Player Matchup

Atlas
Atlas
Dawnlighter
Atlas
Level 50
God Stats
4W - 8L
1,347 SR
Queue Stats
45W - 70L
1,358 Elo+
Solo
Jing Wei
Jing Wei
Mojouukjjhn
Jing Wei
Level 39
God Stats
9W - 9L
1,468 SR
Queue Stats
73W - 112L
1,344 Elo+
Solo
Nox
Nox
eduvlogowo
Nox
Level 59
God Stats
4W - 3L
1,725 SR
Queue Stats
189W - 231L
1,339 Elo+
Solo
Fenrir
Fenrir
lastking117
Fenrir
Level 117
God Stats
5W - 3L
1,620 SR
Queue Stats
276W - 287L
1,454 Elo+
Party 2
Achilles
Achilles
lhaveasthma
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,211 Elo+
Party 2
Team Averages
Level 58
1,532 SR
1,341 Elo+

VS

Team Averages
Level 48
1,412 SR
1,348 Elo+
Anhur
Anhur
KyngJD
Anhur
Level 37
God Stats
6W - 5L
1,248 SR
Queue Stats
64W - 74L
1,290 Elo+
Solo
Athena
Athena
UraniumPoi
Athena
Level 88
God Stats
2W - 3L
1,257 SR
Queue Stats
27W - 35L
1,326 Elo+
Solo
Nike
Nike
Yeahstuff
Nike
Level 51
God Stats
12W - 19L
1,414 SR
Queue Stats
22W - 40L
1,303 Elo+
Party 1
Geb
Geb
gebislove
Geb
Level 33
God Stats
69W - 61L
1,506 SR
Queue Stats
106W - 97L
1,502 Elo+
Solo
Hera
Hera
panyo147
Hera
Level 29
God Stats
8W - 8L
1,633 SR
Queue Stats
39W - 64L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,687
426
1,096
8,940
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Mojouukjjhn
Jing Wei
7
0 / 6 / 0
4,408
401
2,081
7,970
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,266
479
990
3,850
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 2 / 1
5,148
468
3,036
7,927
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Achilles
lhaveasthma
Achilles
9
0 / 0 / 0
5,407
492
1,723
2,558
1,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KyngJD
Anhur
9
1 / 1 / 3
5,480
498
2,901
6,354
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
UraniumPoi
Athena
9
4 / 0 / 6
6,074
552
2,805
5,945
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
9
0 / 1 / 0
5,305
482
402
4,048
1,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
9 / 0 / 5
7,050
641
8,510
5,332
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
10
1 / 0 / 2
5,673
516
2,293
1,155
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
15
15
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Anhur
KyngJD
Anhur
1
1
3
2.5
L
Jing Wei
Mojouukjjhn
Jing Wei
0
6
0
0
W
Athena
UraniumPoi
Athena
4
0
6
7
W
Nike
0
1
0
0
L
0
2
1
0.25
W
9
0
5
11.5
L
Fenrir
1
2
1
0.75
L
Achilles
lhaveasthma
Achilles
0
0
0
0
W
Hera
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,926
Damage
16,911
31,245
Taken
22,834
10,779
Mitigated
10,168
8,869
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,096
414
0
1,254
8,940
3,836
62
4,867
3,985
6,759
0
W
Anhur
KyngJD
Anhur
2,901
1,737
0
3,140
6,354
1,677
0
641
5,636
0
24,192
L
Jing Wei
Mojouukjjhn
Jing Wei
2,081
1,892
0
1,525
7,970
1,990
370
4,710
3,260
0
19,559
W
Athena
UraniumPoi
Athena
2,805
1,255
518
2,288
5,945
3,577
125
559
5,386
12,673
0
W
Nike
402
0
0
1,044
4,048
1,893
654
0
3,816
0
17,720
L
990
355
0
690
3,850
1,270
539
1,517
2,173
18,490
0
W
8,510
1,970
396
1,835
5,332
2,671
0
537
4,795
33,772
3,178
L
Fenrir
3,036
394
0
4,595
7,927
2,186
0
1,596
6,331
0
22,775
L
Achilles
lhaveasthma
Achilles
1,723
294
0
805
2,558
1,497
0
0
2,558
0
12,635
W
Hera
2,293
245
0
353
1,155
350
0
269
846
22,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
29,582
182
Minions Killed
230
0
Camps Cleared
0
908,874
Distance Traveled
1,021,757
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,687
426
16
1
0
156,080
0
W
Anhur
5,480
498
59
5
0
196,242
0
L
Jing Wei
4,408
401
34
3
0
181,803
1
W
Athena
6,074
552
23
2
0
201,691
9
W
Nike
5,305
482
53
5
0
199,438
0
L
Nox
5,266
479
45
4
0
163,658
1
W
Geb
7,050
641
40
4
0
223,094
2
L
Fenrir
5,148
468
45
4
0
202,109
3
L
Achilles
5,407
492
42
4
0
205,224
2
W
Hera
5,673
516
55
5
0
201,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role