Player Matchup

Awilix
Awilix
Aueikugt
Awilix
Level 60
God Stats
22W - 13L
1,688 SR
Queue Stats
140W - 74L
1,679 Elo+
Party 1
Raijin
Raijin
Gøurde
Raijin
Level 44
God Stats
8W - 6L
1,646 SR
Queue Stats
92W - 44L
1,708 Elo+
Party 1
Bacchus
Bacchus
Yan005
Bacchus
Level 57
God Stats
23W - 10L
1,570 SR
Queue Stats
134W - 70L
1,677 Elo+
Party 1
Team Averages
Level 54
1,635 SR
1,688 Elo+

VS

Team Averages
Level 94
1,591 SR
1,658 Elo+
Gilgamesh
Gilgamesh
AlexLajoie
Gilgamesh
Level 98
God Stats
20W - 5L
1,741 SR
Queue Stats
113W - 49L
1,703 Elo+
Party 2
Chang'e
Chang'e
CeJaNeGrAGaMeR
Chang'e
Level 141
God Stats
4W - 5L
1,452 SR
Queue Stats
213W - 237L
1,580 Elo+
Solo
Chaac
Chaac
PAS2SKILL
Chaac
Level 44
God Stats
6W - 3L
1,579 SR
Queue Stats
129W - 52L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aueikugt
Awilix
12
0 / 4 / 3
8,788
517
6,247
10,981
3,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Gøurde
Raijin
14
4 / 6 / 0
10,007
589
17,179
14,609
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Yan005
Bacchus
12
0 / 4 / 4
9,689
570
9,785
17,211
19,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexLajoie
Gilgamesh
15
4 / 3 / 9
10,841
638
13,675
17,852
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 0 / 6
11,791
694
7,766
11,762
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
PAS2SKILL
Chaac
15
3 / 1 / 9
10,888
640
16,841
16,617
10,692
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexLajoie
Gilgamesh
4
3
9
2.83
L
Awilix
Aueikugt
Awilix
0
4
3
0.38
W
7
0
6
10
L
Raijin
Gøurde
Raijin
4
6
0
0.67
W
Chaac
PAS2SKILL
Chaac
3
1
9
7.5
L
Bacchus
Yan005
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
38,282
42,801
Taken
46,231
29,927
Mitigated
27,761
3,003
Healing
22,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexLajoie
Gilgamesh
13,675
3,627
435
2,369
17,852
13,062
252
11,631
6,221
7,438
27,930
L
Awilix
Aueikugt
Awilix
6,247
1,898
0
652
10,981
3,882
0
2,659
7,910
0
14,966
W
7,766
304
4,227
7,137
11,762
4,007
701
6,457
5,305
54,524
0
L
Raijin
Gøurde
Raijin
17,179
232
566
643
14,609
6,062
0
3,430
10,441
58,595
0
W
Chaac
PAS2SKILL
Chaac
16,841
2,296
705
7,253
16,617
10,692
1,515
10,477
6,140
6,587
36,768
L
Bacchus
Yan005
Bacchus
9,785
268
0
1,142
17,211
19,983
0
5,721
10,264
26,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,484
Gold Earned
33,520
161
Minions Killed
196
3
Camps Cleared
12
881,687
Distance Traveled
969,430
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,841
638
56
3
4
321,122
5
L
Awilix
8,788
517
27
2
1
301,751
2
W
Chang'e
11,791
694
89
5
6
313,387
3
L
Raijin
10,007
589
97
6
2
275,242
1
W
Chaac
10,888
640
51
3
2
334,921
3
L
Bacchus
9,689
570
37
2
0
304,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role