Player Matchup

Tyr
Tyr
ElMatuwu
Tyr
Level 119
God Stats
5W - 2L
1,640 SR
Queue Stats
227W - 145L
1,618 Elo+
Party 2
Neith
Neith
MnαPm
Neith
Level 157
God Stats
2W - 1L
1,687 SR
Queue Stats
509W - 295L
1,586 Elo+
Party 2
Mercury
Mercury
YohDeus
Mercury
Level 158
God Stats
26W - 9L
1,798 SR
Queue Stats
677W - 394L
1,686 Elo+
Party 2
Tiamat
Tiamat
maηu
Tiamat
Level 160
God Stats
5W - 5L
1,673 SR
Queue Stats
389W - 242L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
t55jk7op
Danzaburou
Level 127
God Stats
2W - 1L
1,459 SR
Queue Stats
77W - 54L
1,522 Elo+
Solo
Team Averages
Level 144
1,652 SR
1,612 Elo+

VS

Team Averages
Level 49
1,450 SR
1,316 Elo+
Tiamat
Tiamat
Edujantsch
Tiamat
Level 69
God Stats
0W - 2L
1,263 SR
Queue Stats
24W - 42L
1,365 Elo+
Party 1
Hera
Hera
Hanatimaru
Hera
Level 17
God Stats
4W - 5L
1,413 SR
Queue Stats
22W - 41L
1,362 Elo+
Party 1
Ymir
Ymir
Joaorafh
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 1
Skadi
Skadi
Kratos741
Skadi
Level 146
God Stats
14W - 18L
1,575 SR
Queue Stats
175W - 187L
1,497 Elo+
Solo
Neith
Neith
NavarroBeckerr
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 35
11,936
1,194
13,349
22,092
15,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
MnαPm
Neith
20
8 / 4 / 20
12,625
1,263
20,119
15,368
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
YohDeus
Mercury
20
21 / 6 / 20
14,596
1,460
27,121
14,638
4,632
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
maηu
Tiamat
20
15 / 3 / 23
14,168
1,417
24,343
12,590
9,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
t55jk7op
Danzaburou
20
10 / 2 / 24
13,252
1,325
17,449
11,786
4,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Edujantsch
Tiamat
17
4 / 11 / 7
10,688
1,069
13,135
17,769
9,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 13 / 12
11,629
1,163
16,588
20,587
6,669
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
0 / 10 / 16
11,353
1,135
6,740
24,023
29,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Kratos741
Skadi
17
9 / 12 / 10
12,844
1,284
17,302
24,590
8,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 11 / 10
10,821
1,082
12,635
18,541
6,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
76
57
Kills
21
21
Deaths
57
122
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Edujantsch
Tiamat
4
11
7
0.68
W
3
6
35
3.42
L
5
13
12
0.85
L
Ymir
0
10
16
0.8
L
Skadi
Kratos741
Skadi
9
12
10
1.17
W
Neith
MnαPm
Neith
8
4
20
4.5
L
3
11
10
0.73
W
Mercury
YohDeus
Mercury
21
6
20
5.17
W
Tiamat
maηu
Tiamat
15
3
23
8.83
W
Danzaburou
t55jk7op
Danzaburou
10
2
24
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,381
Damage
66,400
76,474
Taken
105,510
38,137
Mitigated
60,138
15,642
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Edujantsch
Tiamat
13,135
1,741
0
912
17,769
9,116
0
5,659
11,825
26,110
0
W
13,349
748
0
2,279
22,092
15,132
0
8,792
13,300
148
26,447
L
16,588
4,365
377
1,386
20,587
6,669
0
3,160
17,283
34,030
0
L
Ymir
6,740
1,085
0
766
24,023
29,797
0
4,944
18,771
16,743
0
L
Skadi
Kratos741
Skadi
17,302
6,469
0
1,607
24,590
8,318
0
5,679
18,642
0
49,008
W
Neith
MnαPm
Neith
20,119
10,537
0
5,671
15,368
4,906
0
6,107
9,261
0
55,054
L
12,635
6,208
0
1,345
18,541
6,238
0
3,783
14,560
0
32,901
W
Mercury
YohDeus
Mercury
27,121
18,180
0
1,601
14,638
4,632
0
6,220
6,984
0
38,641
W
Tiamat
maηu
Tiamat
24,343
1,648
0
1,959
12,590
9,366
0
7,399
5,191
38,064
0
W
Danzaburou
t55jk7op
Danzaburou
17,449
10,801
0
4,132
11,786
4,101
0
7,945
3,841
0
34,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,577
Gold Earned
57,335
177
Minions Killed
197
10
Camps Cleared
5
1,019,925
Distance Traveled
890,124
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,688
1,069
19
2
2
191,757
0
W
Tyr
11,936
1,194
26
3
0
213,469
0
L
Hera
11,629
1,163
40
4
1
175,083
0
L
Ymir
11,353
1,135
31
3
0
174,414
1
L
Skadi
12,844
1,284
57
6
2
192,622
0
W
Neith
12,625
1,263
86
9
3
165,001
0
L
Neith
10,821
1,082
50
5
0
156,248
0
W
Mercury
14,596
1,460
13
1
5
226,844
1
W
Tiamat
14,168
1,417
27
3
1
225,046
1
W
Danzaburou
13,252
1,325
25
3
1
189,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role