Player Matchup

Cerberus
Cerberus
OkieGhosty
Cerberus
Level 16
God Stats
4W - 1L
1,307 SR
Queue Stats
17W - 20L
1,400 Elo+
Party 2
Discordia
Discordia
XxB2KY-SkillsxX
Discordia
Level 90
God Stats
3W - 4L
1,470 SR
Queue Stats
350W - 458L
1,338 Elo+
Party 2
Neith
Neith
no_name_user282
Neith
Level 107
God Stats
15W - 26L
1,423 SR
Queue Stats
357W - 436L
1,358 Elo+
Party 2
Team Averages
Level 71
1,400 SR
1,365 Elo+

VS

Team Averages
Level 90
1,714 SR
1,458 Elo+
Arachne
Arachne
God of war45880
Arachne
Level 140
God Stats
3W - 2L
1,787 SR
Queue Stats
50W - 60L
1,334 Elo+
Solo
Sobek
Sobek
I AM DA BAIT
Sobek
Level 103
God Stats
3W - 4L
1,527 SR
Queue Stats
145W - 167L
1,406 Elo+
Party 1
Neith
Neith
SaltySarg
Neith
Level 27
God Stats
2W - 2L
1,827 SR
Queue Stats
27W - 16L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OkieGhosty
Cerberus
14
1 / 4 / 14
10,347
647
5,250
12,662
15,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
XxB2KY-SkillsxX
Discordia
16
10 / 3 / 8
11,925
745
15,722
8,578
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 2 / 8
12,012
751
21,986
10,981
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 5
9,921
620
5,565
20,918
7,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 4
11,020
689
5,406
19,666
22,457
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
SaltySarg
Neith
14
3 / 6 / 5
10,691
668
13,570
14,354
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
19
Kills
9
9
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
3
5
4
1
W
Cerberus
OkieGhosty
Cerberus
1
4
14
2
L
Neith
SaltySarg
Neith
3
6
5
0.92
W
Discordia
XxB2KY-SkillsxX
Discordia
10
3
8
4.67
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
24,541
32,221
Taken
54,938
22,453
Mitigated
35,678
7,875
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,565
4,303
647
3,297
20,918
7,712
868
8,615
12,303
0
23,522
L
5,406
346
683
2,945
19,666
22,457
90
7,540
12,126
16,979
0
W
Cerberus
OkieGhosty
Cerberus
5,250
207
0
1,444
12,662
15,093
0
2,065
10,597
15,274
0
L
Neith
SaltySarg
Neith
13,570
4,630
0
2,391
14,354
5,509
972
5,179
9,175
0
52,708
W
Discordia
XxB2KY-SkillsxX
Discordia
15,722
1,618
415
1,264
8,578
2,854
610
2,084
6,494
40,619
0
W
21,986
7,401
0
4,752
10,981
4,506
2,191
1,627
9,354
0
78,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
31,632
238
Minions Killed
143
8
Camps Cleared
3
768,499
Distance Traveled
800,671
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,921
620
34
2
3
260,914
0
L
Sobek
11,020
689
24
2
0
292,541
0
W
Cerberus
10,347
647
41
3
0
266,982
0
L
Neith
10,691
668
85
5
0
247,216
1
W
Discordia
11,925
745
46
3
4
247,559
4
W
Neith
12,012
751
151
9
4
253,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role