatos
Thanatos
Fastesturtle
Thanatos
Level 53
God Stats
27W - 19L
1,678 SR
Queue Stats
64W - 39L
1,654 Elo+
Party 2
Mulan
Mulan
KasumiSImp
Mulan
Level 22
God Stats
34W - 18L
1,749 SR
Queue Stats
53W - 26L
1,713 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chuyeno684
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 72L
1,673 Elo+
Party 2
Team Averages
Level 76
1,585 SR
1,610 Elo+

VS

Team Averages
Level 103
1,704 SR
1,698 Elo+
Kukulkan
Kukulkan
BadKingGold7
Kukulkan
Level 27
God Stats
7W - 3L
1,774 SR
Queue Stats
46W - 34L
1,612 Elo+
Party 4
Cabrakan
Cabrakan
CopyCatOrb735
Cabrakan
Level 148
God Stats
12W - 7L
1,642 SR
Queue Stats
397W - 360L
1,612 Elo+
Party 4
Odin
Odin
Soryu3341
Odin
Level 149
God Stats
4W - 3L
1,622 SR
Queue Stats
346W - 346L
1,741 Elo+
Party 1
Baron Samedi
Baron Samedi
Turner319
Baron Samedi
Level 152
God Stats
37W - 38L
1,613 SR
Queue Stats
338W - 327L
1,783 Elo+
Party 1
He Bo
He Bo
mimikyu7050
He Bo
Level 39
God Stats
3W - 1L
1,870 SR
Queue Stats
125W - 63L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 1 / 2
9,904
660
7,370
9,069
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 4 / 9
7,746
516
2,953
13,253
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Fastesturtle
Thanatos
15
5 / 4 / 7
9,172
611
5,447
12,989
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
16
8 / 4 / 5
9,847
656
15,463
14,203
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
chuyeno684
Morgan Le Fay
16
5 / 1 / 5
9,689
646
9,284
7,311
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BadKingGold7
Kukulkan
10
1 / 5 / 0
6,093
406
3,312
7,186
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
CopyCatOrb735
Cabrakan
14
6 / 6 / 1
9,060
604
13,708
15,408
16,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
13
2 / 4 / 4
8,008
534
5,134
10,686
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Turner319
Baron Samedi
11
2 / 3 / 4
7,061
471
7,142
9,983
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 6 / 4
7,554
504
3,759
7,834
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
24
Kills
13
14
Deaths
24
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
2
7
L
Kukulkan
BadKingGold7
Kukulkan
1
5
0
0.2
W
0
4
9
1.13
L
Cabrakan
CopyCatOrb735
Cabrakan
6
6
1
1.08
W
Thanatos
Fastesturtle
Thanatos
5
4
7
2.13
W
Mulan
8
4
5
2.63
L
Odin
2
4
4
1
L
Baron Samedi
Turner319
Baron Samedi
2
3
4
1.33
W
Morgan Le Fay
chuyeno684
Morgan Le Fay
5
1
5
7.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,517
Damage
33,055
56,825
Taken
51,097
28,885
Mitigated
30,054
25,314
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,370
2,949
0
4,029
9,069
2,761
1,997
3,683
5,386
0
72,451
L
Kukulkan
BadKingGold7
Kukulkan
3,312
183
0
1,165
7,186
2,344
0
2,872
4,049
36,535
0
W
2,953
1,209
134
2,310
13,253
8,525
327
6,884
6,212
21,765
0
L
Cabrakan
CopyCatOrb735
Cabrakan
13,708
1,830
0
3,780
15,408
16,107
0
1,326
13,296
47,958
0
W
Thanatos
Fastesturtle
Thanatos
5,447
1,202
0
10,996
12,989
4,615
143
4,863
8,007
0
51,638
W
Mulan
15,463
2,476
175
5,405
14,203
10,142
281
7,759
5,661
1,625
51,874
L
Odin
5,134
1,389
0
2,611
10,686
4,074
0
2,478
8,049
0
46,078
L
Baron Samedi
Turner319
Baron Samedi
7,142
886
221
2,057
9,983
6,403
119
4,399
5,337
31,533
0
W
Morgan Le Fay
chuyeno684
Morgan Le Fay
9,284
550
150
2,115
7,311
2,842
216
3,693
3,573
64,566
0
L
3,759
224
0
1,426
7,834
1,126
0
1,494
6,273
38,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,358
Gold Earned
37,776
487
Minions Killed
370
0
Camps Cleared
0
1,460,338
Distance Traveled
1,399,508
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,904
660
145
10
0
293,412
6
L
Kukulkan
6,093
406
66
4
0
287,424
0
W
Athena
7,746
516
33
2
0
270,449
5
L
Cabrakan
9,060
604
92
6
0
248,984
1
W
Thanatos
9,172
611
82
5
0
289,971
0
W
Mulan
9,847
656
93
6
0
297,328
0
L
Odin
8,008
534
100
7
0
304,724
2
L
Baron Samedi
7,061
471
46
3
0
284,145
3
W
Morgan Le Fay
9,689
646
134
9
0
309,178
4
L
He Bo
7,554
504
66
4
0
274,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role