Player Matchup

Loki
Loki
 
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LxrdCrimsxn
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,515 Elo+
Party 1
Skadi
Skadi
Mauiiii69
Skadi
Level 129
God Stats
2W - 0L
1,546 SR
Queue Stats
62W - 57L
1,544 Elo+
Party 1
Ymir
Ymir
usowala
Ymir
Level 3
God Stats
2W - 3L
1,782 SR
Queue Stats
3W - 3L
1,806 Elo+
Party 1
Team Averages
Level 96
1,566 SR
1,573 Elo+

VS

Team Averages
Level 98
1,464 SR
1,518 Elo+
Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Mighty_Ricky
Bellona
Level 49
God Stats
15W - 9L
1,632 SR
Queue Stats
138W - 148L
1,497 Elo+
Solo
Geb
Geb
SoloAngel777
Geb
Level 34
God Stats
1W - 4L
1,307 SR
Queue Stats
58W - 58L
1,434 Elo+
Party 2
Persephone
Persephone
SpindlingRock70
Persephone
Level 126
God Stats
0W - 2L
1,360 SR
Queue Stats
552W - 521L
1,588 Elo+
Party 2
King Arthur
King Arthur
Wet Hairline
King Arthur
Level 144
God Stats
20W - 18L
1,521 SR
Queue Stats
825W - 818L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
4 / 2 / 1
5,947
595
3,154
5,298
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
 
Anhur
10
6 / 1 / 1
5,839
584
7,738
5,663
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 3
5,092
509
3,479
3,574
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Mauiiii69
Skadi
12
3 / 1 / 2
6,799
680
5,074
4,817
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
usowala
Ymir
8
0 / 2 / 6
5,384
538
2,472
5,312
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 3 / 1
5,791
579
4,250
5,501
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mighty_Ricky
Bellona
6
0 / 2 / 1
4,094
409
1,419
4,557
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 3
4,872
487
1,192
7,150
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
SpindlingRock70
Persephone
10
3 / 2 / 2
5,751
575
3,326
4,874
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Wet Hairline
King Arthur
9
2 / 3 / 5
5,547
555
4,295
6,740
2,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
13
Kills
9
9
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
1
2.25
W
Anhur
 
Anhur
6
1
1
6.5
L
Medusa
 
Medusa
3
3
1
1.17
W
0
3
3
0.5
W
Skadi
Mauiiii69
Skadi
3
1
2
4
L
Bellona
Mighty_Ricky
Bellona
0
2
1
0.25
L
1
3
3
0.83
L
Persephone
SpindlingRock70
Persephone
3
2
2
2
L
King Arthur
Wet Hairline
King Arthur
2
3
5
1.5
W
Ymir
usowala
Ymir
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
14,482
24,664
Taken
28,822
8,618
Mitigated
9,560
7,147
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,154
389
0
1,826
5,298
1,312
0
865
4,433
0
25,013
W
Anhur
 
Anhur
7,738
4,478
0
2,055
5,663
1,382
0
974
4,689
0
30,081
L
Medusa
 
Medusa
4,250
1,852
0
1,500
5,501
917
0
1,090
4,371
0
28,489
W
3,479
423
0
130
3,574
743
0
524
3,050
20,038
0
W
Skadi
Mauiiii69
Skadi
5,074
1,893
110
1,457
4,817
1,744
1,324
694
4,123
0
43,170
L
Bellona
Mighty_Ricky
Bellona
1,419
658
0
826
4,557
2,607
0
372
4,101
0
10,952
L
1,192
79
111
1,208
7,150
2,271
0
1,800
5,212
7,286
0
L
Persephone
SpindlingRock70
Persephone
3,326
769
411
1,987
4,874
1,474
0
1,023
3,725
24,869
5,255
L
King Arthur
Wet Hairline
King Arthur
4,295
867
0
688
6,740
2,291
0
1,082
5,460
0
28,185
W
Ymir
usowala
Ymir
2,472
707
296
1,273
5,312
3,437
0
1,218
4,094
13,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
26,055
252
Minions Killed
209
0
Camps Cleared
0
911,457
Distance Traveled
902,681
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,947
595
58
6
0
207,654
1
W
Anhur
5,839
584
37
4
0
171,206
1
L
Medusa
5,791
579
52
5
0
177,640
2
W
Nu Wa
5,092
509
45
5
0
193,317
3
W
Skadi
6,799
680
84
8
0
166,025
1
L
Bellona
4,094
409
23
2
0
144,493
1
L
Geb
4,872
487
14
1
0
193,697
0
L
Persephone
5,751
575
65
7
0
188,021
0
L
King Arthur
5,547
555
55
6
0
198,830
1
W
Ymir
5,384
538
28
3
0
173,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role