Player Matchup

Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Halokinq
Xing Tian
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,237 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OlSwampNads
Ah Muzen Cab
Level 160
God Stats
13W - 6L
1,627 SR
Queue Stats
1,010W - 1,001L
1,451 Elo+
Party 1
Zeus
Zeus
Pyrune
Zeus
Level 109
God Stats
12W - 5L
1,620 SR
Queue Stats
383W - 409L
1,410 Elo+
Solo
Team Averages
Level 89
1,549 SR
1,420 Elo+

VS

Team Averages
Level 112
1,519 SR
1,362 Elo+
Eset
Eset
ADOKIII
Eset
Level 25
God Stats
0W - 1L
1,664 SR
Queue Stats
22W - 34L
1,362 Elo+
Party 2
The Morrigan
The Morrigan
JSRxGuMx
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 3
Jing Wei
Jing Wei
Stay Gutta
Jing Wei
Level 126
God Stats
1W - 1L
1,771 SR
Queue Stats
65W - 72L
1,391 Elo+
Solo
Hercules
Hercules
TheHashDabby
Hercules
Level 124
God Stats
0W - 1L
1,204 SR
Queue Stats
5W - 9L
1,329 Elo+
Party 3
Persephone
Persephone
nLukazz
Persephone
Level 157
God Stats
7W - 8L
1,458 SR
Queue Stats
373W - 400L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
3 / 4 / 12
10,703
714
13,722
8,923
3,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
17
4 / 2 / 9
10,157
677
10,359
24,127
15,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Halokinq
Xing Tian
15
1 / 2 / 7
9,298
620
2,251
12,412
13,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
OlSwampNads
Ah Muzen Cab
20
6 / 2 / 12
11,326
755
21,837
11,585
5,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Pyrune
Zeus
20
7 / 2 / 9
11,658
777
18,812
7,061
3,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ADOKIII
Eset
15
2 / 3 / 4
9,305
620
5,527
10,662
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
JSRxGuMx
The Morrigan
16
3 / 4 / 6
9,359
624
11,104
9,009
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Stay Gutta
Jing Wei
15
4 / 5 / 3
9,612
641
6,509
12,022
4,577
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TheHashDabby
Hercules
19
3 / 4 / 3
11,394
760
14,326
27,297
31,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
nLukazz
Persephone
16
0 / 5 / 8
9,459
631
15,722
14,932
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
21
Kills
12
12
Deaths
21
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
4
12
2.25
W
Fenrir
 
Fenrir
4
2
9
4.25
L
Eset
ADOKIII
Eset
2
3
4
1.33
W
Xing Tian
Halokinq
Xing Tian
1
2
7
2.25
L
The Morrigan
JSRxGuMx
The Morrigan
3
4
6
1.5
W
Ah Muzen Cab
OlSwampNads
Ah Muzen Cab
6
2
12
6
W
Zeus
Pyrune
Zeus
7
2
9
5.75
L
Jing Wei
Stay Gutta
Jing Wei
4
5
3
1.1
L
Hercules
TheHashDabby
Hercules
3
4
3
1.13
L
Persephone
nLukazz
Persephone
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,981
Damage
53,188
64,108
Taken
73,922
42,028
Mitigated
47,416
27,130
Healing
30,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,722
1,338
1,010
966
8,923
3,876
1,505
4,217
4,706
34,127
0
W
Fenrir
 
Fenrir
10,359
800
2,798
11,355
24,127
15,734
0
12,589
11,266
0
14,186
L
Eset
ADOKIII
Eset
5,527
373
2,579
1,052
10,662
3,023
0
6,270
4,392
11,894
0
W
Xing Tian
Halokinq
Xing Tian
2,251
35
0
125
12,412
13,326
270
6,281
5,951
9,323
0
L
The Morrigan
JSRxGuMx
The Morrigan
11,104
641
1,060
633
9,009
3,453
46
4,899
4,110
20,776
1,407
W
Ah Muzen Cab
OlSwampNads
Ah Muzen Cab
21,837
5,043
3,117
4,334
11,585
5,837
1,915
5,917
5,546
0
48,312
W
Zeus
Pyrune
Zeus
18,812
1,590
2,565
860
7,061
3,255
61
2,462
4,599
55,939
0
L
Jing Wei
Stay Gutta
Jing Wei
6,509
3,155
1,501
2,199
12,022
4,577
865
6,884
5,138
0
22,262
L
Hercules
TheHashDabby
Hercules
14,326
2,595
1,578
12,889
27,297
31,168
0
10,751
16,546
481
26,699
L
Persephone
nLukazz
Persephone
15,722
0
2,586
3,936
14,932
5,195
0
5,978
8,949
32,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,142
Gold Earned
49,129
183
Minions Killed
176
0
Camps Cleared
0
1,483,749
Distance Traveled
1,317,452
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,703
714
34
2
0
249,141
0
W
Fenrir
10,157
677
4
0
0
320,410
0
L
Eset
9,305
620
30
2
0
276,962
0
W
Xing Tian
9,298
620
8
1
0
323,853
1
L
The Morrigan
9,359
624
39
3
0
268,806
3
W
Ah Muzen Cab
11,326
755
51
3
0
298,315
0
W
Zeus
11,658
777
86
6
0
292,030
2
L
Jing Wei
9,612
641
44
3
0
228,447
4
L
Hercules
11,394
760
32
2
0
270,918
0
L
Persephone
9,459
631
31
2
0
272,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role