Player Matchup

Hun Batz
Hun Batz
DreadKitten
Hun Batz
Level 152
God Stats
1W - 2L
1,207 SR
Queue Stats
175W - 212L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
DreadLoris
Danzaburou
Level 128
God Stats
2W - 0L
1,753 SR
Queue Stats
102W - 129L
1,383 Elo+
Party 1
Ymir
Ymir
DreadOkapi
Ymir
Level 80
God Stats
3W - 4L
1,291 SR
Queue Stats
184W - 211L
1,369 Elo+
Party 1
Yemoja
Yemoja
DreadWookiee
Yemoja
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
DreadWunderpus
Gilgamesh
Level 101
God Stats
1W - 1L
1,320 SR
Queue Stats
132W - 177L
1,346 Elo+
Party 1
Team Averages
Level 101
1,414 SR
1,381 Elo+

VS

Team Averages
Level 69
1,537 SR
1,482 Elo+
Geb
Geb
 
Geb
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BarkSheep
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 118L
1,477 Elo+
Party 2
Hel
Hel
Edward-Blaze
Hel
Level 47
God Stats
0W - 1L
1,874 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Chronos
Chronos
GraepSalad
Chronos
Level 64
God Stats
1W - 2L
1,453 SR
Queue Stats
182W - 165L
1,516 Elo+
Party 2
Ullr
Ullr
IDKBagman
Ullr
Level 53
God Stats
1W - 3L
1,359 SR
Queue Stats
191W - 215L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DreadKitten
Hun Batz
18
7 / 4 / 7
10,683
763
19,536
11,832
5,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
DreadLoris
Danzaburou
17
3 / 5 / 11
10,125
723
13,384
12,330
5,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 16
10,935
781
9,753
25,605
29,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
16
1 / 1 / 14
9,902
707
4,255
8,836
8,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
DreadWunderpus
Gilgamesh
19
7 / 4 / 8
10,973
784
13,524
18,515
12,426
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 3 / 15
9,651
689
8,870
18,410
14,349
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
BarkSheep
Izanami
19
11 / 7 / 6
11,788
842
19,602
16,171
6,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 14
9,126
652
6,210
11,486
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
GraepSalad
Chronos
16
2 / 3 / 10
9,952
711
13,772
13,830
5,698
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
17
4 / 5 / 9
10,193
728
11,567
12,813
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
72
21
Kills
18
18
Deaths
22
56
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
15
2.5
L
Izanami
BarkSheep
Izanami
11
7
6
2
W
Hun Batz
DreadKitten
Hun Batz
7
4
7
2.63
W
Danzaburou
DreadLoris
Danzaburou
3
5
11
1.7
W
3
4
16
2.75
W
Yemoja
1
1
14
8
W
Gilgamesh
DreadWunderpus
Gilgamesh
7
4
8
2.75
L
1
4
14
2
L
Chronos
GraepSalad
Chronos
2
3
10
2.33
L
Ullr
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,452
Damage
60,021
77,118
Taken
72,710
62,379
Mitigated
34,521
28,194
Healing
30,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,870
186
743
5,286
18,410
14,349
555
3,809
14,601
19,561
0
L
Izanami
BarkSheep
Izanami
19,602
9,712
1,346
1,233
16,171
6,238
1,197
3,247
12,924
0
37,017
W
Hun Batz
DreadKitten
Hun Batz
19,536
4,091
3,384
1,094
11,832
5,869
214
4,251
7,581
0
28,787
W
Danzaburou
DreadLoris
Danzaburou
13,384
2,428
1,039
2,577
12,330
5,694
3,908
4,640
7,690
0
29,315
W
9,753
245
2,181
4,228
25,605
29,993
690
9,070
16,535
17,578
0
W
Yemoja
4,255
1,013
6,080
998
8,836
8,397
276
3,579
5,257
13,964
0
W
Gilgamesh
DreadWunderpus
Gilgamesh
13,524
2,993
3,537
3,076
18,515
12,426
768
7,312
11,203
0
37,199
L
6,210
250
9,277
4,861
11,486
3,425
168
1,389
10,097
14,218
0
L
Chronos
GraepSalad
Chronos
13,772
3,581
1,704
2,589
13,830
5,698
739
3,226
10,604
21,162
0
L
Ullr
11,567
6,629
1,435
2,036
12,813
4,811
1,041
2,337
10,476
0
25,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,618
Gold Earned
50,710
125
Minions Killed
134
0
Camps Cleared
0
1,082,070
Distance Traveled
1,179,072
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,651
689
19
1
0
282,967
0
L
Izanami
11,788
842
50
4
0
172,020
0
W
Hun Batz
10,683
763
20
1
0
195,348
0
W
Danzaburou
10,125
723
30
2
0
213,842
0
W
Ymir
10,935
781
8
1
0
243,137
0
W
Yemoja
9,902
707
18
1
0
158,458
0
W
Gilgamesh
10,973
784
49
4
0
271,285
0
L
Hel
9,126
652
19
1
0
262,714
1
L
Chronos
9,952
711
23
2
0
264,886
1
L
Ullr
10,193
728
23
2
0
196,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role