Player Matchup

Fenrir
Fenrir
Bayside6172
Fenrir
Level 35
God Stats
0W - 5L
1,296 SR
Queue Stats
5W - 9L
1,365 Elo+
Party 3
Ra
Ra
CavMac
Ra
Level 2
God Stats
0W - 4L
1,180 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 3
Charybdis
Charybdis
DirtySubjects
Charybdis
Level 60
God Stats
0W - 2L
1,425 SR
Queue Stats
5W - 8L
1,388 Elo+
Party 3
Cthulhu
Cthulhu
McC4be17
Cthulhu
Level 38
God Stats
2W - 10L
1,442 SR
Queue Stats
10W - 31L
1,186 Elo+
Party 3
Aphrodite
Aphrodite
emnicole71
Aphrodite
Level 16
God Stats
1W - 7L
1,195 SR
Queue Stats
2W - 16L
1,100 Elo+
Party 3
Team Averages
Level 30
1,308 SR
1,243 Elo+

VS

Team Averages
Level 65
1,544 SR
1,456 Elo+
Zhong Kui
Zhong Kui
BooznTrashPanda
Zhong Kui
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
Deadlyserious
Kukulkan
Level 56
God Stats
34W - 27L
1,572 SR
Queue Stats
128W - 144L
1,441 Elo+
Party 2
Neith
Neith
Edje9000
Neith
Level 15
God Stats
10W - 5L
1,641 SR
Queue Stats
36W - 29L
1,557 Elo+
Party 2
Ares
Ares
Sleek Operator
Ares
Level 86
God Stats
25W - 13L
1,616 SR
Queue Stats
190W - 235L
1,419 Elo+
Party 1
Fenrir
Fenrir
andflaisaac
Fenrir
Level 148
God Stats
11W - 14L
1,393 SR
Queue Stats
114W - 162L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 9 / 6
12,966
997
15,976
24,747
10,835
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
18
3 / 10 / 3
11,992
922
11,089
18,013
6,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
DirtySubjects
Charybdis
19
3 / 4 / 8
12,973
998
19,427
21,176
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
McC4be17
Cthulhu
18
1 / 8 / 2
11,699
900
5,140
28,270
31,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
emnicole71
Aphrodite
18
0 / 8 / 6
10,994
846
4,179
18,173
13,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BooznTrashPanda
Zhong Kui
20
10 / 0 / 18
14,011
1,078
13,541
8,064
6,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Deadlyserious
Kukulkan
20
5 / 1 / 20
13,645
1,050
27,346
4,721
2,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Edje9000
Neith
20
17 / 2 / 18
16,624
1,279
31,591
14,148
7,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 1 / 32
14,374
1,106
13,061
16,232
20,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
20
5 / 7 / 23
13,338
1,026
18,208
18,928
13,411
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
150
11
Kills
39
39
Deaths
11
25
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
9
6
0.78
W
Zhong Kui
BooznTrashPanda
Zhong Kui
10
0
18
19
L
Ra
3
10
3
0.45
W
Kukulkan
Deadlyserious
Kukulkan
5
1
20
15
L
Charybdis
DirtySubjects
Charybdis
3
4
8
1.75
W
Neith
Edje9000
Neith
17
2
18
13
L
Cthulhu
McC4be17
Cthulhu
1
8
2
0.25
W
2
1
32
18
W
Fenrir
5
7
23
2.36
L
Aphrodite
emnicole71
Aphrodite
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,811
Damage
103,747
110,379
Taken
62,093
70,536
Mitigated
50,500
19,248
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,976
4,409
0
2,951
24,747
10,835
0
11,752
12,995
0
29,685
W
Zhong Kui
BooznTrashPanda
Zhong Kui
13,541
2,394
0
5,150
8,064
6,551
0
3,773
4,291
34,705
0
L
Ra
11,089
1,590
2,091
2,727
18,013
6,933
0
7,387
10,626
36,503
0
W
Kukulkan
Deadlyserious
Kukulkan
27,346
1,203
0
124
4,721
2,746
0
758
3,963
68,511
0
L
Charybdis
DirtySubjects
Charybdis
19,427
11,377
0
4,943
21,176
8,172
0
10,731
10,445
0
41,400
W
Neith
Edje9000
Neith
31,591
14,400
0
5,510
14,148
7,107
0
5,591
8,557
0
66,884
L
Cthulhu
McC4be17
Cthulhu
5,140
766
678
1,869
28,270
31,296
0
14,843
13,427
38,266
0
W
13,061
756
0
1,592
16,232
20,685
0
4,537
11,695
21,726
0
W
Fenrir
18,208
3,078
0
916
18,928
13,411
0
5,749
13,179
6,938
23,164
L
Aphrodite
emnicole71
Aphrodite
4,179
893
1,126
2,863
18,173
13,300
0
12,496
5,677
22,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,624
Gold Earned
71,992
269
Minions Killed
273
3
Camps Cleared
14
1,151,605
Distance Traveled
1,280,445
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,966
997
35
3
0
288,640
0
W
Zhong Kui
14,011
1,078
50
4
5
253,397
0
L
Ra
11,992
922
48
4
1
223,753
1
W
Kukulkan
13,645
1,050
109
8
2
261,155
1
L
Charybdis
12,973
998
61
5
2
238,412
0
W
Neith
16,624
1,279
86
7
0
254,451
1
L
Cthulhu
11,699
900
76
6
0
213,095
0
W
Ares
14,374
1,106
15
1
2
259,536
3
W
Fenrir
13,338
1,026
13
1
5
251,906
2
L
Aphrodite
10,994
846
49
4
0
187,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role