Player Matchup

Merlin
Merlin
Magznifico
Merlin
Level 83
God Stats
1W - 0L
1,564 SR
Queue Stats
3W - 3L
1,418 Elo+
Party 2
Ra
Ra
opalqueen2
Ra
Level 26
God Stats
2W - 1L
1,325 SR
Queue Stats
2W - 5L
1,260 Elo+
Party 2
Chiron
Chiron
the glasseel
Chiron
Level 147
God Stats
1W - 0L
1,628 SR
Queue Stats
8W - 5L
1,548 Elo+
Party 2
Nike
Nike
the glasslion
Nike
Level 145
God Stats
2W - 0L
1,711 SR
Queue Stats
11W - 12L
1,488 Elo+
Party 2
Vamana
Vamana
theglasrabit
Vamana
Level 157
God Stats
1W - 0L
1,783 SR
Queue Stats
27W - 20L
1,576 Elo+
Party 2
Team Averages
Level 112
1,602 SR
1,458 Elo+

VS

Team Averages
Level 64
1,516 SR
1,387 Elo+
Chaac
Chaac
EQteerz
Chaac
Level 124
God Stats
10W - 8L
1,564 SR
Queue Stats
47W - 65L
1,381 Elo+
Party 1
Geb
Geb
Eight33nVissions
Geb
Level 44
God Stats
28W - 33L
1,449 SR
Queue Stats
111W - 147L
1,379 Elo+
Solo
Rama
Rama
Kirbstompz
Rama
Level 29
God Stats
3W - 5L
1,570 SR
Queue Stats
38W - 42L
1,405 Elo+
Party 1
Cliodhna
Cliodhna
Nunchucknorris19
Cliodhna
Level 58
God Stats
2W - 5L
1,502 SR
Queue Stats
70W - 86L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
r0wkey
Ah Puch
Level 66
God Stats
0W - 5L
1,492 SR
Queue Stats
11W - 22L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Magznifico
Merlin
14
2 / 1 / 12
8,075
808
8,411
6,281
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 3
6,936
694
1,476
2,909
793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
7 / 2 / 9
8,986
899
11,287
11,432
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
5 / 3 / 8
9,064
906
5,902
7,946
5,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
17
9 / 0 / 8
10,704
1,070
13,684
10,677
9,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EQteerz
Chaac
13
3 / 6 / 1
7,518
752
6,541
13,433
7,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 0 / 1
6,250
625
3,275
6,905
5,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 6 / 4
6,995
700
4,088
9,434
3,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 7 / 1
6,249
625
4,956
8,852
3,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
r0wkey
Ah Puch
14
2 / 5 / 2
8,059
806
8,553
8,218
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
24
Kills
7
7
Deaths
24
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
EQteerz
Chaac
3
6
1
0.58
L
0
0
1
0.5
L
1
6
4
0.5
W
Merlin
Magznifico
Merlin
2
1
12
8
L
1
7
1
0.21
W
1
1
3
2.5
L
Ah Puch
r0wkey
Ah Puch
2
5
2
0.6
W
Chiron
7
2
9
5.75
W
5
3
8
3
W
Vamana
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,760
Damage
27,413
39,245
Taken
46,842
26,096
Mitigated
21,871
7,590
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
EQteerz
Chaac
6,541
1,056
282
2,923
13,433
7,177
0
3,077
10,063
0
18,967
L
3,275
85
965
3,455
6,905
5,165
0
1,768
4,983
15,273
0
L
4,088
3,234
272
1,869
9,434
3,186
0
2,195
6,947
0
13,967
W
Merlin
Magznifico
Merlin
8,411
199
0
1,395
6,281
2,040
562
2,044
4,237
18,801
0
L
4,956
430
0
1,089
8,852
3,252
1
1,062
7,662
0
12,092
W
1,476
77
16
0
2,909
793
0
119
2,790
7,565
0
L
Ah Puch
r0wkey
Ah Puch
8,553
159
121
1,179
8,218
3,091
1
1,174
6,944
28,956
0
W
Chiron
11,287
4,182
458
3,080
11,432
8,175
332
4,935
6,497
0
29,436
W
5,902
818
135
618
7,946
5,716
406
1,633
6,313
0
21,383
W
Vamana
13,684
6,984
0
1,888
10,677
9,372
1,117
3,567
7,110
0
45,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
35,071
232
Minions Killed
167
10
Camps Cleared
6
983,331
Distance Traveled
849,581
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,518
752
35
4
2
186,245
1
L
Geb
6,250
625
17
2
2
177,217
3
L
Rama
6,995
700
31
3
0
154,957
0
W
Merlin
8,075
808
31
3
0
198,478
1
L
Cliodhna
6,249
625
20
2
0
166,083
1
W
Ra
6,936
694
19
2
0
185,169
0
L
Ah Puch
8,059
806
64
6
2
165,079
2
W
Chiron
8,986
899
52
5
2
171,894
1
W
Nike
9,064
906
43
4
4
211,244
1
W
Vamana
10,704
1,070
87
9
4
216,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role