Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GaruElPatron
Cerberus
Level 156
God Stats
3W - 0L
1,613 SR
Queue Stats
80W - 58L
1,681 Elo+
Party 1
Bastet
Bastet
LaloLiks
Bastet
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,371 Elo+
Party 1
Anhur
Anhur
NASHE01
Anhur
Level 154
God Stats
1W - 2L
1,501 SR
Queue Stats
17W - 24L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
theerick58
Ao Kuang
Level 106
God Stats
1W - 2L
1,155 SR
Queue Stats
73W - 68L
1,506 Elo+
Party 1
Team Averages
Level 128
1,454 SR
1,502 Elo+

VS

Team Averages
Level 109
1,737 SR
1,624 Elo+
Chiron
Chiron
DarkMonse
Chiron
Level 59
God Stats
2W - 1L
1,903 SR
Queue Stats
16W - 9L
1,696 Elo+
Party 2
Baba Yaga
Baba Yaga
DarkRepulzer
Baba Yaga
Level 158
God Stats
1W - 1L
1,882 SR
Queue Stats
123W - 74L
1,636 Elo+
Party 2
Hercules
Hercules
Dragonabyss8
Hercules
Level 157
God Stats
5W - 5L
1,688 SR
Queue Stats
127W - 89L
1,611 Elo+
Party 2
Bellona
Bellona
GarbageSushi
Bellona
Level 86
God Stats
4W - 3L
1,707 SR
Queue Stats
47W - 41L
1,602 Elo+
Party 2
Thoth
Thoth
S1eepy Babyy
Thoth
Level 86
God Stats
2W - 2L
1,504 SR
Queue Stats
77W - 70L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 1 / 2
7,534
685
4,943
6,248
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
GaruElPatron
Cerberus
13
2 / 3 / 4
7,867
715
8,924
13,882
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
LaloLiks
Bastet
15
6 / 1 / 1
8,960
815
10,243
8,277
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
NASHE01
Anhur
15
1 / 0 / 6
8,479
771
3,866
8,530
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
theerick58
Ao Kuang
14
1 / 3 / 3
7,542
686
3,320
7,477
3,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DarkMonse
Chiron
13
6 / 3 / 2
8,394
763
9,716
8,247
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
DarkRepulzer
Baba Yaga
14
0 / 1 / 4
7,126
648
8,964
4,984
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Dragonabyss8
Hercules
13
0 / 2 / 5
7,042
640
6,017
11,095
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bellona
GarbageSushi
Bellona
12
1 / 2 / 4
6,652
605
3,532
8,626
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 4
7,110
646
5,721
6,439
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
11
Kills
8
8
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
2
2
L
Chiron
DarkMonse
Chiron
6
3
2
2.33
L
Baba Yaga
DarkRepulzer
Baba Yaga
0
1
4
2
L
Hercules
Dragonabyss8
Hercules
0
2
5
1.25
L
Bellona
GarbageSushi
Bellona
1
2
4
1.5
W
Cerberus
GaruElPatron
Cerberus
2
3
4
1.33
W
Bastet
LaloLiks
Bastet
6
1
1
6.5
W
Anhur
NASHE01
Anhur
1
0
6
4
L
1
3
4
1
W
Ao Kuang
theerick58
Ao Kuang
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,296
Damage
33,950
44,414
Taken
39,391
20,107
Mitigated
18,879
11,466
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,943
138
0
1,312
6,248
2,151
260
1,736
4,306
35,565
0
L
Chiron
DarkMonse
Chiron
9,716
2,880
734
1,711
8,247
2,026
1,035
4,138
3,685
0
23,904
L
Baba Yaga
DarkRepulzer
Baba Yaga
8,964
608
0
1,750
4,984
1,823
0
1,408
3,383
33,917
0
L
Hercules
Dragonabyss8
Hercules
6,017
691
0
3,199
11,095
7,715
0
3,855
6,382
833
17,222
L
Bellona
GarbageSushi
Bellona
3,532
154
0
650
8,626
5,646
51
3,550
4,535
0
7,503
W
Cerberus
GaruElPatron
Cerberus
8,924
314
0
4,294
13,882
7,205
468
4,147
9,124
21,031
0
W
Bastet
LaloLiks
Bastet
10,243
1,617
0
1,610
8,277
3,518
575
3,118
4,883
0
17,411
W
Anhur
NASHE01
Anhur
3,866
1,773
0
1,972
8,530
3,619
809
2,831
5,317
0
33,882
L
5,721
33
0
646
6,439
1,669
165
3,407
2,852
21,548
0
W
Ao Kuang
theerick58
Ao Kuang
3,320
399
0
2,278
7,477
3,614
0
2,553
4,721
14,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
36,324
260
Minions Killed
210
9
Camps Cleared
5
1,076,659
Distance Traveled
995,650
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,534
685
70
6
0
200,840
1
L
Chiron
8,394
763
35
3
1
184,518
4
L
Baba Yaga
7,126
648
64
6
3
223,043
4
L
Hercules
7,042
640
42
4
0
209,194
1
L
Bellona
6,652
605
12
1
1
183,260
0
W
Cerberus
7,867
715
34
3
1
211,489
5
W
Bastet
8,960
815
19
2
1
245,089
0
W
Anhur
8,479
771
96
9
5
209,463
1
L
Thoth
7,110
646
57
5
0
195,635
1
W
Ao Kuang
7,542
686
41
4
2
209,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role