Player Matchup

Bastet
Bastet
Agon155
Bastet
Level 127
God Stats
1W - 6L
1,051 SR
Queue Stats
860W - 1,425L
1,342 Elo+
Solo
Hachiman
Hachiman
DigitalRoach
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
Selnarian
Baron Samedi
Level 27
God Stats
17W - 8L
1,618 SR
Queue Stats
25W - 35L
1,489 Elo+
Party 2
Team Averages
Level 80
1,390 SR
1,407 Elo+

VS

Team Averages
Level 80
1,584 SR
1,647 Elo+
Sol
Sol
Blambyi
Sol
Level 67
God Stats
3W - 0L
1,634 SR
Queue Stats
36W - 30L
1,538 Elo+
Party 1
Da Ji
Da Ji
Holo Best Gurl
Da Ji
Level 17
God Stats
2W - 2L
1,403 SR
Queue Stats
2W - 2L
1,826 Elo+
Party 1
Mulan
Mulan
MADDOGJ360
Mulan
Level 157
God Stats
8W - 4L
1,716 SR
Queue Stats
276W - 252L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Agon155
Bastet
10
0 / 5 / 2
6,462
587
2,825
6,892
2,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
DigitalRoach
Hachiman
9
0 / 6 / 1
6,293
572
3,859
8,042
2,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Selnarian
Baron Samedi
11
2 / 5 / 0
7,065
642
5,754
7,749
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 0 / 11
8,502
773
4,928
4,418
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 2 / 7
8,176
743
4,532
5,134
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
13
5 / 0 / 11
8,387
762
10,669
11,378
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
Agon155
Bastet
0
5
2
0.2
W
Sol
5
0
11
10.5
L
Hachiman
DigitalRoach
Hachiman
0
6
1
0.08
W
6
2
7
4.75
W
Mulan
5
0
11
10.5
L
Baron Samedi
Selnarian
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,438
Damage
20,129
22,683
Taken
20,930
8,568
Mitigated
11,395
3,026
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Agon155
Bastet
2,825
1,797
0
567
6,892
2,290
0
1,847
4,839
0
17,194
W
Sol
4,928
634
0
1,694
4,418
1,322
2,150
947
3,471
29,673
0
L
Hachiman
DigitalRoach
Hachiman
3,859
967
0
617
8,042
2,512
0
1,973
5,842
0
13,141
W
4,532
1,478
0
1,046
5,134
1,880
308
1,124
4,010
0
10,525
W
Mulan
10,669
1,665
0
3,424
11,378
8,193
292
4,001
7,377
3,232
23,516
L
Baron Samedi
Selnarian
Baron Samedi
5,754
149
495
1,347
7,749
3,766
48
2,233
5,343
23,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,820
Gold Earned
25,065
97
Minions Killed
95
6
Camps Cleared
4
546,320
Distance Traveled
561,211
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,462
587
36
3
5
190,244
3
W
Sol
8,502
773
56
5
1
185,085
2
L
Hachiman
6,293
572
21
2
0
160,720
4
W
Da Ji
8,176
743
10
1
0
156,959
0
W
Mulan
8,387
762
29
3
3
219,167
5
L
Baron Samedi
7,065
642
40
4
1
195,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role