Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Luci29279
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,390 Elo+
Party 2
Hachiman
Hachiman
NuTtheDuCK
Hachiman
Level 17
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 10L
1,319 Elo+
Party 2
Bastet
Bastet
Smokeybears68
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,107 Elo+
Party 2
Set
Set
mmm cookies5158
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,094 Elo+
Party 2
Team Averages
Level 28
1,462 SR
1,282 Elo+

VS

Team Averages
Level 51
1,503 SR
1,482 Elo+
Medusa
Medusa
 
Medusa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DANZZTERR
Hachiman
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 170L
1,524 Elo+
Party 1
Fenrir
Fenrir
Mizorecan
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 105L
1,450 Elo+
Party 3
Bacchus
Bacchus
Orbital16
Bacchus
Level 117
God Stats
1W - 3L
1,422 SR
Queue Stats
143W - 166L
1,442 Elo+
Party 3
Kukulkan
Kukulkan
W1LDL1FE97
Kukulkan
Level 28
God Stats
88W - 54L
1,595 SR
Queue Stats
141W - 101L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 9 / 1
11,906
916
10,389
20,105
12,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Luci29279
Hercules
17
0 / 10 / 2
10,850
835
14,409
29,296
23,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
NuTtheDuCK
Hachiman
17
1 / 3 / 0
10,805
831
9,355
11,775
4,261
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 10 / 2
10,773
829
6,248
23,498
13,476
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 9 / 2
10,499
808
2,735
15,380
6,074
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
3 / 0 / 17
11,830
910
6,246
5,717
2,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
DANZZTERR
Hachiman
20
7 / 0 / 22
12,580
968
22,587
10,736
4,806
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Mizorecan
Fenrir
20
13 / 2 / 18
13,595
1,046
16,218
13,673
10,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Orbital16
Bacchus
20
11 / 0 / 27
13,990
1,076
21,755
12,972
23,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
W1LDL1FE97
Kukulkan
20
7 / 0 / 22
13,305
1,023
24,538
4,131
1,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
147
2
Kills
41
41
Deaths
2
7
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
1
0.17
W
Medusa
 
Medusa
3
0
17
11.5
W
Hachiman
DANZZTERR
Hachiman
7
0
22
18
L
Hercules
Luci29279
Hercules
0
10
2
0.1
W
Fenrir
Mizorecan
Fenrir
13
2
18
11
L
Hachiman
NuTtheDuCK
Hachiman
1
3
0
0.33
W
Bacchus
Orbital16
Bacchus
11
0
27
24.5
L
0
10
2
0.1
W
Kukulkan
W1LDL1FE97
Kukulkan
7
0
22
18
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,136
Damage
91,344
100,054
Taken
47,229
59,169
Mitigated
43,055
11,087
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,389
1,019
0
1,527
20,105
12,170
0
11,880
8,162
51,768
0
W
Medusa
 
Medusa
6,246
2,344
0
180
5,717
2,576
0
601
4,985
0
13,343
W
Hachiman
DANZZTERR
Hachiman
22,587
14,301
0
1,592
10,736
4,806
0
2,283
8,071
0
50,029
L
Hercules
Luci29279
Hercules
14,409
4,917
0
7,527
29,296
23,188
0
10,022
18,882
0
33,217
W
Fenrir
Mizorecan
Fenrir
16,218
4,560
0
1,716
13,673
10,426
0
2,598
10,506
603
20,654
L
Hachiman
NuTtheDuCK
Hachiman
9,355
7,918
0
944
11,775
4,261
0
3,962
7,715
0
25,434
W
Bacchus
Orbital16
Bacchus
21,755
3,141
389
369
12,972
23,502
0
3,017
9,182
32,286
0
L
6,248
1,346
0
815
23,498
13,476
0
11,989
11,230
0
26,273
W
Kukulkan
W1LDL1FE97
Kukulkan
24,538
2,222
89
604
4,131
1,745
0
1,125
2,826
69,644
0
L
2,735
1,819
0
274
15,380
6,074
0
8,579
6,663
0
10,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,833
Gold Earned
65,300
229
Minions Killed
235
11
Camps Cleared
4
1,114,685
Distance Traveled
1,298,075
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,906
916
96
7
7
227,531
0
W
Medusa
11,830
910
15
1
1
259,590
1
W
Hachiman
12,580
968
85
7
0
245,862
0
L
Hercules
10,850
835
36
3
3
244,516
1
W
Fenrir
13,595
1,046
17
1
3
271,438
0
L
Hachiman
10,805
831
28
2
1
224,865
0
W
Bacchus
13,990
1,076
13
1
0
269,291
0
L
Bastet
10,773
829
54
4
0
233,630
0
W
Kukulkan
13,305
1,023
105
8
0
251,894
0
L
Set
10,499
808
15
1
0
184,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role