Player Matchup

Kukulkan
Kukulkan
DirtyMcFilthy12
Kukulkan
Level 84
God Stats
3W - 3L
1,593 SR
Queue Stats
8W - 12L
1,355 Elo+
Party 1
Cliodhna
Cliodhna
UnsnarledCandy
Cliodhna
Level 145
God Stats
7W - 8L
1,545 SR
Queue Stats
273W - 282L
1,456 Elo+
Party 1
Achilles
Achilles
XxLegendHasItxX
Achilles
Level 124
God Stats
5W - 11L
1,365 SR
Queue Stats
90W - 108L
1,331 Elo+
Party 1
Anhur
Anhur
YeatPea
Anhur
Level 106
God Stats
2W - 3L
1,522 SR
Queue Stats
47W - 46L
1,413 Elo+
Party 1
Atlas
Atlas
wright6432
Atlas
Level 86
God Stats
0W - 2L
1,367 SR
Queue Stats
4W - 5L
1,427 Elo+
Party 1
Team Averages
Level 109
1,478 SR
1,396 Elo+

VS

Team Averages
Level 84
1,532 SR
1,445 Elo+
Nu Wa
Nu Wa
DankinTankin
Nu Wa
Level 83
God Stats
3W - 2L
1,572 SR
Queue Stats
37W - 21L
1,568 Elo+
Party 2
Athena
Athena
Darthxay1104
Athena
Level 84
God Stats
9W - 5L
1,468 SR
Queue Stats
126W - 135L
1,372 Elo+
Party 3
Izanami
Izanami
Duke Mutem
Izanami
Level 76
God Stats
3W - 1L
1,617 SR
Queue Stats
10W - 9L
1,438 Elo+
Party 2
Camazotz
Camazotz
URAtreehugger222
Camazotz
Level 68
God Stats
12W - 10L
1,507 SR
Queue Stats
117W - 113L
1,426 Elo+
Party 3
Bellona
Bellona
dad_plower420
Bellona
Level 107
God Stats
101W - 89L
1,495 SR
Queue Stats
206W - 215L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 3 / 0
8,544
475
3,159
8,555
2,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
15
0 / 3 / 1
8,257
459
7,714
17,198
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
13
1 / 5 / 0
8,034
446
4,959
15,380
14,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
YeatPea
Anhur
12
0 / 3 / 1
7,392
411
2,126
11,215
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
12
0 / 3 / 0
6,684
371
5,908
11,952
4,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 7
10,713
595
16,125
4,930
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
14
2 / 1 / 7
8,976
499
4,972
14,453
18,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Duke Mutem
Izanami
15
2 / 0 / 1
8,940
497
5,789
8,025
2,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 0 / 6
9,253
514
7,541
12,939
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
18
7 / 1 / 5
11,114
617
12,420
13,035
11,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
17
17
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Athena
2
1
7
5.5
L
Kukulkan
1
3
0
0.33
W
Izanami
Duke Mutem
Izanami
2
0
1
2.5
W
3
0
6
6
L
Cliodhna
0
3
1
0.17
L
Achilles
1
5
0
0.2
L
Anhur
YeatPea
Anhur
0
3
1
0.17
W
Bellona
7
1
5
9.5
L
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
46,847
64,300
Taken
53,382
31,003
Mitigated
39,285
16,237
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,125
3,563
306
385
4,930
1,755
4,354
1,284
3,646
86,230
0
W
Athena
4,972
1,224
301
3,401
14,453
18,705
436
2,787
11,583
26,195
0
L
Kukulkan
3,159
305
0
2,143
8,555
2,905
993
3,501
4,840
69,457
0
W
Izanami
Duke Mutem
Izanami
5,789
3,580
238
3,579
8,025
2,628
1,671
1,594
6,431
0
70,714
W
7,541
2,706
0
9,513
12,939
4,748
306
1,868
11,040
0
55,331
L
Cliodhna
7,714
1,072
0
6,804
17,198
5,683
0
5,223
11,749
0
71,072
L
Achilles
4,959
951
0
2,497
15,380
14,658
0
3,018
12,200
0
39,234
L
Anhur
YeatPea
Anhur
2,126
806
0
2,157
11,215
3,405
938
3,507
7,532
0
43,390
W
Bellona
12,420
5,596
0
1,865
13,035
11,449
811
1,606
10,865
0
71,131
L
Atlas
5,908
1,048
503
2,133
11,952
4,352
377
4,878
6,882
30,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
48,996
493
Minions Killed
581
0
Camps Cleared
0
1,593,808
Distance Traveled
1,772,184
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,713
595
161
9
0
339,546
5
W
Athena
8,976
499
38
2
0
338,260
3
L
Kukulkan
8,544
475
156
9
0
299,817
1
W
Izanami
8,940
497
121
7
0
333,078
5
W
Camazotz
9,253
514
100
6
0
392,402
2
L
Cliodhna
8,257
459
117
7
0
354,766
7
L
Achilles
8,034
446
79
4
0
308,493
6
L
Anhur
7,392
411
88
5
0
310,570
4
W
Bellona
11,114
617
161
9
0
368,898
3
L
Atlas
6,684
371
53
3
0
320,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role