Player Matchup

Ares
Ares
Nikko99
Ares
Level 157
God Stats
7W - 2L
1,539 SR
Queue Stats
161W - 124L
1,612 Elo+
Party 2
Thanatos
Thanatos
Panchito0
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,731 Elo+
Party 2
Sylvanus
Sylvanus
lyuba
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,651 Elo+
Party 2
Hera
Hera
xZenie
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,523 Elo+
Solo
Cerberus
Cerberus
xlPhySiCzS
Cerberus
Level 66
God Stats
7W - 6L
1,579 SR
Queue Stats
307W - 233L
1,585 Elo+
Solo
Team Averages
Level 88
1,523 SR
1,620 Elo+

VS

Team Averages
Level 130
1,605 SR
1,483 Elo+
Osiris
Osiris
Atahualpa11
Osiris
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Ra
Ra
Letxi14
Ra
Level 158
God Stats
2W - 5L
1,718 SR
Queue Stats
388W - 285L
1,516 Elo+
Solo
Merlin
Merlin
Tadeo4KHD
Merlin
Level 144
God Stats
1W - 2L
1,515 SR
Queue Stats
31W - 23L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
Vorhaut73
Gilgamesh
Level 136
God Stats
0W - 1L
1,794 SR
Queue Stats
33W - 24L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
ZettaxX
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nikko99
Ares
17
5 / 2 / 21
10,798
900
13,717
16,099
21,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Panchito0
Thanatos
18
17 / 3 / 9
11,792
983
19,618
12,600
7,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
lyuba
Sylvanus
16
2 / 2 / 21
9,639
803
7,388
14,057
18,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
xZenie
Hera
17
3 / 2 / 23
10,143
845
13,386
6,521
3,124
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
xlPhySiCzS
Cerberus
16
5 / 5 / 20
9,971
831
8,775
17,879
21,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 6 / 9
7,850
654
8,378
14,057
10,038
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 7 / 8
9,154
763
9,990
10,788
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Tadeo4KHD
Merlin
18
6 / 4 / 6
10,394
866
16,485
9,721
3,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Vorhaut73
Gilgamesh
15
5 / 6 / 5
9,404
784
10,507
18,399
8,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ZettaxX
Cernunnos
13
0 / 9 / 5
7,728
644
7,264
13,109
3,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
47
32
Kills
14
14
Deaths
32
94
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
6
9
0.75
L
3
7
8
1
W
Ares
Nikko99
Ares
5
2
21
7.75
W
Thanatos
Panchito0
Thanatos
17
3
9
7.17
L
Merlin
Tadeo4KHD
Merlin
6
4
6
2.25
L
Gilgamesh
Vorhaut73
Gilgamesh
5
6
5
1.25
L
Cernunnos
ZettaxX
Cernunnos
0
9
5
0.28
W
Sylvanus
lyuba
Sylvanus
2
2
21
6.25
W
Hera
xZenie
Hera
3
2
23
7.25
W
Cerberus
xlPhySiCzS
Cerberus
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,884
Damage
52,624
67,156
Taken
66,074
71,582
Mitigated
29,675
37,433
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,378
2,221
0
1,082
14,057
10,038
0
10,546
3,511
0
13,627
L
9,990
289
4,400
2,334
10,788
3,595
0
6,169
4,619
24,443
0
W
Ares
Nikko99
Ares
13,717
531
1,126
1,971
16,099
21,161
245
6,019
10,080
21,529
0
W
Thanatos
Panchito0
Thanatos
19,618
4,042
1,221
9,994
12,600
7,316
1,574
4,867
7,733
0
25,585
L
Merlin
Tadeo4KHD
Merlin
16,485
867
0
1,162
9,721
3,314
906
5,845
3,876
39,705
0
L
Gilgamesh
Vorhaut73
Gilgamesh
10,507
2,176
207
2,735
18,399
8,931
210
11,475
6,924
1,189
15,059
L
Cernunnos
ZettaxX
Cernunnos
7,264
3,713
0
1,070
13,109
3,797
12
9,231
3,878
0
18,128
W
Sylvanus
lyuba
Sylvanus
7,388
1,402
8,593
6,085
14,057
18,603
1,247
6,419
7,638
20,234
0
W
Hera
xZenie
Hera
13,386
2,685
2,340
679
6,521
3,124
1,340
2,854
3,667
35,514
0
W
Cerberus
xlPhySiCzS
Cerberus
8,775
542
2,617
2,807
17,879
21,378
294
6,897
10,982
16,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,343
Gold Earned
44,530
131
Minions Killed
129
0
Camps Cleared
0
1,139,431
Distance Traveled
1,068,889
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,850
654
9
1
0
221,615
2
L
Ra
9,154
763
42
4
0
211,283
2
W
Ares
10,798
900
13
1
0
245,369
1
W
Thanatos
11,792
983
10
1
0
239,731
4
L
Merlin
10,394
866
55
5
0
228,764
0
L
Gilgamesh
9,404
784
7
1
0
213,914
3
L
Cernunnos
7,728
644
16
1
0
193,313
1
W
Sylvanus
9,639
803
29
2
0
194,214
0
W
Hera
10,143
845
58
5
0
230,028
0
W
Cerberus
9,971
831
21
2
0
230,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role