Player Matchup

Danzaburou
Danzaburou
Dookie Whop
Danzaburou
Level 27
God Stats
4W - 7L
1,312 SR
Queue Stats
23W - 34L
1,336 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GOOFINATER501
Morgan Le Fay
Level 61
God Stats
1W - 2L
1,476 SR
Queue Stats
7W - 6L
1,443 Elo+
Party 1
Mulan
Mulan
JuniorCastro364
Mulan
Level 69
God Stats
13W - 9L
1,459 SR
Queue Stats
236W - 270L
1,413 Elo+
Solo
Cabrakan
Cabrakan
SmackMyTahuti
Cabrakan
Level 147
God Stats
10W - 2L
1,611 SR
Queue Stats
145W - 144L
1,580 Elo+
Party 3
Geb
Geb
TheNerdyWhiteKid
Geb
Level 89
God Stats
1W - 0L
1,660 SR
Queue Stats
5W - 5L
1,306 Elo+
Party 1
Team Averages
Level 79
1,503 SR
1,416 Elo+

VS

Team Averages
Level 78
1,595 SR
1,376 Elo+
Achilles
Achilles
Ephideon
Achilles
Level 104
God Stats
6W - 4L
1,663 SR
Queue Stats
19W - 12L
1,469 Elo+
Party 2
Ravana
Ravana
GriD MasteRXLP
Ravana
Level 142
God Stats
25W - 21L
1,523 SR
Queue Stats
236W - 259L
1,368 Elo+
Party 2
Charybdis
Charybdis
HarambesProdigyy
Charybdis
Level 88
God Stats
4W - 6L
1,517 SR
Queue Stats
181W - 181L
1,451 Elo+
Solo
Hel
Hel
SPOTlife3
Hel
Level 41
God Stats
4W - 3L
1,691 SR
Queue Stats
5W - 4L
1,241 Elo+
Party 2
Mulan
Mulan
yolomcswagin896
Mulan
Level 17
God Stats
3W - 4L
1,580 SR
Queue Stats
8W - 10L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dookie Whop
Danzaburou
10
1 / 1 / 1
6,538
436
3,372
6,436
2,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
GOOFINATER501
Morgan Le Fay
14
5 / 1 / 2
8,495
566
8,617
4,663
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 4
8,105
540
6,051
9,828
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
SmackMyTahuti
Cabrakan
17
8 / 0 / 3
9,616
641
7,843
6,953
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 6
7,398
493
4,943
7,901
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ephideon
Achilles
11
0 / 1 / 0
6,477
432
3,084
9,926
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 2
7,320
488
3,186
8,425
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
10
1 / 4 / 0
6,254
417
5,624
7,221
2,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 0
7,217
481
2,659
8,041
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 5 / 0
6,889
459
6,737
11,202
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dookie Whop
Danzaburou
1
1
1
1.5
L
Achilles
Ephideon
Achilles
0
1
0
0
W
Morgan Le Fay
GOOFINATER501
Morgan Le Fay
5
1
2
6
L
0
3
2
0.33
L
Charybdis
1
4
0
0.25
W
3
1
4
5
L
1
5
0
0.2
W
Cabrakan
SmackMyTahuti
Cabrakan
8
0
3
9.5
W
1
0
6
4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,826
Damage
21,290
35,781
Taken
44,815
20,010
Mitigated
24,364
14,629
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dookie Whop
Danzaburou
3,372
1,712
0
1,227
6,436
2,131
1,237
0
6,436
0
33,129
L
Achilles
Ephideon
Achilles
3,084
715
0
2,545
9,926
9,239
91
3,582
6,245
0
24,743
W
Morgan Le Fay
GOOFINATER501
Morgan Le Fay
8,617
939
0
273
4,663
1,696
180
1,860
2,608
48,259
0
L
3,186
874
0
2,282
8,425
3,290
434
4,498
3,700
0
50,182
L
Charybdis
5,624
3,525
0
724
7,221
2,065
0
3,501
3,680
0
29,657
W
6,051
819
0
3,767
9,828
5,439
930
980
8,265
0
38,129
L
2,659
484
82
2,667
8,041
2,658
680
5,804
1,917
33,472
0
W
Cabrakan
SmackMyTahuti
Cabrakan
7,843
1,057
105
4,506
6,953
4,593
488
812
5,976
74,392
0
W
4,943
283
614
4,137
7,901
6,151
27
164
7,719
21,636
0
L
6,737
581
0
1,633
11,202
7,112
56
3,443
7,234
6,686
28,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,152
Gold Earned
34,157
435
Minions Killed
356
0
Camps Cleared
0
1,460,380
Distance Traveled
1,326,596
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,538
436
81
5
0
259,889
2
L
Achilles
6,477
432
36
2
0
282,020
0
W
Morgan Le Fay
8,495
566
100
7
0
289,485
5
L
Ravana
7,320
488
105
7
0
287,240
2
L
Charybdis
6,254
417
64
4
0
217,739
4
W
Mulan
8,105
540
87
6
0
290,180
4
L
Hel
7,217
481
73
5
0
292,655
1
W
Cabrakan
9,616
641
149
10
0
302,970
4
W
Geb
7,398
493
18
1
0
317,856
9
L
Mulan
6,889
459
78
5
0
246,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role