Player Matchup

Fenrir
Fenrir
BitCrash
Fenrir
Level 64
God Stats
9W - 13L
1,471 SR
Queue Stats
221W - 245L
1,509 Elo+
Party 3
Kukulkan
Kukulkan
I00Deez
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,338 Elo+
Party 1
Achilles
Achilles
Rubens786
Achilles
Level 29
God Stats
2W - 1L
1,861 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 3
Izanami
Izanami
joinermane
Izanami
Level 77
God Stats
29W - 30L
1,563 SR
Queue Stats
400W - 399L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
x_1hunnitd_x
Cthulhu
Level 87
God Stats
2W - 6L
1,416 SR
Queue Stats
61W - 87L
1,331 Elo+
Party 1
Team Averages
Level 55
1,562 SR
1,433 Elo+

VS

Team Averages
Level 75
1,504 SR
1,420 Elo+
Bastet
Bastet
Anderson 2016
Bastet
Level 119
God Stats
8W - 4L
1,597 SR
Queue Stats
359W - 387L
1,451 Elo+
Party 4
Zhong Kui
Zhong Kui
Frostyyy sK
Zhong Kui
Level 68
God Stats
5W - 4L
1,525 SR
Queue Stats
145W - 158L
1,406 Elo+
Party 4
Aphrodite
Aphrodite
Hello_Im_Boar
Aphrodite
Level 78
God Stats
6W - 4L
1,398 SR
Queue Stats
11W - 10L
1,363 Elo+
Party 2
Neith
Neith
MiserableWeeb
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,403 Elo+
Party 2
Horus
Horus
WiBstockey
Horus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 134L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BitCrash
Fenrir
4
0 / 4 / 0
2,847
569
1,400
4,314
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
I00Deez
Kukulkan
1
0 / 0 / 0
2,478
496
36
0
0
Achilles
Rubens786
Achilles
6
1 / 3 / 0
3,437
687
1,330
3,460
1,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
joinermane
Izanami
7
2 / 0 / 0
3,999
800
1,795
1,989
399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
x_1hunnitd_x
Cthulhu
2
0 / 0 / 1
2,641
528
39
0
0
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,757
751
996
2,321
494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Frostyyy sK
Zhong Kui
7
3 / 0 / 1
4,202
840
1,973
2,155
905
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Hello_Im_Boar
Aphrodite
5
0 / 1 / 0
3,143
629
170
1,723
502
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 1 / 0
3,101
620
654
2,128
595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
7
2 / 0 / 1
4,043
809
1,285
2,364
994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
7
7
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Fenrir
BitCrash
Fenrir
0
4
0
0
W
Zhong Kui
Frostyyy sK
Zhong Kui
3
0
1
3.5
W
Aphrodite
Hello_Im_Boar
Aphrodite
0
1
0
0
L
Kukulkan
I00Deez
Kukulkan
0
0
0
0
W
0
1
0
0
L
Achilles
Rubens786
Achilles
1
3
0
0.33
W
Horus
2
0
1
2.5
L
Izanami
joinermane
Izanami
2
0
0
2
L
Cthulhu
x_1hunnitd_x
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,600
Damage
5,078
9,763
Taken
10,691
2,814
Mitigated
3,490
1,981
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
996
484
0
830
2,321
494
223
0
2,321
0
11,244
L
Fenrir
BitCrash
Fenrir
1,400
353
0
792
4,314
1,181
0
1,973
2,341
0
7,068
W
Zhong Kui
Frostyyy sK
Zhong Kui
1,973
837
55
1,602
2,155
905
1,040
36
2,119
14,048
0
W
Aphrodite
Hello_Im_Boar
Aphrodite
170
0
494
600
1,723
502
320
39
1,684
7,063
0
L
Kukulkan
I00Deez
Kukulkan
36
0
0
0
0
0
0
0
0
222
0
W
654
124
0
466
2,128
595
317
0
2,128
0
11,363
L
Achilles
Rubens786
Achilles
1,330
557
0
450
3,460
1,234
0
0
3,460
0
10,707
W
Horus
1,285
930
118
869
2,364
994
0
0
2,364
0
12,294
L
Izanami
joinermane
Izanami
1,795
1,459
0
739
1,989
399
0
170
1,819
0
21,346
L
Cthulhu
x_1hunnitd_x
Cthulhu
39
0
0
0
0
0
0
0
0
402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,402
Gold Earned
18,246
90
Minions Killed
124
0
Camps Cleared
0
299,622
Distance Traveled
443,651
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,757
751
30
6
0
94,436
0
L
Fenrir
2,847
569
15
3
0
101,874
0
W
Zhong Kui
4,202
840
31
6
0
78,107
1
W
Aphrodite
3,143
629
11
2
0
92,495
2
L
Kukulkan
2,478
496
1
0
0
7,561
0
W
Neith
3,101
620
25
5
0
89,837
2
L
Achilles
3,437
687
28
6
0
84,312
0
W
Horus
4,043
809
27
5
0
88,776
2
L
Izanami
3,999
800
45
9
0
92,103
0
L
Cthulhu
2,641
528
1
0
0
13,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role