Player Matchup

Mercury
Mercury
DANTE401XXD
Mercury
Level 109
God Stats
0W - 1L
1,301 SR
Queue Stats
43W - 27L
1,540 Elo+
Party 3
Thor
Thor
ItsFernVL
Thor
Level 109
God Stats
1W - 1L
1,605 SR
Queue Stats
48W - 37L
1,512 Elo+
Party 3
Discordia
Discordia
capwndz
Discordia
Level 44
God Stats
2W - 4L
1,431 SR
Queue Stats
171W - 214L
1,393 Elo+
Party 2
Bellona
Bellona
eltruenopai22
Bellona
Level 99
God Stats
2W - 2L
1,593 SR
Queue Stats
44W - 33L
1,502 Elo+
Party 3
Cupid
Cupid
ldextra
Cupid
Level 153
God Stats
0W - 2L
1,296 SR
Queue Stats
59W - 63L
1,462 Elo+
Party 2
Team Averages
Level 103
1,445 SR
1,482 Elo+

VS

Team Averages
Level 109
1,397 SR
1,440 Elo+
Tiamat
Tiamat
BLANCO NEXT
Tiamat
Level 146
God Stats
2W - 2L
1,370 SR
Queue Stats
73W - 89L
1,437 Elo+
Party 1
Olorun
Olorun
Catzy_1165
Olorun
Level 134
God Stats
7W - 8L
1,510 SR
Queue Stats
509W - 531L
1,484 Elo+
Solo
Osiris
Osiris
Hathiz
Osiris
Level 67
God Stats
2W - 2L
1,428 SR
Queue Stats
40W - 47L
1,421 Elo+
Party 1
Kali
Kali
Ojunix
Kali
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 211L
1,528 Elo+
Solo
Cerberus
Cerberus
UrAenahs
Cerberus
Level 75
God Stats
1W - 2L
1,178 SR
Queue Stats
20W - 40L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DANTE401XXD
Mercury
19
6 / 7 / 8
12,023
751
14,140
15,480
6,127
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
17
4 / 4 / 7
10,835
677
14,044
15,553
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
capwndz
Discordia
20
4 / 5 / 6
11,626
727
12,300
11,922
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
17
4 / 6 / 8
10,817
676
12,357
17,880
12,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
ldextra
Cupid
18
1 / 4 / 10
10,814
676
8,504
12,745
4,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 3 / 12
10,717
670
14,082
16,735
11,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Catzy_1165
Olorun
18
3 / 4 / 12
11,594
725
10,906
13,920
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
Hathiz
Osiris
19
6 / 3 / 13
11,894
743
10,730
12,010
15,553
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
Ojunix
Kali
19
10 / 5 / 10
13,091
818
13,922
15,403
8,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
UrAenahs
Cerberus
20
5 / 4 / 15
13,106
819
12,692
21,325
27,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
19
Kills
26
26
Deaths
19
39
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
3
12
2.67
W
Olorun
Catzy_1165
Olorun
3
4
12
2.25
L
Mercury
DANTE401XXD
Mercury
6
7
8
1.43
W
Osiris
Hathiz
Osiris
6
3
13
4.17
L
Thor
4
4
7
1.88
W
Kali
Ojunix
Kali
10
5
10
3
W
Cerberus
UrAenahs
Cerberus
5
4
15
3.13
L
Discordia
capwndz
Discordia
4
5
6
1.4
L
Bellona
4
6
8
1.33
L
Cupid
ldextra
Cupid
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,345
Damage
62,332
73,580
Taken
79,393
35,234
Mitigated
70,060
28,185
Healing
32,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
14,082
1,111
1,959
3,798
16,735
11,337
287
4,362
12,136
29,113
0
W
Olorun
Catzy_1165
Olorun
10,906
5,214
5,368
5,386
13,920
7,177
4,455
1,485
12,279
35,775
0
L
Mercury
DANTE401XXD
Mercury
14,140
5,033
3,521
2,609
15,480
6,127
1,190
7,766
7,714
0
23,691
W
Osiris
Hathiz
Osiris
10,730
3,814
1,716
1,148
12,010
15,553
1,793
1,252
10,594
0
24,770
L
Thor
14,044
2,640
1,983
2,673
15,553
8,054
337
6,869
8,684
0
26,453
W
Kali
Ojunix
Kali
13,922
6,042
1,326
4,980
15,403
8,666
234
2,581
12,126
6
24,222
W
Cerberus
UrAenahs
Cerberus
12,692
631
1,438
5,660
21,325
27,327
295
2,620
17,567
36,196
0
L
Discordia
capwndz
Discordia
12,300
1,142
1,222
2,380
11,922
3,908
322
4,643
7,279
37,815
0
L
Bellona
12,357
1,654
1,226
5,561
17,880
12,428
102
10,608
7,272
60
19,379
L
Cupid
ldextra
Cupid
8,504
4,029
3,006
4,004
12,745
4,717
1,988
7,800
4,945
0
26,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,115
Gold Earned
60,402
150
Minions Killed
164
0
Camps Cleared
0
1,394,971
Distance Traveled
1,521,254
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,717
670
24
2
0
335,208
0
W
Olorun
11,594
725
54
3
0
268,276
0
L
Mercury
12,023
751
20
1
0
325,109
0
W
Osiris
11,894
743
23
1
0
309,629
0
L
Thor
10,835
677
36
2
0
275,922
4
W
Kali
13,091
818
15
1
0
307,305
0
W
Cerberus
13,106
819
48
3
0
300,836
2
L
Discordia
11,626
727
39
2
0
264,208
1
L
Bellona
10,817
676
15
1
0
268,860
1
L
Cupid
10,814
676
40
3
0
260,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role