Player Matchup

Hercules
Hercules
DustyAn0nYm0uS
Hercules
Level 107
God Stats
2W - 0L
1,530 SR
Queue Stats
14W - 18L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
KittyLeMeow
Nu Wa
Level 56
God Stats
1W - 1L
1,239 SR
Queue Stats
11W - 18L
1,333 Elo+
Party 1
Jormungandr
Jormungandr
Shucklin
Jormungandr
Level 123
God Stats
1W - 1L
1,357 SR
Queue Stats
104W - 100L
1,491 Elo+
Party 1
Medusa
Medusa
TexasIcon
Medusa
Level 69
God Stats
1W - 0L
1,752 SR
Queue Stats
24W - 32L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
maniac_11229
Baron Samedi
Level 102
God Stats
10W - 2L
1,734 SR
Queue Stats
599W - 521L
1,380 Elo+
Solo
Team Averages
Level 91
1,522 SR
1,408 Elo+

VS

Team Averages
Level 95
1,549 SR
1,429 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
DeAtH_MaKeR_1887
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,416 Elo+
Party 2
Scylla
Scylla
SpeedyDM
Scylla
Level 63
God Stats
0W - 1L
1,604 SR
Queue Stats
7W - 7L
1,441 Elo+
Solo
Hou Yi
Hou Yi
Tuatara Limes
Hou Yi
Level 88
God Stats
0W - 2L
1,640 SR
Queue Stats
42W - 45L
1,401 Elo+
Party 3
Baron Samedi
Baron Samedi
vDnA_VENOMv
Baron Samedi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
5 / 3 / 12
12,516
695
10,328
19,118
20,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 5 / 15
11,675
649
18,596
10,882
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Shucklin
Jormungandr
19
4 / 6 / 13
12,780
710
11,054
20,118
24,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
TexasIcon
Medusa
15
3 / 9 / 7
11,045
614
8,501
13,274
4,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
maniac_11229
Baron Samedi
20
8 / 4 / 8
14,799
822
22,155
13,055
7,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
2 / 8 / 15
10,630
591
8,962
17,309
7,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 5 / 20
10,577
588
8,298
20,921
17,843
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
SpeedyDM
Scylla
20
6 / 4 / 14
12,794
711
17,413
11,642
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 3 / 12
13,180
732
16,042
15,009
6,032
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
vDnA_VENOMv
Baron Samedi
20
8 / 3 / 16
13,152
731
14,796
14,881
9,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
103
22
Kills
26
27
Deaths
23
55
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
8
15
1.19
L
0
5
20
2
W
Hercules
5
3
12
3.67
W
2
5
15
1.9
W
Jormungandr
Shucklin
Jormungandr
4
6
13
1.75
L
Scylla
SpeedyDM
Scylla
6
4
14
3.25
W
Medusa
TexasIcon
Medusa
3
9
7
0.72
L
10
3
12
5.33
W
Baron Samedi
maniac_11229
Baron Samedi
8
4
8
3
L
Baron Samedi
vDnA_VENOMv
Baron Samedi
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,634
Damage
65,511
76,447
Taken
79,762
61,206
Mitigated
45,079
25,983
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,962
0
1,164
2,222
17,309
7,550
0
10,794
6,515
0
18,707
L
8,298
146
962
3,953
20,921
17,843
0
14,729
6,192
12,675
0
W
Hercules
10,328
1,129
2,072
6,941
19,118
20,021
1,827
11,478
7,640
185
22,527
W
18,596
4,946
1,204
863
10,882
4,339
1,662
5,210
5,672
30,009
0
W
Jormungandr
Shucklin
Jormungandr
11,054
1,855
1,470
2,037
20,118
24,843
438
9,672
10,446
23,631
0
L
Scylla
SpeedyDM
Scylla
17,413
1,550
426
1,007
11,642
4,131
1,425
8,536
3,106
36,609
0
W
Medusa
TexasIcon
Medusa
8,501
1,936
541
590
13,274
4,032
0
6,524
6,750
0
20,285
L
16,042
8,534
2,578
4,295
15,009
6,032
2,112
10,122
4,887
0
59,575
W
Baron Samedi
maniac_11229
Baron Samedi
22,155
2,421
6,497
3,768
13,055
7,971
1,580
7,623
5,432
65,314
0
L
Baron Samedi
vDnA_VENOMv
Baron Samedi
14,796
981
4,790
5,535
14,881
9,523
390
7,757
7,124
33,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,815
Gold Earned
60,333
183
Minions Killed
216
0
Camps Cleared
0
1,525,139
Distance Traveled
1,312,383
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,630
591
15
1
0
253,231
0
L
Ares
10,577
588
9
1
0
293,587
0
W
Hercules
12,516
695
21
1
0
309,699
0
W
Nu Wa
11,675
649
26
1
0
324,872
0
W
Jormungandr
12,780
710
23
1
0
309,400
0
L
Scylla
12,794
711
66
4
0
199,739
2
W
Medusa
11,045
614
25
1
0
269,326
0
L
Hou Yi
13,180
732
83
5
0
276,997
0
W
Baron Samedi
14,799
822
88
5
0
311,842
0
L
Baron Samedi
13,152
731
43
2
0
288,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role