Player Matchup

Bastet
Bastet
ExaltedArchangel
Bastet
Level 160
God Stats
7W - 0L
1,971 SR
Queue Stats
200W - 77L
1,837 Elo+
Party 1
Danzaburou
Danzaburou
LunarRoo
Danzaburou
Level 139
God Stats
2W - 0L
1,750 SR
Queue Stats
14W - 14L
1,508 Elo+
Party 1
Chaac
Chaac
OldManMcCootles
Chaac
Level 84
God Stats
2W - 0L
1,843 SR
Queue Stats
28W - 12L
1,683 Elo+
Party 1
Thoth
Thoth
WretChedNovA
Thoth
Level 147
God Stats
1W - 1L
1,366 SR
Queue Stats
5W - 3L
1,587 Elo+
Party 1
Bacchus
Bacchus
saber117
Bacchus
Level 48
God Stats
11W - 0L
2,035 SR
Queue Stats
64W - 19L
1,787 Elo+
Party 1
Team Averages
Level 116
1,793 SR
1,680 Elo+

VS

Team Averages
Level 92
1,617 SR
1,543 Elo+
Horus
Horus
AndyPmith
Horus
Level 150
God Stats
2W - 4L
1,564 SR
Queue Stats
65W - 50L
1,579 Elo+
Party 2
Izanami
Izanami
OG_Southernbell_
Izanami
Level 18
God Stats
3W - 3L
1,532 SR
Queue Stats
7W - 7L
1,464 Elo+
Party 3
Ymir
Ymir
OhanaCompany
Ymir
Level 144
God Stats
0W - 1L
1,636 SR
Queue Stats
9W - 8L
1,497 Elo+
Party 3
Eset
Eset
Xale
Eset
Level 124
God Stats
2W - 1L
1,878 SR
Queue Stats
25W - 18L
1,619 Elo+
Party 2
Chang'e
Chang'e
xEarnMahx
Chang'e
Level 26
God Stats
3W - 4L
1,476 SR
Queue Stats
24W - 19L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 12
13,825
1,152
22,169
9,184
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
LunarRoo
Danzaburou
18
9 / 0 / 14
12,280
1,023
19,011
9,057
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 18
11,665
972
14,727
19,097
16,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 0 / 19
11,734
978
33,756
4,835
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
saber117
Bacchus
19
2 / 0 / 20
12,409
1,034
8,276
10,592
15,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AndyPmith
Horus
16
1 / 3 / 4
10,707
892
4,317
19,553
15,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 3 / 2
9,305
775
0
12,411
3,511
16
0 / 7 / 3
10,382
865
7,850
29,218
27,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Xale
Eset
16
4 / 9 / 0
11,465
955
10,614
19,957
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
xEarnMahx
Chang'e
17
1 / 6 / 4
10,748
896
11,502
23,497
6,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
19
28
Kills
6
6
Deaths
28
83
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
AndyPmith
Horus
1
3
4
1
W
10
1
12
16
W
Danzaburou
LunarRoo
Danzaburou
9
0
14
16
L
0
3
2
0.33
L
0
7
3
0.21
W
4
5
18
2.6
W
3
0
19
12.5
L
Eset
Xale
Eset
4
9
0
0.44
W
Bacchus
saber117
Bacchus
2
0
20
12
L
Chang'e
xEarnMahx
Chang'e
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,939
Damage
34,283
52,765
Taken
104,636
42,505
Mitigated
58,480
11,034
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AndyPmith
Horus
4,317
1,755
2,412
2,141
19,553
15,304
0
8,930
10,317
195
7,641
W
22,169
5,279
0
3,175
9,184
4,285
0
4,853
4,331
0
55,505
W
Danzaburou
LunarRoo
Danzaburou
19,011
7,281
0
3,096
9,057
4,323
0
6,959
2,098
0
45,660
L
0
0
0
0
12,411
3,511
0
7,712
4,491
0
1,164
L
7,850
893
0
1,311
29,218
27,010
0
11,300
17,606
20,654
0
W
14,727
2,472
0
2,719
19,097
16,243
0
9,161
5,506
3,234
21,593
W
33,756
567
0
661
4,835
2,212
0
3,779
1,056
56,661
0
L
Eset
Xale
Eset
10,614
802
581
1,140
19,957
6,037
0
6,934
12,798
37,878
0
W
Bacchus
saber117
Bacchus
8,276
636
0
1,383
10,592
15,442
0
5,337
4,074
12,114
0
L
Chang'e
xEarnMahx
Chang'e
11,502
382
1,664
2,795
23,497
6,618
0
9,332
13,987
28,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,913
Gold Earned
52,607
231
Minions Killed
146
13
Camps Cleared
3
1,193,228
Distance Traveled
775,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,707
892
14
1
0
153,956
0
W
Bastet
13,825
1,152
75
6
7
268,807
0
W
Danzaburou
12,280
1,023
62
5
3
213,794
0
L
Izanami
9,305
775
5
0
0
68,560
0
L
Ymir
10,382
865
17
1
0
172,924
0
W
Chaac
11,665
972
28
2
0
204,791
0
W
Thoth
11,734
978
61
5
3
261,514
0
L
Eset
11,465
955
64
5
3
191,828
0
W
Bacchus
12,409
1,034
5
0
0
244,322
0
L
Chang'e
10,748
896
46
4
0
188,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role