Player Matchup

Ymir
Ymir
Obijuankenob923
Ymir
Level 18
God Stats
7W - 2L
1,800 SR
Queue Stats
29W - 17L
1,557 Elo+
Party 1
Ullr
Ullr
iam No Smoke
Ullr
Level 99
God Stats
0W - 1L
1,324 SR
Queue Stats
25W - 12L
1,583 Elo+
Party 1
Olorun
Olorun
xxparanova
Olorun
Level 117
God Stats
0W - 1L
1,128 SR
Queue Stats
29W - 18L
1,519 Elo+
Party 1
Team Averages
Level 78
1,417 SR
1,553 Elo+

VS

Team Averages
Level 57
1,641 SR
1,440 Elo+
Danzaburou
Danzaburou
Damn_Zip
Danzaburou
Level 27
God Stats
2W - 2L
1,580 SR
Queue Stats
7W - 3L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
TheKingpin4200
Gilgamesh
Level 103
God Stats
2W - 0L
1,745 SR
Queue Stats
6W - 5L
1,350 Elo+
Party 2
Zeus
Zeus
xKANJOxSama
Zeus
Level 41
God Stats
54W - 31L
1,600 SR
Queue Stats
116W - 126L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
9,969
623
4,407
20,429
23,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 4 / 4
12,092
756
13,320
18,377
7,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
xxparanova
Olorun
14
3 / 7 / 7
10,430
652
6,648
17,160
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Damn_Zip
Danzaburou
17
8 / 2 / 7
12,954
810
17,247
11,978
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
TheKingpin4200
Gilgamesh
15
6 / 5 / 7
11,742
734
10,776
19,536
13,662
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 9
11,267
704
20,067
8,090
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
12
Kills
16
16
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Damn_Zip
Danzaburou
8
2
7
5.75
L
2
5
8
1.2
W
Gilgamesh
TheKingpin4200
Gilgamesh
6
5
7
1.9
L
7
4
4
2.25
W
2
5
9
1.3
L
Olorun
xxparanova
Olorun
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,375
Damage
48,090
55,966
Taken
39,604
38,068
Mitigated
21,296
10,082
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Damn_Zip
Danzaburou
17,247
5,280
0
3,913
11,978
5,387
935
3,074
8,904
0
62,934
L
4,407
325
0
119
20,429
23,432
0
6,833
13,596
13,577
0
W
Gilgamesh
TheKingpin4200
Gilgamesh
10,776
2,213
0
2,753
19,536
13,662
44
6,209
13,327
4,093
24,953
L
13,320
7,512
0
4,047
18,377
7,191
0
6,931
11,446
0
60,531
W
20,067
676
0
966
8,090
2,247
1,743
1,699
6,391
46,526
0
L
Olorun
xxparanova
Olorun
6,648
2,594
1,630
4,286
17,160
7,445
0
8,186
8,974
28,783
1,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
35,963
154
Minions Killed
178
8
Camps Cleared
7
734,762
Distance Traveled
825,961
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,954
810
100
6
3
304,713
4
L
Ymir
9,969
623
17
1
0
253,532
2
W
Gilgamesh
11,742
734
15
1
1
292,555
2
L
Ullr
12,092
756
88
6
8
269,727
4
W
Zeus
11,267
704
63
4
3
228,693
0
L
Olorun
10,430
652
49
3
0
211,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role