Player Matchup

Tiamat
Tiamat
Buttockius
Tiamat
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,461 Elo+
Solo
Jormungandr
Jormungandr
ISuckAtSmit
Jormungandr
Level 63
God Stats
2W - 3L
1,514 SR
Queue Stats
298W - 234L
1,569 Elo+
Solo
Nox
Nox
OMGTopher
Nox
Level 139
God Stats
3W - 5L
1,483 SR
Queue Stats
187W - 205L
1,497 Elo+
Solo
Tyr
Tyr
Rockxavi36
Tyr
Level 129
God Stats
0W - 2L
1,294 SR
Queue Stats
202W - 202L
1,512 Elo+
Solo
Sol
Sol
secondbest87
Sol
Level 160
God Stats
3W - 3L
1,549 SR
Queue Stats
571W - 584L
1,454 Elo+
Solo
Team Averages
Level 117
1,468 SR
1,499 Elo+

VS

Team Averages
Level 124
1,543 SR
1,528 Elo+
Amaterasu
Amaterasu
Nemo 1G
Amaterasu
Level 146
God Stats
1W - 0L
1,733 SR
Queue Stats
15W - 19L
1,446 Elo+
Solo
Loki
Loki
OCGDivine
Loki
Level 129
God Stats
1W - 0L
1,405 SR
Queue Stats
30W - 23L
1,501 Elo+
Party 1
Skadi
Skadi
Veronica
Skadi
Level 112
God Stats
1W - 0L
1,523 SR
Queue Stats
126W - 108L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Wolf6947
Cthulhu
Level 116
God Stats
1W - 0L
1,720 SR
Queue Stats
7W - 1L
1,740 Elo+
Party 1
Chronos
Chronos
XXlevlathanXX
Chronos
Level 118
God Stats
1W - 0L
1,335 SR
Queue Stats
7W - 8L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Buttockius
Tiamat
15
2 / 5 / 8
9,045
603
7,894
14,946
8,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ISuckAtSmit
Jormungandr
16
1 / 7 / 7
9,778
652
11,511
24,975
31,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 10 / 4
10,965
731
11,047
15,034
6,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 7
8,529
569
8,400
29,422
23,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 2 / 7
10,824
722
18,718
16,305
6,552

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nemo 1G
Amaterasu
18
5 / 1 / 20
11,557
770
14,297
22,368
24,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
18
9 / 4 / 18
11,736
782
15,696
11,099
7,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Veronica
Skadi
19
7 / 2 / 18
11,680
779
24,168
10,417
4,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Wolf6947
Cthulhu
17
3 / 4 / 20
11,380
759
16,577
27,407
27,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
19
5 / 2 / 17
11,524
768
22,021
9,187
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
122
13
Kills
29
29
Deaths
13
33
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Buttockius
Tiamat
2
5
8
1.2
L
Jormungandr
ISuckAtSmit
Jormungandr
1
7
7
0.64
W
Amaterasu
Nemo 1G
Amaterasu
5
1
20
15
W
Loki
9
4
18
4.5
L
5
10
4
0.7
L
0
5
7
0.7
W
Skadi
Veronica
Skadi
7
2
18
8
W
Cthulhu
Wolf6947
Cthulhu
3
4
20
3.25
W
Chronos
5
2
17
6.75
L
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,570
Damage
92,759
100,682
Taken
80,478
76,025
Mitigated
68,164
29,233
Healing
43,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Buttockius
Tiamat
7,894
1,466
696
2,295
14,946
8,026
342
6,661
8,285
13,789
0
L
Jormungandr
ISuckAtSmit
Jormungandr
11,511
2,768
677
2,617
24,975
31,013
0
10,138
14,837
28,937
0
W
Amaterasu
Nemo 1G
Amaterasu
14,297
4,169
4,832
12,745
22,368
24,372
495
12,215
10,153
1,308
17,069
W
Loki
15,696
1,737
765
690
11,099
7,071
1,261
8,462
2,637
0
38,110
L
11,047
672
1,357
671
15,034
6,802
0
4,685
10,349
24,859
0
L
8,400
668
2,472
10,858
29,422
23,632
276
10,442
18,980
3,018
10,173
W
Skadi
Veronica
Skadi
24,168
10,639
1,989
1,499
10,417
4,563
1,078
6,872
3,545
0
39,547
W
Cthulhu
Wolf6947
Cthulhu
16,577
904
5,592
11,490
27,407
27,998
16
15,557
11,850
32,958
0
W
Chronos
22,021
8,617
2,630
1,527
9,187
4,160
3,067
7,713
1,474
41,550
0
L
18,718
2,785
907
6,683
16,305
6,552
424
7,727
8,578
42,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,141
Gold Earned
57,877
137
Minions Killed
163
0
Camps Cleared
0
1,304,019
Distance Traveled
1,529,565
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,045
603
14
1
0
251,510
1
L
Jormungandr
9,778
652
26
2
0
251,350
0
W
Amaterasu
11,557
770
8
1
0
339,980
1
W
Loki
11,736
782
43
3
0
326,828
2
L
Nox
10,965
731
34
2
0
218,973
2
L
Tyr
8,529
569
9
1
0
305,259
1
W
Skadi
11,680
779
28
2
0
298,762
1
W
Cthulhu
11,380
759
36
2
0
292,055
3
W
Chronos
11,524
768
48
3
0
271,940
0
L
Sol
10,824
722
54
4
0
276,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role