Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LeanBeanington
Bakasura
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 168L
1,377 Elo+
Solo
Sol
Sol
YG_StankWeezul
Sol
Level 133
God Stats
14W - 18L
1,505 SR
Queue Stats
576W - 596L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
yg_ItsLagISwear
Ao Kuang
Level 107
God Stats
1W - 5L
1,242 SR
Queue Stats
214W - 248L
1,439 Elo+
Party 1
Team Averages
Level 120
1,449 SR
1,455 Elo+

VS

Team Averages
Level 109
1,443 SR
1,484 Elo+
Chaac
Chaac
Raben1478
Chaac
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 131L
1,490 Elo+
Solo
Thoth
Thoth
Shame Andouille
Thoth
Level 146
God Stats
8W - 15L
1,328 SR
Queue Stats
378W - 424L
1,497 Elo+
Solo
Aphrodite
Aphrodite
TheBIGF321
Aphrodite
Level 82
God Stats
3W - 1L
1,496 SR
Queue Stats
48W - 44L
1,471 Elo+
Solo
Anubis
Anubis
ToukaLightning
Anubis
Level 147
God Stats
5W - 5L
1,355 SR
Queue Stats
609W - 620L
1,456 Elo+
Solo
Raijin
Raijin
xMidKnightx3078
Raijin
Level 125
God Stats
2W - 1L
1,535 SR
Queue Stats
80W - 50L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 2 / 10
10,742
671
5,971
15,276
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
 
Pele
18
3 / 7 / 4
10,491
656
13,214
22,756
17,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
14
0 / 9 / 3
8,885
555
4,549
18,131
6,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 5 / 3
11,513
720
20,336
14,453
5,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
15
2 / 7 / 4
9,397
587
5,668
14,548
4,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Raben1478
Chaac
20
8 / 3 / 14
12,568
786
21,629
30,012
36,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 1 / 16
12,381
774
21,982
8,199
3,013
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
TheBIGF321
Aphrodite
18
2 / 3 / 13
10,884
680
9,363
14,497
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 3 / 14
11,694
731
11,399
10,887
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 15
11,648
728
13,116
15,201
6,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
14
Kills
29
30
Deaths
14
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
10
3
L
Pele
 
Pele
3
7
4
0.71
L
Bakasura
0
9
3
0.17
W
Chaac
Raben1478
Chaac
8
3
14
5
W
8
1
16
16
W
Aphrodite
TheBIGF321
Aphrodite
2
3
13
2.83
W
5
3
14
4
L
8
5
3
1.9
W
6
4
15
3.38
L
Ao Kuang
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,738
Damage
77,489
85,164
Taken
78,796
46,352
Mitigated
58,091
36,623
Healing
46,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,971
1,224
11,571
5,978
15,276
13,052
197
11,115
4,161
11,280
0
L
Pele
 
Pele
13,214
2,499
2,367
6,131
22,756
17,031
363
16,305
6,451
0
36,399
L
Bakasura
4,549
3,062
1,725
2,450
18,131
6,342
578
10,028
8,103
0
9,647
W
Chaac
Raben1478
Chaac
21,629
2,850
1,276
11,961
30,012
36,882
387
8,732
20,410
0
37,792
W
21,982
287
779
2,122
8,199
3,013
990
4,938
3,261
40,165
0
W
Aphrodite
TheBIGF321
Aphrodite
9,363
352
10,218
8,153
14,497
7,105
300
7,306
7,151
25,583
0
W
11,399
132
3,229
1,975
10,887
4,895
2,321
5,535
5,352
38,851
0
L
20,336
3,354
1,235
2,372
14,453
5,031
795
9,591
4,862
43,986
0
W
13,116
1,026
2,078
4,373
15,201
6,196
1,281
5,464
9,727
27,131
0
L
Ao Kuang
5,668
782
792
2,002
14,548
4,896
67
8,821
5,727
7,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
59,175
145
Minions Killed
190
0
Camps Cleared
0
1,280,544
Distance Traveled
1,421,283
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,742
671
10
1
0
271,677
0
L
Pele
10,491
656
42
3
0
257,222
1
L
Bakasura
8,885
555
24
2
0
282,393
0
W
Chaac
12,568
786
38
2
0
307,764
0
W
Thoth
12,381
774
40
3
0
290,818
0
W
Aphrodite
10,884
680
39
2
0
313,064
0
W
Anubis
11,694
731
55
3
0
257,662
2
L
Sol
11,513
720
64
4
0
232,331
0
W
Raijin
11,648
728
18
1
0
251,975
0
L
Ao Kuang
9,397
587
5
0
0
236,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role